Player Matchup

Tsukuyomi
Tsukuyomi
Goomba_killa007
Tsukuyomi
Level 144
God Stats
9W - 5L
1,787 SR
Queue Stats
412W - 393L
1,558 Elo+
Solo
King Arthur
King Arthur
NiftyBird145562
King Arthur
Level 99
God Stats
20W - 22L
1,571 SR
Queue Stats
111W - 94L
1,531 Elo+
Party 2
Tiamat
Tiamat
hourlongnine
Tiamat
Level 144
God Stats
123W - 110L
1,553 SR
Queue Stats
158W - 158L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jayIizzIe
Ah Muzen Cab
Level 129
God Stats
7W - 4L
1,726 SR
Queue Stats
231W - 190L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oHuccii
Morgan Le Fay
Level 123
God Stats
18W - 17L
1,563 SR
Queue Stats
65W - 69L
1,450 Elo+
Party 2
Team Averages
Level 128
1,640 SR
1,520 Elo+

VS

Team Averages
Level 99
1,520 SR
1,502 Elo+
Freya
Freya
DrSamtheSlamMan
Freya
Level 85
God Stats
3W - 1L
1,414 SR
Queue Stats
56W - 48L
1,487 Elo+
Party 1
Bakasura
Bakasura
GodsPlug00
Bakasura
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 66L
1,481 Elo+
Party 1
Hades
Hades
M A j 8 N X
Hades
Level 97
God Stats
2W - 1L
1,775 SR
Queue Stats
79W - 75L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
S205197916
Gilgamesh
Level 129
God Stats
7W - 5L
1,597 SR
Queue Stats
253W - 240L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VapeingWarlord
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,316 SR
Queue Stats
104W - 95L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Goomba_killa007
Tsukuyomi
17
1 / 7 / 6
10,707
412
12,895
26,487
11,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
NiftyBird145562
King Arthur
18
3 / 4 / 4
11,639
448
20,050
29,358
25,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
0 / 8 / 5
10,920
420
15,760
21,136
15,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
jayIizzIe
Ah Muzen Cab
20
6 / 4 / 1
14,305
550
27,070
19,617
9,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
oHuccii
Morgan Le Fay
15
1 / 6 / 2
10,224
393
16,657
18,161
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
14,170
545
26,429
32,231
16,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
GodsPlug00
Bakasura
20
6 / 4 / 6
13,799
531
12,816
29,581
15,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 4 / 8
12,729
490
15,473
27,908
37,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gilgamesh
S205197916
Gilgamesh
18
3 / 2 / 9
13,096
504
16,151
26,244
32,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
VapeingWarlord
Ah Muzen Cab
20
3 / 0 / 8
13,261
510
14,577
15,478
7,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
27
29
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Bakasura
GodsPlug00
Bakasura
6
4
6
2.25
L
Tsukuyomi
Goomba_killa007
Tsukuyomi
1
7
6
0.57
W
3
4
8
1.75
L
King Arthur
NiftyBird145562
King Arthur
3
4
4
1.25
W
Gilgamesh
S205197916
Gilgamesh
3
2
9
3.75
W
Ah Muzen Cab
VapeingWarlord
Ah Muzen Cab
3
0
8
7
L
Tiamat
0
8
5
0.31
L
Ah Muzen Cab
jayIizzIe
Ah Muzen Cab
6
4
1
1.63
L
Morgan Le Fay
oHuccii
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,432
Damage
85,446
114,759
Taken
131,442
69,736
Mitigated
108,952
26,307
Healing
50,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,429
9,409
0
19,726
32,231
16,646
588
12,844
19,387
135,197
0
W
Bakasura
GodsPlug00
Bakasura
12,816
7,803
0
7,296
29,581
15,310
2,136
7,573
22,008
0
128,540
L
Tsukuyomi
Goomba_killa007
Tsukuyomi
12,895
2,285
0
6,813
26,487
11,641
0
7,069
19,024
0
92,489
W
15,473
981
223
8,079
27,908
37,004
1,926
4,317
23,591
91,090
0
L
King Arthur
NiftyBird145562
King Arthur
20,050
3,986
270
4,234
29,358
25,518
0
9,894
18,851
0
85,728
W
Gilgamesh
S205197916
Gilgamesh
16,151
5,393
3,927
5,540
26,244
32,312
920
6,071
20,173
0
61,790
W
Ah Muzen Cab
VapeingWarlord
Ah Muzen Cab
14,577
5,065
0
5,971
15,478
7,680
1,636
6,438
9,040
0
123,756
L
Tiamat
15,760
1,140
508
4,620
21,136
15,045
1,192
11,701
9,225
74,622
0
L
Ah Muzen Cab
jayIizzIe
Ah Muzen Cab
27,070
6,864
0
6,667
19,617
9,920
327
11,238
8,179
0
153,758
L
Morgan Le Fay
oHuccii
Morgan Le Fay
16,657
616
201
2,994
18,161
7,612
0
6,640
11,158
65,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,795
Gold Earned
67,055
709
Minions Killed
794
0
Camps Cleared
0
2,310,795
Distance Traveled
2,581,485
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,170
545
166
6
0
494,859
3
W
Bakasura
13,799
531
174
7
0
579,292
0
L
Tsukuyomi
10,707
412
124
5
0
486,048
1
W
Hades
12,729
490
162
6
0
450,522
1
L
King Arthur
11,639
448
118
5
0
468,239
4
W
Gilgamesh
13,096
504
84
3
0
485,792
2
W
Ah Muzen Cab
13,261
510
208
8
0
571,020
5
L
Tiamat
10,920
420
106
4
0
408,354
0
L
Ah Muzen Cab
14,305
550
235
9
0
495,733
1
L
Morgan Le Fay
10,224
393
126
5
0
452,421
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role