Player Matchup

Ne Zha
Ne Zha
CrazyAbbily
Ne Zha
Level 160
God Stats
1W - 3L
1,717 SR
Queue Stats
104W - 99L
1,566 Elo+
Solo
Zeus
Zeus
SlimReaper910
Zeus
Level 99
God Stats
2W - 2L
1,420 SR
Queue Stats
89W - 97L
1,506 Elo+
Solo
Chaac
Chaac
TheFrosticuffs
Chaac
Level 103
God Stats
3W - 0L
1,739 SR
Queue Stats
26W - 27L
1,478 Elo+
Solo
Cerberus
Cerberus
Valendio
Cerberus
Level 128
God Stats
4W - 3L
1,504 SR
Queue Stats
165W - 144L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
YoUkYmOnKeY
Baron Samedi
Level 109
God Stats
7W - 10L
1,574 SR
Queue Stats
61W - 63L
1,526 Elo+
Solo
Team Averages
Level 120
1,591 SR
1,527 Elo+

VS

Team Averages
Level 90
1,456 SR
1,500 Elo+
Set
Set
 
Set
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MajesticNINJAx
Atlas
Level 87
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Pandemic_Crow
Ao Kuang
Level 124
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
XxMai-sanxX
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
papiasstruction
Zhong Kui
Level 61
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 1 / 11
8,647
865
13,766
11,825
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 10
8,460
846
11,619
4,742
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 11
7,993
799
7,456
9,844
6,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Valendio
Cerberus
13
1 / 0 / 14
8,090
809
8,024
11,900
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
YoUkYmOnKeY
Baron Samedi
16
5 / 0 / 9
8,534
853
10,298
2,548
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
0 / 3 / 1
8,002
800
1,929
7,237
3,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 4 / 2
6,884
688
5,416
14,897
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Pandemic_Crow
Ao Kuang
12
0 / 4 / 1
6,749
675
5,367
12,695
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 1
6,650
665
5,446
11,701
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
papiasstruction
Zhong Kui
12
1 / 6 / 1
6,921
692
9,094
11,983
7,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
21
Kills
2
2
Deaths
21
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
1
0.17
W
Ne Zha
6
1
11
11.5
L
0
4
2
0.25
L
Ao Kuang
Pandemic_Crow
Ao Kuang
0
4
1
0.13
W
5
1
10
10
W
4
0
11
9.5
W
Cerberus
Valendio
Cerberus
1
0
14
8
L
1
4
1
0.38
W
Baron Samedi
YoUkYmOnKeY
Baron Samedi
5
0
9
9.5
L
Zhong Kui
papiasstruction
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
27,252
40,859
Taken
58,513
28,780
Mitigated
35,482
13,047
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,929
686
0
137
7,237
3,384
780
3,227
4,010
0
35,984
W
Ne Zha
13,766
3,010
0
1,754
11,825
5,975
807
6,291
5,481
0
32,682
L
5,416
2,011
659
1,120
14,897
11,331
0
8,342
6,555
13,403
0
L
Ao Kuang
Pandemic_Crow
Ao Kuang
5,367
1,213
0
2,748
12,695
5,759
0
5,940
6,755
14,637
1,573
W
11,619
1,012
0
458
4,742
2,469
528
2,915
1,795
35,828
0
W
7,456
1,860
328
3,163
9,844
6,948
1,117
4,250
5,563
0
18,221
W
Cerberus
Valendio
Cerberus
8,024
509
0
3,546
11,900
11,909
410
4,795
6,786
18,961
0
L
5,446
287
384
1,059
11,701
7,863
0
8,045
3,656
0
11,254
W
Baron Samedi
YoUkYmOnKeY
Baron Samedi
10,298
910
2,090
1,708
2,548
1,479
1,201
1,116
1,432
31,929
0
L
Zhong Kui
papiasstruction
Zhong Kui
9,094
629
0
2,609
11,983
7,145
214
4,387
7,596
17,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
35,206
220
Minions Killed
163
0
Camps Cleared
0
1,145,352
Distance Traveled
924,800
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,002
800
82
8
0
192,824
5
W
Ne Zha
8,647
865
38
4
0
265,602
4
L
Atlas
6,884
688
17
2
0
194,130
0
L
Ao Kuang
6,749
675
38
4
0
181,419
2
W
Zeus
8,460
846
62
6
0
212,253
4
W
Chaac
7,993
799
18
2
0
233,239
5
W
Cerberus
8,090
809
32
3
0
216,335
4
L
Mulan
6,650
665
6
1
0
183,879
0
W
Baron Samedi
8,534
853
70
7
0
217,923
1
L
Zhong Kui
6,921
692
20
2
0
172,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role