Player Matchup

Chiron
Chiron
Gold III
Shaolìn
Chiron
Gold III
Level 49
God Stats
3W - 1L
1,860 SR
Queue Stats
77W - 7L
1,881 MMR
Party 2
Achilles
Achilles
Gold III
Whallex
Achilles
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 3L
1,881 MMR
Party 2
Yu Huang
Yu Huang
Gold I
qCosmin
Yu Huang
Gold I
Level 128
God Stats
1W - 3L
1,606 SR
Queue Stats
54W - 71L
1,965 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,655 SR
1,909 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,538 SR
1,791 MMR
Thor
Thor
Platinum IV
LoFFaS
Thor
Platinum IV
Level 159
God Stats
6W - 9L
1,744 SR
Queue Stats
59W - 57L
1,928 MMR
Party 1
Lancelot
Lancelot
Platinum II
Nexorius
Lancelot
Platinum II
Level 156
God Stats
1W - 1L
1,586 SR
Queue Stats
51W - 49L
2,062 MMR
Party 1
Kukulkan
Kukulkan
Silver III
ℓεıтσ
Kukulkan
Silver III
Level 125
God Stats
4W - 1L
1,285 SR
Queue Stats
30W - 46L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Shaolìn
Chiron
20
6 / 8 / 8
19,578
653
34,314
37,088
20,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Whallex
Achilles
20
8 / 3 / 7
23,154
772
41,906
54,303
96,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
qCosmin
Yu Huang
20
2 / 9 / 10
18,044
601
42,915
24,875
12,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAtlasPersephoneBaron SamediAh Muzen Cab

VS

Bans
GilgameshNoxGuan YuBaba YagaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LoFFaS
Thor
20
6 / 5 / 11
19,840
661
29,765
46,335
55,412
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Nexorius
Lancelot
20
11 / 5 / 9
21,537
718
47,815
49,477
67,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ℓεıтσ
Kukulkan
20
3 / 6 / 13
20,309
677
24,776
35,757
16,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
16
Kills
20
20
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
LoFFaS
Thor
6
5
11
2.3
W
Lancelot
Nexorius
Lancelot
11
5
9
3.1
L
Chiron
Shaolìn
Chiron
6
8
8
1.25
L
Achilles
Whallex
Achilles
8
3
7
3.83
L
Yu Huang
qCosmin
Yu Huang
2
9
10
0.78
W
Kukulkan
ℓεıтσ
Kukulkan
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,135
Damage
102,356
116,266
Taken
131,569
129,434
Mitigated
140,112
34,326
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
LoFFaS
Thor
29,765
4,778
714
3,993
46,335
55,412
1,192
14,241
31,508
314
75,981
W
Lancelot
Nexorius
Lancelot
47,815
9,379
0
12,045
49,477
67,861
1,078
15,251
33,568
0
88,287
L
Chiron
Shaolìn
Chiron
34,314
12,224
1,761
12,833
37,088
20,796
2,582
7,427
27,983
48
123,119
L
Achilles
Whallex
Achilles
41,906
11,621
301
18,681
54,303
96,169
954
14,937
36,128
0
90,383
L
Yu Huang
qCosmin
Yu Huang
42,915
226
0
750
24,875
12,469
503
3,037
20,993
78,136
0
W
Kukulkan
ℓεıтσ
Kukulkan
24,776
1,453
0
3,053
35,757
16,839
1,342
12,556
22,777
159,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,776
Gold Earned
61,686
327
Minions Killed
343
16
Camps Cleared
11
1,591,920
Distance Traveled
1,726,006
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
19,840
661
53
2
1
568,900
4
W
Lancelot
21,537
718
75
3
3
627,777
5
L
Chiron
19,578
653
183
6
8
505,514
3
L
Achilles
23,154
772
60
2
3
591,183
3
L
Yu Huang
18,044
601
84
3
5
495,223
8
W
Kukulkan
20,309
677
215
7
7
529,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role