Player Matchup

Ah Puch
Ah Puch
Feyasatana
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 273L
1,463 Elo+
Solo
King Arthur
King Arthur
Hagilis
King Arthur
Level 57
God Stats
1W - 3L
1,444 SR
Queue Stats
126W - 220L
1,386 Elo+
Party 1
Hachiman
Hachiman
IpponFighter
Hachiman
Level 31
God Stats
10W - 12L
1,720 SR
Queue Stats
64W - 106L
1,328 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,392 Elo+

VS

Team Averages
Level 90
1,368 SR
1,430 Elo+
Agni
Agni
Murа
Agni
Level 115
God Stats
13W - 21L
1,336 SR
Queue Stats
266W - 368L
1,373 Elo+
Party 2
Chiron
Chiron
Phobos8
Chiron
Level 109
God Stats
5W - 5L
1,484 SR
Queue Stats
66W - 74L
1,546 Elo+
Solo
Bacchus
Bacchus
fantomcrue
Bacchus
Level 47
God Stats
1W - 2L
1,284 SR
Queue Stats
11W - 22L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Feyasatana
Ah Puch
15
2 / 4 / 6
10,555
704
15,974
12,287
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Hagilis
King Arthur
14
0 / 5 / 4
9,360
624
7,241
18,487
15,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
IpponFighter
Hachiman
13
6 / 7 / 1
10,989
733
8,519
18,223
7,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Murа
Agni
14
4 / 4 / 8
10,831
722
11,527
10,497
6,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Phobos8
Chiron
18
8 / 1 / 6
11,875
792
21,062
12,863
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
fantomcrue
Bacchus
16
4 / 3 / 10
12,178
812
12,230
18,948
29,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
16
16
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Feyasatana
Ah Puch
2
4
6
1.25
L
King Arthur
Hagilis
King Arthur
0
5
4
0.4
L
Hachiman
IpponFighter
Hachiman
6
7
1
0.93
W
Agni
Murа
Agni
4
4
8
2
W
Chiron
Phobos8
Chiron
8
1
6
11
W
Bacchus
fantomcrue
Bacchus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
44,819
48,997
Taken
42,308
28,851
Mitigated
43,701
4,173
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Feyasatana
Ah Puch
15,974
824
0
3,461
12,287
5,542
0
7,093
5,194
44,476
0
L
King Arthur
Hagilis
King Arthur
7,241
917
0
386
18,487
15,930
0
9,541
8,946
0
29,004
L
Hachiman
IpponFighter
Hachiman
8,519
3,597
106
220
18,223
7,379
0
7,540
10,683
0
23,597
W
Agni
Murа
Agni
11,527
1,490
0
58
10,497
6,317
0
4,792
5,363
31,899
0
W
Chiron
Phobos8
Chiron
21,062
10,275
1,195
2,789
12,863
7,866
2,317
5,161
7,342
0
71,146
W
Bacchus
fantomcrue
Bacchus
12,230
1,565
251
1,336
18,948
29,518
324
5,449
13,033
21,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
34,884
169
Minions Killed
202
7
Camps Cleared
5
754,339
Distance Traveled
830,492
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,555
704
79
5
3
254,407
3
L
King Arthur
9,360
624
51
3
3
277,348
1
L
Hachiman
10,989
733
39
3
1
222,584
0
W
Agni
10,831
722
50
3
3
250,583
1
W
Chiron
11,875
792
128
9
1
281,048
3
W
Bacchus
12,178
812
24
2
1
298,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role