Player Matchup

Charybdis
Charybdis
HoneyLynx
Charybdis
Level 89
God Stats
10W - 8L
1,560 SR
Queue Stats
179W - 207L
1,492 Elo+
Party 1
Mulan
Mulan
Pendulla
Mulan
Level 89
God Stats
5W - 1L
1,704 SR
Queue Stats
9W - 6L
1,458 Elo+
Solo
Shiva
Shiva
Tireson
Shiva
Level 68
God Stats
21W - 15L
1,592 SR
Queue Stats
92W - 109L
1,490 Elo+
Party 1
Janus
Janus
WAFCRhegear
Janus
Level 129
God Stats
48W - 47L
1,519 SR
Queue Stats
539W - 572L
1,414 Elo+
Solo
He Bo
He Bo
Мисисфыр
He Bo
Level 91
God Stats
5W - 3L
1,412 SR
Queue Stats
195W - 214L
1,490 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,469 Elo+

VS

Team Averages
Level 134
1,528 SR
1,512 Elo+
Ne Zha
Ne Zha
AsgardAce
Ne Zha
Level 146
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 8L
1,626 Elo+
Solo
Geb
Geb
JesHX11
Geb
Level 157
God Stats
3W - 6L
1,531 SR
Queue Stats
460W - 467L
1,478 Elo+
Party 2
Ymir
Ymir
Klazzo
Ymir
Level 146
God Stats
8W - 7L
1,623 SR
Queue Stats
421W - 424L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Ladoles
Hou Yi
Level 124
God Stats
19W - 23L
1,566 SR
Queue Stats
364W - 361L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
scout926
Baron Samedi
Level 97
God Stats
12W - 15L
1,579 SR
Queue Stats
163W - 177L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HoneyLynx
Charybdis
20
2 / 2 / 0
13,397
558
12,014
16,285
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Pendulla
Mulan
17
4 / 6 / 3
11,193
466
16,534
22,093
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Tireson
Shiva
17
3 / 1 / 5
11,120
463
13,389
19,775
17,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 6 / 4
12,410
517
14,844
16,349
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 3
12,791
533
7,416
13,978
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AsgardAce
Ne Zha
17
3 / 6 / 6
10,795
450
14,410
26,600
12,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
19
3 / 1 / 7
11,792
491
10,213
21,325
26,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ymir
Klazzo
Ymir
19
4 / 6 / 5
11,915
496
19,145
28,406
17,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
Ladoles
Hou Yi
1
0 / 0 / 0
6,110
255
0
0
0
Baron Samedi
scout926
Baron Samedi
20
8 / 3 / 3
12,850
535
15,217
13,950
7,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
16
Kills
18
18
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AsgardAce
Ne Zha
3
6
6
1
W
Charybdis
HoneyLynx
Charybdis
2
2
0
1
L
Geb
3
1
7
6.5
L
Ymir
Klazzo
Ymir
4
6
5
1.08
L
Hou Yi
Ladoles
Hou Yi
0
0
0
0
W
Mulan
Pendulla
Mulan
4
6
3
0.92
W
Shiva
Tireson
Shiva
3
1
5
5.5
W
2
6
4
0.67
L
Baron Samedi
scout926
Baron Samedi
8
3
3
3.17
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,197
Damage
58,985
88,480
Taken
90,281
57,168
Mitigated
63,558
27,019
Healing
32,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AsgardAce
Ne Zha
14,410
4,771
0
11,223
26,600
12,781
0
5,070
20,990
0
98,147
W
Charybdis
HoneyLynx
Charybdis
12,014
6,929
0
9,491
16,285
7,694
8,748
8,024
7,811
0
142,437
L
Geb
10,213
1,554
0
3,200
21,325
26,335
39
4,012
17,128
86,414
0
L
Ymir
Klazzo
Ymir
19,145
7,631
0
8,396
28,406
17,242
0
4,560
23,114
98,328
0
L
Hou Yi
Ladoles
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Pendulla
Mulan
16,534
2,858
0
4,807
22,093
18,809
520
12,445
9,648
0
68,249
W
Shiva
Tireson
Shiva
13,389
2,282
130
3,903
19,775
17,058
420
10,886
8,889
0
68,315
W
14,844
485
0
1,992
16,349
7,514
0
8,022
8,327
97,933
0
L
Baron Samedi
scout926
Baron Samedi
15,217
1,053
3,306
5,969
13,950
7,200
200
7,634
5,840
94,121
0
W
7,416
244
0
6,696
13,978
6,093
0
5,576
8,402
112,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,911
Gold Earned
53,462
759
Minions Killed
565
0
Camps Cleared
0
2,263,450
Distance Traveled
1,741,526
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,795
450
137
6
0
462,481
7
W
Charybdis
13,397
558
239
10
0
407,900
4
L
Geb
11,792
491
123
5
0
465,915
7
L
Ymir
11,915
496
149
6
0
388,177
2
L
Hou Yi
6,110
255
0
0
0
0
0
W
Mulan
11,193
466
94
4
0
420,534
3
W
Shiva
11,120
463
108
5
0
497,296
7
W
Janus
12,410
517
165
7
0
441,089
2
L
Baron Samedi
12,850
535
156
7
0
424,953
5
W
He Bo
12,791
533
153
6
0
496,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role