Player Matchup

Anubis
Anubis
AdkInmortal
Anubis
Level 49
God Stats
7W - 9L
1,848 SR
Queue Stats
126W - 116L
1,486 Elo+
Solo
Chang'e
Chang'e
Clencho
Chang'e
Level 66
God Stats
6W - 4L
1,707 SR
Queue Stats
100W - 69L
1,598 Elo+
Party 2
Fenrir
Fenrir
Highway22
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,185 Elo+
Party 1
Cliodhna
Cliodhna
MaYinn23
Cliodhna
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 25L
1,517 Elo+
Party 2
Izanami
Izanami
issi1705
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,185 Elo+
Party 1
Team Averages
Level 40
1,611 SR
1,394 Elo+

VS

Team Averages
Level 38
1,532 SR
1,434 Elo+
Khepri
Khepri
 
Khepri
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KentaiUwU
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 3
Loki
Loki
bagadiza
Loki
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,426 Elo+
Solo
Hou Yi
Hou Yi
bananaboymanboy
Hou Yi
Level 62
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 3
Baba Yaga
Baba Yaga
editorofprn
Baba Yaga
Level 49
God Stats
16W - 16L
1,492 SR
Queue Stats
330W - 359L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 2 / 5
8,715
436
6,764
15,583
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Clencho
Chang'e
15
7 / 2 / 1
10,448
522
15,530
15,872
12,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Highway22
Fenrir
14
3 / 6 / 4
9,000
450
4,335
18,347
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
MaYinn23
Cliodhna
14
3 / 6 / 1
8,832
442
8,587
19,405
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
issi1705
Izanami
14
1 / 4 / 4
8,807
440
9,569
12,094
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 0 / 9
9,868
493
5,095
12,551
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
KentaiUwU
Horus
14
3 / 5 / 5
9,382
469
9,747
16,498
14,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
13
1 / 7 / 6
8,650
433
6,012
19,736
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 8
9,937
497
18,508
14,463
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
editorofprn
Baba Yaga
17
5 / 0 / 5
10,911
546
18,029
9,136
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
18
20
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
9
8.5
L
Anubis
0
2
5
1.25
L
Chang'e
Clencho
Chang'e
7
2
1
3.75
L
Fenrir
Highway22
Fenrir
3
6
4
0.83
W
Horus
KentaiUwU
Horus
3
5
5
1.1
L
Cliodhna
MaYinn23
Cliodhna
3
6
1
0.58
W
Loki
1
7
6
0.57
W
5
2
8
4.5
W
Baba Yaga
editorofprn
Baba Yaga
5
0
5
7.5
L
Izanami
issi1705
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
57,391
81,301
Taken
72,384
50,611
Mitigated
46,883
27,579
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,095
60
0
1,997
12,551
13,768
180
4,474
8,077
20,374
0
L
Anubis
6,764
585
60
4,074
15,583
14,458
0
4,022
11,416
34,342
0
L
Chang'e
Clencho
Chang'e
15,530
570
3,568
7,714
15,872
12,872
0
5,609
9,819
71,573
0
L
Fenrir
Highway22
Fenrir
4,335
767
0
6,672
18,347
9,491
0
1,981
16,325
0
59,520
W
Horus
KentaiUwU
Horus
9,747
4,295
2,810
4,339
16,498
14,331
172
5,297
11,201
25
45,775
L
Cliodhna
MaYinn23
Cliodhna
8,587
1,387
0
2,308
19,405
8,590
0
8,162
11,129
0
49,316
W
Loki
6,012
1,891
232
6,564
19,736
7,231
644
4,048
15,688
0
56,120
W
18,508
11,777
0
4,226
14,463
6,818
4,263
5,613
8,850
0
80,874
W
Baba Yaga
editorofprn
Baba Yaga
18,029
1,322
0
3,116
9,136
4,735
206
2,862
6,274
99,434
0
L
Izanami
issi1705
Izanami
9,569
6,457
0
3,183
12,094
5,200
0
3,375
8,646
0
63,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
48,748
448
Minions Killed
422
0
Camps Cleared
0
1,791,700
Distance Traveled
1,927,983
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,868
493
18
1
0
375,215
10
L
Anubis
8,715
436
37
2
0
354,508
11
L
Chang'e
10,448
522
115
6
0
387,409
0
L
Fenrir
9,000
450
95
5
0
355,357
6
W
Horus
9,382
469
68
3
0
411,313
0
L
Cliodhna
8,832
442
78
4
0
343,429
0
W
Loki
8,650
433
74
4
0
398,777
0
W
Hou Yi
9,937
497
114
6
0
351,618
7
W
Baba Yaga
10,911
546
148
7
0
391,060
6
L
Izanami
8,807
440
123
6
0
350,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role