Player Matchup

Hera
Hera
Royal Gucc
Hera
Level 128
God Stats
6W - 0L
1,674 SR
Queue Stats
256W - 147L
1,718 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryan Woodman
Gilgamesh
Level 143
God Stats
48W - 37L
1,609 SR
Queue Stats
478W - 338L
1,632 Elo+
Party 2
Kuzenbo
Kuzenbo
TheLocalBM
Kuzenbo
Level 69
God Stats
8W - 2L
1,733 SR
Queue Stats
178W - 86L
1,732 Elo+
Party 2
Team Averages
Level 113
1,672 SR
1,694 Elo+

VS

Team Averages
Level 45
1,452 SR
1,391 Elo+
Cthulhu
Cthulhu
Ketosaure420
Cthulhu
Level 42
God Stats
4W - 4L
1,587 SR
Queue Stats
19W - 25L
1,419 Elo+
Party 1
Olorun
Olorun
SpOnK30
Olorun
Level 16
God Stats
1W - 3L
1,360 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1
Tyr
Tyr
Zll MIGI llZ
Tyr
Level 78
God Stats
1W - 2L
1,409 SR
Queue Stats
20W - 26L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
8,005
801
8,537
6,141
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Ryan Woodman
Gilgamesh
13
4 / 1 / 6
8,499
850
11,573
11,826
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
TheLocalBM
Kuzenbo
12
1 / 0 / 8
7,973
797
6,063
8,378
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ketosaure420
Cthulhu
11
1 / 2 / 1
7,404
740
5,353
10,318
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
SpOnK30
Olorun
10
0 / 4 / 0
6,051
605
4,883
9,555
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 1
7,010
701
9,394
13,347
8,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ketosaure420
Cthulhu
1
2
1
0.75
W
5
2
5
3.75
W
Gilgamesh
Ryan Woodman
Gilgamesh
4
1
6
7
L
Olorun
SpOnK30
Olorun
0
4
0
0
W
Kuzenbo
TheLocalBM
Kuzenbo
1
0
8
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
19,630
26,345
Taken
33,220
22,614
Mitigated
24,823
7,873
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ketosaure420
Cthulhu
5,353
929
454
1,482
10,318
10,908
0
3,861
6,457
21,828
0
W
8,537
2,506
0
583
6,141
2,540
88
1,519
4,622
23,725
0
W
Gilgamesh
Ryan Woodman
Gilgamesh
11,573
3,962
0
4,644
11,826
10,573
0
4,426
7,400
0
31,834
L
Olorun
SpOnK30
Olorun
4,883
2,430
118
1,255
9,555
5,041
159
5,395
4,160
13,846
2,697
W
Kuzenbo
TheLocalBM
Kuzenbo
6,063
2,883
0
2,646
8,378
9,501
60
3,955
4,423
18,615
0
L
9,394
1,457
287
3,673
13,347
8,874
0
5,579
7,768
0
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
20,465
104
Minions Killed
104
7
Camps Cleared
3
630,574
Distance Traveled
601,151
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,404
740
36
4
2
212,575
0
W
Hera
8,005
801
45
5
1
190,374
0
W
Gilgamesh
8,499
850
35
4
4
212,232
1
L
Olorun
6,051
605
26
3
1
168,680
0
W
Kuzenbo
7,973
797
24
2
2
227,968
2
L
Tyr
7,010
701
42
4
0
219,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role