Player Matchup

Gilgamesh
Gilgamesh
Badasuuu
Gilgamesh
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 152L
1,298 Elo+
Party 2
Chang'e
Chang'e
EseChuckleZ
Chang'e
Level 48
God Stats
13W - 14L
1,601 SR
Queue Stats
125W - 226L
1,212 Elo+
Solo
Kumbhakarna
Kumbhakarna
americandevil123
Kumbhakarna
Level 27
God Stats
8W - 5L
1,871 SR
Queue Stats
135W - 153L
1,358 Elo+
Party 2
Team Averages
Level 37
1,657 SR
1,289 Elo+

VS

Team Averages
Level 81
1,483 SR
1,480 Elo+
Kukulkan
Kukulkan
CakelessDaze
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
VIJohnVIDoeVI
Gilgamesh
Level 123
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
sadpt2
Heimdallr
Level 112
God Stats
1W - 0L
1,193 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badasuuu
Gilgamesh
15
0 / 3 / 4
10,551
555
14,841
29,947
34,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
EseChuckleZ
Chang'e
14
1 / 8 / 2
10,359
545
10,496
23,116
10,194
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
americandevil123
Kumbhakarna
17
3 / 1 / 1
12,477
657
15,623
31,821
40,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CakelessDaze
Kukulkan
16
3 / 1 / 6
12,402
653
14,185
7,834
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
VIJohnVIDoeVI
Gilgamesh
18
6 / 1 / 5
12,931
681
23,538
29,674
21,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
sadpt2
Heimdallr
17
3 / 2 / 9
12,579
662
28,190
15,878
8,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Badasuuu
Gilgamesh
0
3
4
0.67
W
Kukulkan
CakelessDaze
Kukulkan
3
1
6
6
L
Chang'e
EseChuckleZ
Chang'e
1
8
2
0.25
W
Gilgamesh
VIJohnVIDoeVI
Gilgamesh
6
1
5
8.5
L
Kumbhakarna
americandevil123
Kumbhakarna
3
1
1
3.5
W
Heimdallr
sadpt2
Heimdallr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
65,913
84,884
Taken
53,386
85,327
Mitigated
34,584
14,494
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Badasuuu
Gilgamesh
14,841
4,663
1,577
2,417
29,947
34,472
0
6,719
22,449
0
46,046
W
Kukulkan
CakelessDaze
Kukulkan
14,185
3,124
0
1,513
7,834
4,479
303
5,375
2,459
40,467
0
L
Chang'e
EseChuckleZ
Chang'e
10,496
325
2,388
4,907
23,116
10,194
0
3,560
19,115
49,469
0
W
Gilgamesh
VIJohnVIDoeVI
Gilgamesh
23,538
8,026
488
13,377
29,674
21,956
457
13,182
16,492
0
57,492
L
Kumbhakarna
americandevil123
Kumbhakarna
15,623
1,770
84
3,121
31,821
40,661
44
4,778
26,591
46,006
0
W
Heimdallr
sadpt2
Heimdallr
28,190
15,787
0
4,850
15,878
8,149
2,475
9,096
6,782
0
69,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
37,912
180
Minions Killed
204
9
Camps Cleared
7
1,128,242
Distance Traveled
845,021
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,551
555
63
3
1
362,385
1
W
Kukulkan
12,402
653
54
3
0
249,913
1
L
Chang'e
10,359
545
62
3
8
328,541
1
W
Gilgamesh
12,931
681
70
4
5
319,135
1
L
Kumbhakarna
12,477
657
55
3
0
437,316
2
W
Heimdallr
12,579
662
80
4
2
275,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role