Player Matchup

Hercules
Hercules
LILQUA
Hercules
Level 125
God Stats
0W - 3L
1,470 SR
Queue Stats
25W - 46L
1,317 Elo+
Solo
Janus
Janus
Marty Mcfly1998
Janus
Level 69
God Stats
9W - 17L
1,528 SR
Queue Stats
111W - 184L
1,248 Elo+
Solo
Olorun
Olorun
RazorMP3
Olorun
Level 125
God Stats
3W - 4L
1,410 SR
Queue Stats
100W - 79L
1,636 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,400 Elo+

VS

Team Averages
Level 108
1,595 SR
1,494 Elo+
Cthulhu
Cthulhu
Violating
Cthulhu
Level 137
God Stats
5W - 4L
1,477 SR
Queue Stats
25W - 26L
1,483 Elo+
Party 1
Vulcan
Vulcan
YoungDaggerDxck
Vulcan
Level 129
God Stats
32W - 13L
1,794 SR
Queue Stats
345W - 249L
1,662 Elo+
Solo
Mercury
Mercury
velveetajesus
Mercury
Level 59
God Stats
3W - 3L
1,514 SR
Queue Stats
25W - 33L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LILQUA
Hercules
14
0 / 6 / 5
9,820
614
7,461
23,670
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 10 / 5
9,072
567
6,627
17,256
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
RazorMP3
Olorun
17
7 / 4 / 0
11,563
723
17,609
16,828
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Violating
Cthulhu
15
4 / 1 / 13
12,081
755
19,219
22,481
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 2 / 6
12,574
786
24,931
10,965
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
15
4 / 5 / 13
10,963
685
7,083
11,962
5,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
20
20
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
LILQUA
Hercules
0
6
5
0.42
L
0
10
5
0.25
L
Olorun
RazorMP3
Olorun
7
4
0
1.75
W
Cthulhu
Violating
Cthulhu
4
1
13
10.5
W
12
2
6
7.5
W
Mercury
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
51,233
57,754
Taken
45,408
35,597
Mitigated
32,233
12,477
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LILQUA
Hercules
7,461
1,108
0
4,381
23,670
21,213
268
18,155
5,515
0
17,579
L
6,627
290
0
1,474
17,256
6,313
0
15,182
2,074
31,749
0
L
Olorun
RazorMP3
Olorun
17,609
9,091
561
6,061
16,828
8,071
678
10,963
5,865
47,309
4,799
W
Cthulhu
Violating
Cthulhu
19,219
1,693
211
7,622
22,481
20,449
0
6,689
15,595
46,381
0
W
24,931
6,703
0
500
10,965
5,824
1,537
6,214
4,663
64,058
0
W
Mercury
7,083
3,371
0
0
11,962
5,960
448
8,507
3,271
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
35,618
144
Minions Killed
169
3
Camps Cleared
9
766,728
Distance Traveled
938,185
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,820
614
19
1
0
276,936
3
L
Janus
9,072
567
54
3
2
222,835
2
L
Olorun
11,563
723
71
4
1
266,957
1
W
Cthulhu
12,081
755
40
3
2
341,256
4
W
Vulcan
12,574
786
103
6
4
310,417
0
W
Mercury
10,963
685
26
2
3
286,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role