Player Matchup

Medusa
Medusa
CraftknightCleru
Medusa
Level 127
God Stats
6W - 3L
1,605 SR
Queue Stats
175W - 160L
1,499 Elo+
Solo
Freya
Freya
DeadlyVengeance7
Freya
Level 153
God Stats
9W - 8L
1,451 SR
Queue Stats
210W - 228L
1,423 Elo+
Solo
Horus
Horus
DingNuoYi
Horus
Level 88
God Stats
1W - 1L
1,259 SR
Queue Stats
123W - 95L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Soffanova
Cernunnos
Level 86
God Stats
3W - 3L
1,396 SR
Queue Stats
159W - 188L
1,491 Elo+
Party 1
Thor
Thor
Vulturesk
Thor
Level 111
God Stats
1W - 1L
1,265 SR
Queue Stats
99W - 119L
1,455 Elo+
Party 1
Team Averages
Level 113
1,395 SR
1,477 Elo+

VS

Team Averages
Level 103
1,499 SR
1,492 Elo+
Yu Huang
Yu Huang
LOKIxd1233
Yu Huang
Level 32
God Stats
2W - 2L
1,708 SR
Queue Stats
53W - 40L
1,510 Elo+
Solo
Hera
Hera
Maugster
Hera
Level 128
God Stats
2W - 2L
1,460 SR
Queue Stats
168W - 149L
1,472 Elo+
Solo
Set
Set
PacoBlack1
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,519 Elo+
Solo
Scylla
Scylla
RyuRai13
Scylla
Level 147
God Stats
7W - 14L
1,327 SR
Queue Stats
694W - 767L
1,446 Elo+
Solo
Horus
Horus
iValks
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
14,391
800
25,742
16,728
9,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 15
11,482
638
7,775
25,149
15,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
DingNuoYi
Horus
19
0 / 3 / 19
12,549
697
6,378
31,520
39,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Soffanova
Cernunnos
20
9 / 3 / 15
13,218
734
27,413
20,309
11,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
18
7 / 1 / 12
12,010
667
14,119
13,297
7,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LOKIxd1233
Yu Huang
20
5 / 2 / 5
11,823
657
27,563
14,726
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
3 / 9 / 3
10,890
605
19,451
17,074
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 8 / 6
10,093
561
8,456
21,706
18,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
RyuRai13
Scylla
19
1 / 6 / 7
11,439
636
25,605
14,295
6,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
iValks
Horus
18
0 / 3 / 8
10,951
608
2,425
19,374
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
28
Kills
11
12
Deaths
28
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
W
2
2
15
4.75
W
Horus
DingNuoYi
Horus
0
3
19
3.17
L
Yu Huang
LOKIxd1233
Yu Huang
5
2
5
3.75
L
Hera
3
9
3
0.5
L
2
8
6
0.63
L
Scylla
RyuRai13
Scylla
1
6
7
0.75
W
Cernunnos
Soffanova
Cernunnos
9
3
15
5.5
W
Thor
7
1
12
13
L
Horus
iValks
Horus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,427
Damage
83,500
107,003
Taken
87,175
83,453
Mitigated
63,826
69,261
Healing
32,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,742
6,536
4,097
2,733
16,728
9,273
2,131
10,372
6,078
0
71,945
W
7,775
1,903
2,991
11,364
25,149
15,236
2,506
18,780
5,975
34,269
0
W
Horus
DingNuoYi
Horus
6,378
3,141
14,709
15,813
31,520
39,667
630
16,485
14,371
0
17,193
L
Yu Huang
LOKIxd1233
Yu Huang
27,563
389
1,445
3,654
14,726
8,656
96
591
14,135
55,772
0
L
Hera
19,451
3,111
1,521
1,516
17,074
7,706
350
1,906
15,168
38,970
0
L
8,456
2,641
458
2,744
21,706
18,630
0
2,838
18,868
0
14,820
L
Scylla
RyuRai13
Scylla
25,605
1,158
1,238
877
14,295
6,190
736
712
13,583
48,020
0
W
Cernunnos
Soffanova
Cernunnos
27,413
14,745
3,029
6,848
20,309
11,986
3,240
16,188
3,699
0
54,994
W
Thor
14,119
700
4,216
3,461
13,297
7,291
0
8,690
4,261
0
18,089
L
Horus
iValks
Horus
2,425
843
10,580
8,562
19,374
22,644
215
1,728
17,646
0
5,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,650
Gold Earned
55,196
210
Minions Killed
169
0
Camps Cleared
0
1,773,869
Distance Traveled
1,497,339
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,391
800
75
4
0
411,071
1
W
Freya
11,482
638
53
3
0
340,415
4
W
Horus
12,549
697
21
1
0
358,963
0
L
Yu Huang
11,823
657
40
2
0
351,632
5
L
Hera
10,890
605
54
3
0
251,587
0
L
Set
10,093
561
13
1
0
260,397
0
L
Scylla
11,439
636
60
3
0
293,952
0
W
Cernunnos
13,218
734
55
3
0
318,801
1
W
Thor
12,010
667
6
0
0
344,619
0
L
Horus
10,951
608
2
0
0
339,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role