Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Firekiller219
King Arthur
Bronze III
Level 82
God Stats
0W - 2L
1,445 SR
Queue Stats
15W - 24L
1,162 MMR
Solo
Horus
Horus
Silver II
Nightin2wolf
Horus
Silver II
Level 130
God Stats
9W - 7L
1,811 SR
Queue Stats
96W - 112L
985 MMR
Solo
Xbalanque
Xbalanque
Silver I
vipdasick66
Xbalanque
Silver I
Level 160
God Stats
29W - 18L
1,523 SR
Queue Stats
801W - 820L
1,251 MMR
Solo
Fenrir
Fenrir
Silver III
xxraid_mambaxx
Fenrir
Silver III
Level 123
God Stats
1W - 2L
1,535 SR
Queue Stats
13W - 30L
1,085 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,563 SR
1,196 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,500 SR
1,258 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ApexualSlapz
Nemesis
Silver I
Level 151
God Stats
1W - 5L
1,247 SR
Queue Stats
130W - 135L
1,235 MMR
Solo
Yemoja
Yemoja
Silver II
Budtend101
Yemoja
Silver II
Level 129
God Stats
70W - 81L
1,480 SR
Queue Stats
177W - 198L
941 MMR
Solo
Chiron
Chiron
Gold V
MCFRiiED
Chiron
Gold V
Level 126
God Stats
16W - 17L
1,654 SR
Queue Stats
232W - 253L
1,275 MMR
Solo
Kukulkan
Kukulkan
Gold IV
anrew27
Kukulkan
Gold IV
Level 122
God Stats
14W - 5L
1,621 SR
Queue Stats
308W - 313L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
2 / 5 / 0
11,807
454
15,543
17,222
8,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Firekiller219
King Arthur
17
0 / 4 / 2
11,054
425
14,892
26,219
33,979
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 4
9,856
379
4,656
21,461
26,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
vipdasick66
Xbalanque
18
3 / 0 / 0
11,803
454
14,051
18,282
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 10 / 2
10,464
402
12,901
30,307
15,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
JormungandrKaliCliodhnaBastet

VS

Bans
ArachneHerculesLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 2 / 7
14,752
567
21,526
29,893
40,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
ApexualSlapz
Nemesis
20
7 / 2 / 5
14,760
568
14,049
25,073
12,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Budtend101
Yemoja
18
1 / 0 / 11
13,245
509
4,495
27,943
36,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
MCFRiiED
Chiron
20
4 / 2 / 6
14,061
541
15,866
16,743
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
anrew27
Kukulkan
20
7 / 0 / 7
15,092
580
23,894
12,804
7,632
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
22
22
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
0
0.4
W
Sun Wukong
 
Sun Wukong
3
2
7
3.25
W
Nemesis
ApexualSlapz
Nemesis
7
2
5
4.75
W
Yemoja
Budtend101
Yemoja
1
0
11
6.5
L
King Arthur
Firekiller219
King Arthur
0
4
2
0.25
W
Chiron
MCFRiiED
Chiron
4
2
6
3.5
L
0
3
4
0.67
W
Kukulkan
anrew27
Kukulkan
7
0
7
10.5
L
Xbalanque
vipdasick66
Xbalanque
3
0
0
3
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,043
Damage
79,830
113,491
Taken
112,456
94,071
Mitigated
104,244
24,055
Healing
54,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,543
421
0
1,981
17,222
8,773
0
7,776
9,198
111,585
0
W
Sun Wukong
 
Sun Wukong
21,526
4,238
0
15,912
29,893
40,364
2,143
3,558
26,255
0
112,478
W
Nemesis
ApexualSlapz
Nemesis
14,049
6,319
2
4,846
25,073
12,165
3,109
4,801
20,100
0
165,552
W
Yemoja
Budtend101
Yemoja
4,495
1,515
12,623
12,795
27,943
36,414
1,508
7,173
20,524
28,018
0
L
King Arthur
Firekiller219
King Arthur
14,892
1,848
0
2,607
26,219
33,979
360
4,643
21,481
0
86,169
W
Chiron
MCFRiiED
Chiron
15,866
4,661
2,009
4,736
16,743
7,669
4,340
1,623
15,092
0
135,026
L
4,656
2,505
4,710
6,599
21,461
26,662
0
7,066
14,183
0
42,658
W
Kukulkan
anrew27
Kukulkan
23,894
1,893
0
1,515
12,804
7,632
3,854
3,588
9,060
155,984
0
L
Xbalanque
vipdasick66
Xbalanque
14,051
5,011
0
4,644
18,282
9,071
1,209
3,427
14,763
0
111,805
L
12,901
4,731
0
3,514
30,307
15,586
51
4,740
25,477
0
91,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
71,910
666
Minions Killed
804
0
Camps Cleared
0
2,429,501
Distance Traveled
2,620,846
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,807
454
168
6
0
469,127
2
W
Sun Wukong
14,752
567
176
7
0
453,996
0
W
Nemesis
14,760
568
184
7
0
608,439
3
W
Yemoja
13,245
509
39
2
0
510,485
7
L
King Arthur
11,054
425
158
6
0
472,456
7
W
Chiron
14,061
541
183
7
0
512,291
11
L
Horus
9,856
379
53
2
0
508,778
7
W
Kukulkan
15,092
580
222
9
0
535,635
4
L
Xbalanque
11,803
454
184
7
0
508,440
0
L
Fenrir
10,464
402
103
4
0
470,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role