Player Matchup

Janus
Janus
AtomRageHnter
Janus
Level 149
God Stats
2W - 4L
1,452 SR
Queue Stats
113W - 148L
1,511 Elo+
Solo
Hercules
Hercules
Maristocrate_26
Hercules
Level 151
God Stats
1W - 1L
1,936 SR
Queue Stats
27W - 26L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
Sinael-Ofs
Ne Zha
Level 148
God Stats
5W - 2L
1,659 SR
Queue Stats
49W - 45L
1,577 Elo+
Party 1
Team Averages
Level 149
1,682 SR
1,554 Elo+

VS

Team Averages
Level 131
1,612 SR
1,508 Elo+
Artemis
Artemis
Blakexton
Artemis
Level 160
God Stats
1W - 0L
1,749 SR
Queue Stats
67W - 55L
1,572 Elo+
Solo
Hercules
Hercules
Blank-as-a-Plank
Hercules
Level 86
God Stats
13W - 13L
1,475 SR
Queue Stats
44W - 61L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Elscalatie
Ah Puch
Level 147
God Stats
3W - 3L
1,612 SR
Queue Stats
36W - 47L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,596
662
14,428
15,783
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
0 / 3 / 2
9,380
586
8,676
20,586
27,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Sinael-Ofs
Ne Zha
13
1 / 6 / 1
9,378
586
11,764
16,107
8,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blakexton
Artemis
16
2 / 0 / 8
11,838
740
11,043
17,189
24,842
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 3 / 3
11,864
742
16,453
22,479
21,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Elscalatie
Ah Puch
17
1 / 0 / 10
11,242
703
15,553
10,298
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Artemis
Blakexton
Artemis
2
0
8
6
W
8
3
3
3.17
W
Ah Puch
Elscalatie
Ah Puch
1
0
10
6
L
Hercules
0
3
2
0.33
L
Ne Zha
Sinael-Ofs
Ne Zha
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
43,049
52,476
Taken
49,966
42,070
Mitigated
52,061
11,107
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,428
1,388
0
1,325
15,783
6,494
50
5,268
10,252
68,144
0
W
Artemis
Blakexton
Artemis
11,043
2,543
0
4,175
17,189
24,842
688
5,994
11,195
1,652
22,140
W
16,453
5,703
0
9,910
22,479
21,831
1,382
6,851
15,628
0
34,532
W
Ah Puch
Elscalatie
Ah Puch
15,553
507
0
4,803
10,298
5,388
1,215
2,005
8,293
69,979
0
L
Hercules
8,676
2,422
467
6,195
20,586
27,507
13
5,991
13,864
0
15,310
L
Ne Zha
Sinael-Ofs
Ne Zha
11,764
1,034
0
3,120
16,107
8,069
0
5,066
10,839
0
34,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
34,944
181
Minions Killed
183
6
Camps Cleared
8
911,577
Distance Traveled
864,177
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,596
662
132
8
3
323,763
3
W
Artemis
11,838
740
19
1
0
253,382
3
W
Hercules
11,864
742
42
3
5
300,374
4
W
Ah Puch
11,242
703
122
8
3
310,421
6
L
Hercules
9,380
586
21
1
2
302,520
4
L
Ne Zha
9,378
586
28
2
1
285,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role