Player Matchup

Hercules
Hercules
LuvvHoodie
Hercules
Level 42
God Stats
3W - 3L
1,423 SR
Queue Stats
96W - 122L
1,397 Elo+
Party 1
Ymir
Ymir
LuvvVelin
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 84L
1,490 Elo+
Party 1
Hades
Hades
Reavelan
Hades
Level 107
God Stats
6W - 2L
1,729 SR
Queue Stats
81W - 85L
1,481 Elo+
Party 1
Ares
Ares
TomPug007
Ares
Level 41
God Stats
2W - 3L
1,305 SR
Queue Stats
87W - 96L
1,425 Elo+
Party 1
Apollo
Apollo
hairytauren96
Apollo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,694 Elo+
Solo
Team Averages
Level 49
1,491 SR
1,498 Elo+

VS

Team Averages
Level 82
1,389 SR
1,406 Elo+
Atlas
Atlas
KuiXiba
Atlas
Level 88
God Stats
3W - 7L
1,620 SR
Queue Stats
185W - 156L
1,428 Elo+
Party 2
Sobek
Sobek
MitraMano
Sobek
Level 109
God Stats
5W - 6L
1,443 SR
Queue Stats
234W - 195L
1,414 Elo+
Party 2
Tiamat
Tiamat
Ryixe
Tiamat
Level 66
God Stats
0W - 5L
1,109 SR
Queue Stats
82W - 96L
1,396 Elo+
Party 3
Bastet
Bastet
carpav15
Bastet
Level 61
God Stats
2W - 1L
1,271 SR
Queue Stats
50W - 53L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
lag-kolo
Zhong Kui
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 83L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuvvHoodie
Hercules
16
2 / 2 / 10
10,328
689
10,092
18,152
11,958
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
1 / 3 / 15
10,808
721
9,168
28,097
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
Reavelan
Hades
19
10 / 4 / 12
12,221
815
27,010
22,542
16,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
19
5 / 4 / 17
12,148
810
13,042
17,976
24,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 7 / 8
10,931
729
13,524
14,211
6,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KuiXiba
Atlas
14
1 / 3 / 5
8,819
588
7,571
15,493
11,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
MitraMano
Sobek
13
2 / 5 / 8
8,689
579
5,007
17,643
11,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Ryixe
Tiamat
18
3 / 2 / 11
10,539
703
15,717
11,859
9,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
carpav15
Bastet
15
3 / 8 / 7
9,537
636
13,466
17,548
8,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
lag-kolo
Zhong Kui
18
11 / 6 / 5
11,211
747
33,621
21,135
15,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
24
Kills
20
20
Deaths
24
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
KuiXiba
Atlas
1
3
5
1.17
W
Hercules
LuvvHoodie
Hercules
2
2
10
3.5
W
Ymir
1
3
15
2.83
L
Sobek
MitraMano
Sobek
2
5
8
1.2
W
Hades
Reavelan
Hades
10
4
12
4
L
Tiamat
Ryixe
Tiamat
3
2
11
4.25
W
Ares
5
4
17
3.38
L
Bastet
carpav15
Bastet
3
8
7
0.81
W
6
7
8
1.43
L
Zhong Kui
lag-kolo
Zhong Kui
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,836
Damage
75,382
100,978
Taken
83,678
85,791
Mitigated
55,907
44,088
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
KuiXiba
Atlas
7,571
2,274
641
5,317
15,493
11,266
102
6,782
8,711
14,242
0
W
Hercules
LuvvHoodie
Hercules
10,092
2,699
2,214
6,610
18,152
11,958
161
10,419
7,733
0
22,066
W
Ymir
9,168
2,273
735
11,291
28,097
26,128
348
19,506
8,591
13,712
0
L
Sobek
MitraMano
Sobek
5,007
572
935
3,218
17,643
11,108
0
11,356
6,287
8,206
0
W
Hades
Reavelan
Hades
27,010
4,154
6,798
11,625
22,542
16,697
2,601
12,262
10,280
54,422
0
L
Tiamat
Ryixe
Tiamat
15,717
1,845
528
5,179
11,859
9,297
216
6,226
5,633
34,497
0
W
Ares
13,042
1,627
960
1,795
17,976
24,024
931
10,650
7,326
22,170
0
L
Bastet
carpav15
Bastet
13,466
3,511
1,866
4,142
17,548
8,275
375
11,673
5,875
0
20,213
W
13,524
6,088
990
1,070
14,211
6,984
4,460
9,079
5,132
0
25,175
L
Zhong Kui
lag-kolo
Zhong Kui
33,621
3,228
0
8,658
21,135
15,961
814
13,183
7,952
50,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,436
Gold Earned
48,795
147
Minions Killed
98
0
Camps Cleared
0
1,249,851
Distance Traveled
1,239,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,819
588
13
1
0
175,109
0
W
Hercules
10,328
689
24
2
0
257,493
0
W
Ymir
10,808
721
10
1
0
250,563
2
L
Sobek
8,689
579
2
0
0
169,489
0
W
Hades
12,221
815
66
4
0
233,186
0
L
Tiamat
10,539
703
24
2
0
408,112
1
W
Ares
12,148
810
17
1
0
264,779
0
L
Bastet
9,537
636
14
1
0
273,325
0
W
Apollo
10,931
729
30
2
0
243,830
1
L
Zhong Kui
11,211
747
45
3
0
213,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role