Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DrSamtheSlamMan
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,477 Elo+
Party 2
Chaac
Chaac
GodsPlug00
Chaac
Level 77
God Stats
3W - 5L
1,438 SR
Queue Stats
60W - 66L
1,472 Elo+
Party 2
Chronos
Chronos
VapeingWarlord
Chronos
Level 107
God Stats
5W - 2L
1,548 SR
Queue Stats
104W - 95L
1,516 Elo+
Party 2
Team Averages
Level 99
1,497 SR
1,493 Elo+

VS

Team Averages
Level 103
1,517 SR
1,429 Elo+
Nemesis
Nemesis
DaddyRell130
Nemesis
Level 107
God Stats
28W - 30L
1,529 SR
Queue Stats
134W - 165L
1,430 Elo+
Solo
Discordia
Discordia
MrTeenWolf
Discordia
Level 138
God Stats
2W - 3L
1,516 SR
Queue Stats
311W - 310L
1,435 Elo+
Solo
Charybdis
Charybdis
OUROBOROUS756
Charybdis
Level 105
God Stats
13W - 13L
1,476 SR
Queue Stats
380W - 377L
1,444 Elo+
Solo
Bakasura
Bakasura
Wtimebomb
Bakasura
Level 82
God Stats
46W - 37L
1,562 SR
Queue Stats
197W - 191L
1,432 Elo+
Party 3
Geb
Geb
rubypenguin
Geb
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 283L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 4 / 1
7,630
545
9,818
11,308
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
 
Ra
11
0 / 3 / 3
6,329
452
6,045
8,287
5,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
12
6 / 1 / 0
7,501
536
8,939
14,678
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
1 / 0 / 1
7,840
560
5,297
9,233
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 2
7,945
568
6,063
5,304
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyRell130
Nemesis
11
0 / 1 / 0
6,417
458
5,533
8,293
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MrTeenWolf
Discordia
13
0 / 2 / 1
7,035
503
6,038
7,392
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
OUROBOROUS756
Charybdis
12
3 / 5 / 4
7,017
501
6,709
12,715
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Wtimebomb
Bakasura
12
3 / 2 / 4
7,290
521
8,091
15,121
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 2
6,720
480
5,532
12,486
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
11
Kills
8
8
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
1
0.88
W
Ra
 
Ra
0
3
3
0.5
L
Nemesis
DaddyRell130
Nemesis
0
1
0
0
W
Bakasura
6
1
0
6
W
Chaac
1
0
1
1.5
L
Discordia
MrTeenWolf
Discordia
0
2
1
0.25
L
Charybdis
OUROBOROUS756
Charybdis
3
5
4
1
W
1
0
2
2
L
Bakasura
Wtimebomb
Bakasura
3
2
4
2.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
31,903
48,810
Taken
56,007
24,844
Mitigated
31,598
20,509
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,818
5,549
0
2,839
11,308
4,226
811
3,100
7,858
0
55,361
W
Ra
 
Ra
6,045
500
2,266
3,551
8,287
5,701
113
1,837
5,866
37,308
0
L
Nemesis
DaddyRell130
Nemesis
5,533
2,363
0
1,103
8,293
6,029
0
1,183
6,567
0
37,540
W
Bakasura
8,939
6,311
0
3,855
14,678
5,605
0
2,058
11,505
0
33,109
W
Chaac
5,297
1,746
0
5,348
9,233
6,857
896
854
8,379
0
47,606
L
Discordia
MrTeenWolf
Discordia
6,038
418
0
2,220
7,392
3,421
0
3,804
3,500
55,046
0
L
Charybdis
OUROBOROUS756
Charybdis
6,709
3,312
0
4,490
12,715
4,234
0
2,217
10,030
0
47,077
W
6,063
1,259
0
2,650
5,304
2,455
0
3,721
1,583
57,264
0
L
Bakasura
Wtimebomb
Bakasura
8,091
5,432
0
4,926
15,121
6,172
0
1,760
12,066
0
58,964
L
5,532
933
0
2,193
12,486
11,742
0
3,144
9,022
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
34,479
425
Minions Killed
416
0
Camps Cleared
0
1,407,486
Distance Traveled
1,348,502
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,630
545
106
8
0
244,512
1
W
Ra
6,329
452
37
3
0
254,113
5
L
Nemesis
6,417
458
73
5
0
266,949
3
W
Bakasura
7,501
536
73
5
0
341,764
2
W
Chaac
7,840
560
93
7
0
287,695
0
L
Discordia
7,035
503
101
7
0
239,558
3
L
Charybdis
7,017
501
104
7
0
232,824
0
W
Chronos
7,945
568
116
8
0
279,402
4
L
Bakasura
7,290
521
110
8
0
313,038
3
L
Geb
6,720
480
28
2
0
296,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role