Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Aysetia
Chernobog
Level 109
God Stats
1W - 1L
1,272 SR
Queue Stats
58W - 62L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Nanboku-
Gilgamesh
Level 68
God Stats
7W - 9L
1,616 SR
Queue Stats
82W - 83L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
Toazki
Ratatoskr
Level 73
God Stats
1W - 1L
1,510 SR
Queue Stats
93W - 98L
1,389 Elo+
Party 1
Freya
Freya
lamontr2005
Freya
Level 48
God Stats
5W - 3L
1,436 SR
Queue Stats
40W - 52L
1,337 Elo+
Party 1
Team Averages
Level 71
1,467 SR
1,412 Elo+

VS

Team Averages
Level 73
1,511 SR
1,455 Elo+
Danzaburou
Danzaburou
Jtatstic
Danzaburou
Level 124
God Stats
0W - 3L
1,389 SR
Queue Stats
296W - 282L
1,503 Elo+
Party 2
Rama
Rama
LLC-vHopPR
Rama
Level 40
God Stats
31W - 31L
1,455 SR
Queue Stats
140W - 147L
1,277 Elo+
Solo
Scylla
Scylla
TJS4
Scylla
Level 27
God Stats
3W - 2L
1,698 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 2
Chang'e
Chang'e
croncast
Chang'e
Level 137
God Stats
7W - 5L
1,634 SR
Queue Stats
244W - 239L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
rKitsune_
Amaterasu
Level 39
God Stats
3W - 7L
1,377 SR
Queue Stats
26W - 36L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 2 / 1
5,737
478
1,935
8,349
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Aysetia
Chernobog
10
1 / 0 / 4
6,179
515
5,638
8,410
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Nanboku-
Gilgamesh
9
2 / 2 / 3
5,615
468
4,234
8,044
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Toazki
Ratatoskr
12
2 / 0 / 0
6,752
563
5,705
6,755
3,800
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
6,206
517
1,250
8,089
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jtatstic
Danzaburou
11
4 / 1 / 0
7,063
589
4,557
7,602
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 2
5,152
429
4,658
7,439
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TJS4
Scylla
11
0 / 0 / 1
6,214
518
4,062
2,126
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
croncast
Chang'e
9
0 / 1 / 1
5,553
463
5,033
4,657
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
rKitsune_
Amaterasu
9
0 / 2 / 0
5,699
475
4,775
8,508
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
1
1.25
W
Chernobog
Aysetia
Chernobog
1
0
4
3
L
Danzaburou
Jtatstic
Danzaburou
4
1
0
4
L
0
3
2
0.33
W
Gilgamesh
Nanboku-
Gilgamesh
2
2
3
1.75
L
Scylla
TJS4
Scylla
0
0
1
0.5
W
Ratatoskr
Toazki
Ratatoskr
2
0
0
2
L
Chang'e
croncast
Chang'e
0
1
1
0.5
W
0
0
0
0
L
Amaterasu
rKitsune_
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
23,085
39,647
Taken
30,332
16,574
Mitigated
13,469
15,452
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,935
553
0
3,384
8,349
3,142
0
649
7,676
0
32,239
W
Chernobog
Aysetia
Chernobog
5,638
3,908
199
3,464
8,410
2,945
0
1,941
6,469
0
47,980
L
Danzaburou
Jtatstic
Danzaburou
4,557
1,746
0
1,244
7,602
2,743
0
222
7,380
0
50,636
L
4,658
3,973
0
2,057
7,439
2,197
0
0
7,439
0
34,859
W
Gilgamesh
Nanboku-
Gilgamesh
4,234
1,278
0
2,101
8,044
3,512
0
2,462
5,582
0
22,000
L
Scylla
TJS4
Scylla
4,062
243
0
30
2,126
823
33
1,028
1,098
39,952
0
W
Ratatoskr
Toazki
Ratatoskr
5,705
2,447
0
1,171
6,755
3,800
423
0
6,755
0
43,290
L
Chang'e
croncast
Chang'e
5,033
696
947
2,643
4,657
3,318
175
0
4,657
20,737
0
W
1,250
334
0
5,133
8,089
3,175
0
3,697
4,070
38,804
0
L
Amaterasu
rKitsune_
Amaterasu
4,775
2,109
0
2,577
8,508
4,388
0
0
8,508
0
37,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
29,681
357
Minions Killed
313
0
Camps Cleared
0
1,155,190
Distance Traveled
1,064,917
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,737
478
66
6
0
262,929
0
W
Chernobog
6,179
515
79
7
0
221,521
0
L
Danzaburou
7,063
589
90
8
0
225,537
4
L
Rama
5,152
429
57
5
0
198,687
0
W
Gilgamesh
5,615
468
36
3
0
238,955
0
L
Scylla
6,214
518
65
5
0
199,819
2
W
Ratatoskr
6,752
563
92
8
0
254,663
2
L
Chang'e
5,553
463
30
3
0
220,820
2
W
Freya
6,206
517
84
7
0
177,122
1
L
Amaterasu
5,699
475
71
6
0
220,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role