Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BAD BOY P74
Charybdis
Level 127
God Stats
10W - 13L
1,461 SR
Queue Stats
76W - 81L
1,389 Elo+
Solo
Anubis
Anubis
CgYs_sLiMe
Anubis
Level 49
God Stats
12W - 18L
1,407 SR
Queue Stats
223W - 267L
1,418 Elo+
Solo
Hun Batz
Hun Batz
M0b1u5
Hun Batz
Level 122
God Stats
2W - 1L
1,707 SR
Queue Stats
250W - 249L
1,443 Elo+
Solo
Bellona
Bellona
THE LIQUIDGATOR
Bellona
Level 149
God Stats
16W - 10L
1,641 SR
Queue Stats
844W - 909L
1,395 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,429 Elo+

VS

Team Averages
Level 89
1,466 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ApexPupper
Bakasura
Level 66
God Stats
3W - 4L
1,482 SR
Queue Stats
11W - 10L
1,417 Elo+
Solo
Cernunnos
Cernunnos
JaysNotHere15
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,358 Elo+
Solo
Athena
Athena
Lt PonyBrigade
Athena
Level 100
God Stats
5W - 5L
1,567 SR
Queue Stats
60W - 45L
1,518 Elo+
Solo
Ravana
Ravana
realobione
Ravana
Level 86
God Stats
6W - 7L
1,280 SR
Queue Stats
164W - 171L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 8
9,862
470
5,705
17,624
12,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
BAD BOY P74
Charybdis
15
4 / 6 / 4
9,588
457
17,874
22,615
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
CgYs_sLiMe
Anubis
17
4 / 0 / 9
11,223
534
10,031
9,162
5,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
M0b1u5
Hun Batz
18
8 / 3 / 3
11,790
561
15,563
15,738
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 2 / 1
12,846
612
16,239
18,854
13,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 3 / 2
11,145
531
10,356
11,898
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
ApexPupper
Bakasura
14
1 / 6 / 5
8,707
415
9,009
18,056
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
JaysNotHere15
Cernunnos
15
4 / 6 / 5
9,741
464
15,967
18,346
7,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 6
10,385
495
5,349
23,547
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
realobione
Ravana
14
0 / 5 / 2
8,507
405
4,853
14,251
8,382
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
14
14
Deaths
25
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
8
1.33
L
Morgan Le Fay
 
Morgan Le Fay
6
3
2
2.33
L
Bakasura
ApexPupper
Bakasura
1
6
5
0.58
W
Charybdis
BAD BOY P74
Charybdis
4
6
4
1
W
Anubis
CgYs_sLiMe
Anubis
4
0
9
8.5
L
Cernunnos
JaysNotHere15
Cernunnos
4
6
5
1.08
L
3
5
6
1.2
W
Hun Batz
M0b1u5
Hun Batz
8
3
3
3.17
W
9
2
1
4.75
L
Ravana
realobione
Ravana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,412
Damage
45,534
83,993
Taken
86,098
46,232
Mitigated
57,462
39,424
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,705
1,779
7,182
7,607
17,624
12,330
928
4,790
12,701
36,470
0
L
Morgan Le Fay
 
Morgan Le Fay
10,356
727
0
2,151
11,898
5,558
954
3,156
8,742
71,225
0
L
Bakasura
ApexPupper
Bakasura
9,009
6,076
0
3,755
18,056
7,942
54
1,597
16,459
0
57,580
W
Charybdis
BAD BOY P74
Charybdis
17,874
11,580
92
6,953
22,615
7,872
2,991
5,029
16,506
0
75,209
W
Anubis
CgYs_sLiMe
Anubis
10,031
350
0
3,950
9,162
5,459
232
2,085
6,809
63,900
0
L
Cernunnos
JaysNotHere15
Cernunnos
15,967
8,375
841
5,715
18,346
7,870
667
2,859
15,487
0
73,735
L
5,349
1,742
0
3,395
23,547
27,710
98
6,751
16,796
24,155
0
W
Hun Batz
M0b1u5
Hun Batz
15,563
5,627
0
5,752
15,738
7,345
0
3,015
12,253
0
110,311
W
16,239
5,910
0
7,888
18,854
13,226
4,288
786
17,926
0
109,517
L
Ravana
realobione
Ravana
4,853
869
0
854
14,251
8,382
0
1,373
12,878
0
48,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
48,485
577
Minions Killed
436
0
Camps Cleared
0
1,933,792
Distance Traveled
1,899,455
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,862
470
50
2
0
351,353
10
L
Morgan Le Fay
11,145
531
124
6
0
380,575
4
L
Bakasura
8,707
415
108
5
0
439,888
0
W
Charybdis
9,588
457
93
4
0
331,607
0
W
Anubis
11,223
534
116
6
0
385,832
7
L
Cernunnos
9,741
464
94
4
0
321,685
2
L
Athena
10,385
495
32
2
0
388,915
1
W
Hun Batz
11,790
561
131
6
0
453,958
0
W
Bellona
12,846
612
187
9
0
411,042
8
L
Ravana
8,507
405
78
4
0
368,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role