Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Greenphoenix94
Ganesha
Level 81
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 14L
1,577 Elo+
Solo
Kukulkan
Kukulkan
InvaderAlice
Kukulkan
Level 55
God Stats
29W - 22L
1,565 SR
Queue Stats
248W - 275L
1,514 Elo+
Party 1
Arachne
Arachne
NoTatx
Arachne
Level 159
God Stats
8W - 10L
1,465 SR
Queue Stats
283W - 311L
1,503 Elo+
Party 1
Medusa
Medusa
juliancarvajal1
Medusa
Level 137
God Stats
1W - 4L
1,746 SR
Queue Stats
85W - 100L
1,358 Elo+
Solo
Team Averages
Level 99
1,597 SR
1,491 Elo+

VS

Team Averages
Level 104
1,520 SR
1,425 Elo+
Danzaburou
Danzaburou
MaraYeJi
Danzaburou
Level 59
God Stats
5W - 5L
1,521 SR
Queue Stats
86W - 105L
1,493 Elo+
Solo
Tyr
Tyr
Paradox267
Tyr
Level 109
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 26L
1,415 Elo+
Party 2
Ra
Ra
TOPOTRIXER4370
Ra
Level 127
God Stats
26W - 30L
1,524 SR
Queue Stats
185W - 202L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Za Warudo owo
Aphrodite
Level 136
God Stats
3W - 2L
1,554 SR
Queue Stats
58W - 63L
1,409 Elo+
Party 2
Susano
Susano
ツJehlyツ
Susano
Level 87
God Stats
10W - 6L
1,498 SR
Queue Stats
23W - 14L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 3 / 2
9,440
1,180
9,919
15,575
13,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 7
9,824
1,228
4,748
10,263
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
InvaderAlice
Kukulkan
14
2 / 1 / 7
9,045
1,131
9,720
6,278
3,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NoTatx
Arachne
14
3 / 1 / 6
9,866
1,233
8,191
11,580
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 2
7,726
966
2,966
2,027
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

288

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaraYeJi
Danzaburou
14
2 / 2 / 2
9,227
1,153
8,039
8,096
3,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 2
8,408
1,051
9,843
18,058
13,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 2
9,224
1,153
7,074
3,523
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Za Warudo owo
Aphrodite
14
0 / 0 / 3
8,205
1,026
6,423
6,426
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
14
1 / 1 / 4
8,777
1,097
9,972
6,264
4,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
10
Kills
5
5
Deaths
10
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
3
2
2
L
0
0
7
3.5
L
Kukulkan
InvaderAlice
Kukulkan
2
1
7
5.5
W
Danzaburou
MaraYeJi
Danzaburou
2
2
2
1.5
L
Arachne
NoTatx
Arachne
3
1
6
6
W
1
6
2
0.33
W
1
1
2
2
W
Aphrodite
Za Warudo owo
Aphrodite
0
0
3
1.5
L
0
0
2
1
W
Susano
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
41,351
45,723
Taken
42,367
35,878
Mitigated
27,168
6,581
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,919
5,801
0
2,472
15,575
13,056
0
3,597
11,978
0
17,467
L
4,748
576
0
1,459
10,263
11,449
0
2,679
7,584
18,732
0
L
Kukulkan
InvaderAlice
Kukulkan
9,720
1,605
0
0
6,278
3,056
0
2,722
3,556
32,121
0
W
Danzaburou
MaraYeJi
Danzaburou
8,039
1,375
0
954
8,096
3,515
0
3,705
4,391
0
23,224
L
Arachne
NoTatx
Arachne
8,191
6,350
0
2,177
11,580
7,545
0
3,827
7,753
0
16,059
W
9,843
2,399
0
3,458
18,058
13,842
0
5,945
11,541
0
18,364
W
7,074
152
1,171
894
3,523
1,381
0
776
2,747
41,650
0
W
Aphrodite
Za Warudo owo
Aphrodite
6,423
166
4,845
3,571
6,426
4,307
0
2,251
4,175
16,222
0
L
2,966
1,193
0
473
2,027
772
0
672
1,355
0
9,955
W
Susano
9,972
849
0
1,998
6,264
4,123
0
1,791
4,473
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
43,841
148
Minions Killed
186
3
Camps Cleared
10
763,867
Distance Traveled
872,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,440
1,180
22
3
0
157,029
2
L
Ganesha
9,824
1,228
3
0
0
167,624
0
L
Kukulkan
9,045
1,131
72
9
1
170,845
0
W
Danzaburou
9,227
1,153
38
5
0
175,519
0
L
Arachne
9,866
1,233
32
4
0
189,220
0
W
Tyr
8,408
1,051
15
2
0
156,941
0
W
Ra
9,224
1,153
78
10
9
167,379
0
W
Aphrodite
8,205
1,026
31
4
1
171,898
0
L
Medusa
7,726
966
19
2
2
79,149
0
W
Susano
8,777
1,097
24
3
0
200,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role