Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SydsOfficial
Cernunnos
Level 66
God Stats
5W - 3L
1,476 SR
Queue Stats
46W - 46L
1,286 Elo+
Solo
Amaterasu
Amaterasu
UneGauffre
Amaterasu
Level 116
God Stats
14W - 8L
1,714 SR
Queue Stats
37W - 41L
1,363 Elo+
Solo
Bacchus
Bacchus
sskdkiller112
Bacchus
Level 60
God Stats
2W - 0L
1,740 SR
Queue Stats
16W - 14L
1,364 Elo+
Party 2
Team Averages
Level 87
1,586 SR
1,403 Elo+

VS

Team Averages
Level 86
1,503 SR
1,422 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChristianT2P
Sol
Level 22
God Stats
17W - 16L
1,475 SR
Queue Stats
23W - 24L
1,428 Elo+
Party 1
Da Ji
Da Ji
IAmTheDishwasher
Da Ji
Level 87
God Stats
2W - 2L
1,625 SR
Queue Stats
282W - 293L
1,454 Elo+
Party 1
Vulcan
Vulcan
RemovingMean054
Vulcan
Level 145
God Stats
52W - 62L
1,462 SR
Queue Stats
148W - 166L
1,420 Elo+
Solo
Ares
Ares
josh8O
Ares
Level 17
God Stats
8W - 8L
1,454 SR
Queue Stats
89W - 90L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 7
9,216
922
15,285
6,014
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
 
Nu Wa
14
3 / 0 / 8
7,568
757
10,046
6,372
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SydsOfficial
Cernunnos
13
3 / 1 / 5
7,485
749
5,463
8,421
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
UneGauffre
Amaterasu
13
1 / 4 / 9
7,248
725
4,667
11,216
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
15
5 / 0 / 6
8,244
824
8,033
10,243
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 7 / 2
6,306
631
4,835
11,638
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 1
6,922
692
6,276
10,974
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 8 / 2
6,511
651
7,244
11,468
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 3
7,156
716
5,165
6,338
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
josh8O
Ares
14
2 / 0 / 3
7,734
773
6,212
10,381
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
5
5
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
7
11.5
W
Nu Wa
 
Nu Wa
3
0
8
7
L
Danzaburou
 
Danzaburou
0
7
2
0.14
L
2
2
1
1.25
L
0
8
2
0.13
L
1
3
3
0.83
W
Cernunnos
SydsOfficial
Cernunnos
3
1
5
5.5
W
Amaterasu
UneGauffre
Amaterasu
1
4
9
1.38
L
Ares
josh8O
Ares
2
0
3
3.5
W
Bacchus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
29,732
42,266
Taken
50,799
23,836
Mitigated
24,972
6,297
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,285
297
0
208
6,014
2,270
774
2,102
3,912
44,126
0
W
Nu Wa
 
Nu Wa
10,046
2,240
0
0
6,372
2,313
9
3,528
2,844
25,792
0
L
Danzaburou
 
Danzaburou
4,835
1,480
0
890
11,638
4,515
0
6,622
4,740
0
13,265
L
6,276
2,042
0
2,854
10,974
4,427
0
7,176
3,546
25,539
0
L
7,244
927
0
126
11,468
5,012
0
7,145
4,233
0
17,318
L
5,165
2,162
223
336
6,338
2,802
0
5,033
1,281
26,925
0
W
Cernunnos
SydsOfficial
Cernunnos
5,463
2,239
374
1,582
8,421
3,498
1,446
3,666
4,755
0
22,026
W
Amaterasu
UneGauffre
Amaterasu
4,667
1,513
0
1,455
11,216
8,235
510
4,425
6,791
0
12,650
L
Ares
josh8O
Ares
6,212
345
0
636
10,381
8,216
0
6,650
3,635
16,666
0
W
Bacchus
8,033
1,289
0
2,678
10,243
7,520
20
3,932
6,311
24,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
34,629
215
Minions Killed
147
0
Camps Cleared
0
1,016,587
Distance Traveled
913,659
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,216
922
86
9
0
229,265
3
W
Nu Wa
7,568
757
26
3
0
226,429
2
L
Danzaburou
6,306
631
10
1
0
172,829
1
L
Sol
6,922
692
40
4
0
193,764
0
L
Da Ji
6,511
651
24
2
0
170,536
3
L
Vulcan
7,156
716
53
5
0
188,904
0
W
Cernunnos
7,485
749
36
4
0
169,887
0
W
Amaterasu
7,248
725
25
3
0
167,404
0
L
Ares
7,734
773
20
2
0
187,626
0
W
Bacchus
8,244
824
42
4
0
223,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role