Player Matchup

Tyr
Tyr
Blackglove
Tyr
Level 157
God Stats
9W - 6L
1,623 SR
Queue Stats
96W - 99L
1,544 Elo+
Solo
Olorun
Olorun
Goudge
Olorun
Level 157
God Stats
6W - 2L
1,804 SR
Queue Stats
98W - 79L
1,610 Elo+
Party 2
Hun Batz
Hun Batz
Jimukas
Hun Batz
Level 145
God Stats
4W - 4L
1,628 SR
Queue Stats
123W - 112L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
R3ND4LL
Tsukuyomi
Level 143
God Stats
1W - 5L
1,459 SR
Queue Stats
132W - 126L
1,555 Elo+
Party 2
Agni
Agni
seniorbocadil00
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,573 Elo+
Solo
Team Averages
Level 134
1,603 SR
1,562 Elo+

VS

Team Averages
Level 137
1,644 SR
1,562 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ares3332
Poseidon
Level 108
God Stats
9W - 4L
1,876 SR
Queue Stats
316W - 271L
1,698 Elo+
Party 1
Hercules
Hercules
BolinhoDeArrozBR
Hercules
Level 131
God Stats
17W - 21L
1,624 SR
Queue Stats
662W - 583L
1,534 Elo+
Party 1
Neith
Neith
Mykao2000
Neith
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 121L
1,567 Elo+
Solo
Fafnir
Fafnir
PuffPuffGreen
Fafnir
Level 153
God Stats
2W - 0L
1,719 SR
Queue Stats
115W - 125L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
5,017
502
2,477
7,364
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Goudge
Olorun
10
1 / 0 / 2
5,485
549
4,312
3,679
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Jimukas
Hun Batz
7
0 / 4 / 2
4,634
463
2,287
8,182
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
R3ND4LL
Tsukuyomi
7
1 / 6 / 0
4,890
489
3,571
9,273
5,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,166
517
5,185
5,538
1,948
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 0
6,354
635
4,209
8,303
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Ares3332
Poseidon
11
2 / 1 / 2
6,185
619
5,319
6,527
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 0
6,975
698
7,342
8,101
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Mykao2000
Neith
10
0 / 1 / 0
5,244
524
3,282
5,009
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,706
571
2,320
7,117
5,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
14
14
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
W
Poseidon
Ares3332
Poseidon
2
1
2
3
L
1
1
2
2
W
7
1
0
7
L
Olorun
Goudge
Olorun
1
0
2
2
L
Hun Batz
Jimukas
Hun Batz
0
4
2
0.25
W
Neith
Mykao2000
Neith
0
1
0
0
W
0
1
2
1
L
Tsukuyomi
R3ND4LL
Tsukuyomi
1
6
0
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
22,472
34,036
Taken
35,057
15,673
Mitigated
17,613
9,179
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,209
3,035
0
2,900
8,303
2,709
714
828
7,475
0
39,523
W
Poseidon
Ares3332
Poseidon
5,319
829
0
2,026
6,527
2,596
0
3,335
3,192
48,279
0
L
2,477
479
0
2,555
7,364
4,073
0
3,390
3,924
0
13,241
W
7,342
3,918
0
3,245
8,101
4,883
0
0
8,101
0
43,035
L
Olorun
Goudge
Olorun
4,312
2,339
66
2,425
3,679
1,291
0
868
2,807
42,339
0
L
Hun Batz
Jimukas
Hun Batz
2,287
674
0
2,284
8,182
2,866
0
946
7,164
0
24,160
W
Neith
Mykao2000
Neith
3,282
1,415
0
1,989
5,009
2,066
0
2,219
2,790
0
40,251
W
2,320
698
1,665
3,118
7,117
5,359
0
3,115
4,002
13,089
0
L
Tsukuyomi
R3ND4LL
Tsukuyomi
3,571
1,397
0
1,719
9,273
5,495
0
0
9,273
0
28,319
L
5,185
381
0
130
5,538
1,948
0
2,139
3,229
37,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
30,464
273
Minions Killed
345
0
Camps Cleared
0
927,641
Distance Traveled
1,012,901
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,354
635
69
7
0
220,169
0
W
Poseidon
6,185
619
88
9
0
228,474
4
L
Tyr
5,017
502
20
2
0
183,104
3
W
Hercules
6,975
698
88
9
0
205,941
2
L
Olorun
5,485
549
76
8
0
175,425
4
L
Hun Batz
4,634
463
54
5
0
196,601
3
W
Neith
5,244
524
78
8
0
175,579
0
W
Fafnir
5,706
571
22
2
0
182,738
3
L
Tsukuyomi
4,890
489
52
5
0
182,992
0
L
Agni
5,166
517
71
7
0
189,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role