Player Matchup

Fenrir
Fenrir
Captainncrunkk
Fenrir
Level 88
God Stats
6W - 10L
1,338 SR
Queue Stats
65W - 66L
1,322 Elo+
Solo
Cthulhu
Cthulhu
Darius_The_Petty
Cthulhu
Level 65
God Stats
1W - 6L
1,252 SR
Queue Stats
263W - 274L
1,336 Elo+
Party 1
Persephone
Persephone
RennTails
Persephone
Level 46
God Stats
55W - 60L
1,426 SR
Queue Stats
216W - 227L
1,322 Elo+
Party 1
Athena
Athena
The-HTG
Athena
Level 55
God Stats
5W - 15L
1,194 SR
Queue Stats
230W - 237L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
coriingaoo
Gilgamesh
Level 47
God Stats
0W - 1L
1,245 SR
Queue Stats
14W - 8L
1,572 Elo+
Solo
Team Averages
Level 60
1,291 SR
1,374 Elo+

VS

Team Averages
Level 85
1,372 SR
1,330 Elo+
Sun Wukong
Sun Wukong
BoogieIVIan
Sun Wukong
Level 58
God Stats
40W - 26L
1,244 SR
Queue Stats
116W - 118L
1,126 Elo+
Solo
Nemesis
Nemesis
HaleDr flames
Nemesis
Level 88
God Stats
5W - 6L
1,378 SR
Queue Stats
251W - 254L
1,518 Elo+
Solo
Heimdallr
Heimdallr
MekaDwagon69
Heimdallr
Level 49
God Stats
1W - 2L
1,254 SR
Queue Stats
52W - 78L
1,324 Elo+
Solo
Olorun
Olorun
NAYR_92
Olorun
Level 126
God Stats
4W - 2L
1,543 SR
Queue Stats
97W - 106L
1,375 Elo+
Solo
Hel
Hel
cM BackFire
Hel
Level 102
God Stats
17W - 20L
1,441 SR
Queue Stats
149W - 165L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,670
476
6,788
13,861
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 1
5,932
424
10,168
13,300
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
RennTails
Persephone
10
0 / 3 / 1
6,706
479
8,381
7,899
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
The-HTG
Athena
9
1 / 2 / 2
6,403
457
4,057
11,619
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
coriingaoo
Gilgamesh
9
0 / 4 / 0
5,901
422
767
7,179
4,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoogieIVIan
Sun Wukong
14
6 / 0 / 0
8,824
630
5,711
7,974
6,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
11
1 / 1 / 6
6,899
493
5,439
8,963
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
MekaDwagon69
Heimdallr
11
5 / 2 / 5
7,358
526
12,684
11,722
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
NAYR_92
Olorun
13
2 / 1 / 5
8,053
575
6,961
13,819
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 5
7,025
502
5,582
7,913
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
18
18
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoogieIVIan
Sun Wukong
6
0
0
6
L
2
4
1
0.63
L
1
5
1
0.3
W
Nemesis
1
1
6
4
W
Heimdallr
MekaDwagon69
Heimdallr
5
2
5
3.75
W
Olorun
NAYR_92
Olorun
2
1
5
4.5
L
Persephone
RennTails
Persephone
0
3
1
0.17
L
Athena
The-HTG
Athena
1
2
2
1
W
4
1
5
6.5
L
Gilgamesh
coriingaoo
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
36,377
53,858
Taken
50,391
27,914
Mitigated
25,953
15,242
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoogieIVIan
Sun Wukong
5,711
1,689
0
2,382
7,974
6,510
584
0
7,974
8,775
45,701
L
6,788
1,472
0
4,898
13,861
6,047
0
2,413
11,448
0
47,496
L
10,168
870
509
3,923
13,300
6,434
0
4,585
8,715
38,713
0
W
Nemesis
5,439
2,391
0
3,730
8,963
3,256
0
2,766
6,197
0
38,194
W
Heimdallr
MekaDwagon69
Heimdallr
12,684
6,212
0
2,780
11,722
5,125
701
6,883
4,839
0
40,392
W
Olorun
NAYR_92
Olorun
6,961
4,643
0
8,215
13,819
5,703
1,261
8,112
5,707
61,713
0
L
Persephone
RennTails
Persephone
8,381
653
189
2,324
7,899
2,981
864
3,074
4,822
45,925
0
L
Athena
The-HTG
Athena
4,057
1,046
515
2,518
11,619
8,422
150
2,754
8,865
16,844
0
W
5,582
1,043
3,975
5,498
7,913
5,359
469
4,845
3,068
21,414
0
L
Gilgamesh
coriingaoo
Gilgamesh
767
133
0
366
7,179
4,030
0
493
6,686
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
38,159
268
Minions Killed
376
0
Camps Cleared
0
1,351,726
Distance Traveled
1,307,456
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,824
630
115
8
0
292,495
0
L
Fenrir
6,670
476
78
6
0
307,389
2
L
Cthulhu
5,932
424
64
5
0
239,395
1
W
Nemesis
6,899
493
61
4
0
297,977
0
W
Heimdallr
7,358
526
63
5
0
246,599
2
W
Olorun
8,053
575
107
8
0
215,418
4
L
Persephone
6,706
479
66
5
0
227,017
0
L
Athena
6,403
457
21
2
0
311,699
1
W
Hel
7,025
502
30
2
0
254,967
0
L
Gilgamesh
5,901
422
39
3
0
266,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role