Player Matchup

Awilix
Awilix
FROST_NOATO
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 108L
1,336 Elo+
Solo
Chiron
Chiron
SheWarMach1ne
Chiron
Level 123
God Stats
3W - 0L
1,733 SR
Queue Stats
60W - 64L
1,390 Elo+
Solo
Nox
Nox
Smit3Smurf005
Nox
Level 29
God Stats
3W - 2L
1,452 SR
Queue Stats
90W - 138L
1,341 Elo+
Solo
Zeus
Zeus
Tenac1ou5T
Zeus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 153L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Valefor049
Zhong Kui
Level 88
God Stats
5W - 7L
1,537 SR
Queue Stats
408W - 416L
1,395 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,372 Elo+

VS

Team Averages
Level 81
1,470 SR
1,365 Elo+
Agni
Agni
Jokilld
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 116L
1,327 Elo+
Solo
Medusa
Medusa
Ob1ehuan
Medusa
Level 156
God Stats
14W - 24L
1,340 SR
Queue Stats
942W - 1,405L
1,340 Elo+
Solo
Sol
Sol
Pritipsyko1
Sol
Level 109
God Stats
3W - 9L
1,501 SR
Queue Stats
213W - 269L
1,313 Elo+
Solo
Sobek
Sobek
mynameisemy
Sobek
Level 83
God Stats
5W - 9L
1,508 SR
Queue Stats
644W - 714L
1,345 Elo+
Solo
Nike
Nike
raxy14
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
2 / 11 / 17
11,289
664
10,930
20,405
9,988
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 5 / 13
11,906
700
13,554
18,730
9,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 1 / 21
13,205
777
21,013
10,155
5,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 2 / 21
12,680
746
24,039
15,756
7,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Valefor049
Zhong Kui
20
9 / 3 / 16
13,451
791
20,487
25,008
21,483
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jokilld
Agni
17
5 / 8 / 5
10,137
596
17,907
17,843
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ob1ehuan
Medusa
19
11 / 5 / 5
11,978
705
20,334
14,777
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 4
10,484
617
11,915
15,186
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 4 / 8
11,561
680
8,115
24,357
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
raxy14
Nike
18
3 / 8 / 8
10,840
638
11,691
27,438
22,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
30
Kills
22
22
Deaths
30
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
11
17
0.95
L
Agni
Jokilld
Agni
5
8
5
0.94
L
Medusa
Ob1ehuan
Medusa
11
5
5
2.7
L
2
5
4
0.8
W
5
5
13
2.3
W
8
1
21
18.5
W
6
2
21
8.25
W
Zhong Kui
Valefor049
Zhong Kui
9
3
16
5.67
L
1
4
8
1.25
L
Nike
raxy14
Nike
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,023
Damage
69,962
90,054
Taken
99,601
54,653
Mitigated
72,397
39,896
Healing
24,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,930
4,438
1,828
868
20,405
9,988
1,438
8,415
11,990
0
22,968
L
Agni
Jokilld
Agni
17,907
2,570
787
2,034
17,843
8,363
0
10,679
7,164
29,195
0
L
Medusa
Ob1ehuan
Medusa
20,334
9,096
1,014
4,305
14,777
7,853
925
7,840
6,937
0
36,026
L
11,915
1,517
130
4,127
15,186
6,394
0
10,040
5,146
30,380
0
W
13,554
3,649
2,638
5,263
18,730
9,451
1,213
8,548
10,182
0
21,666
W
21,013
2,667
4,677
2,322
10,155
5,945
2,068
4,834
5,321
40,838
0
W
24,039
7,639
3,155
1,896
15,756
7,786
2,195
4,246
11,510
43,086
0
W
Zhong Kui
Valefor049
Zhong Kui
20,487
2,916
3,789
13,460
25,008
21,483
795
11,894
13,114
43,797
0
L
8,115
358
1,845
7,982
24,357
26,995
116
16,389
7,968
20,979
0
L
Nike
raxy14
Nike
11,691
902
862
1,239
27,438
22,792
0
20,591
6,847
0
20,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,531
Gold Earned
55,000
185
Minions Killed
144
0
Camps Cleared
0
1,541,290
Distance Traveled
1,305,598
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,289
664
18
1
0
301,858
0
L
Agni
10,137
596
25
1
0
230,886
0
L
Medusa
11,978
705
36
2
0
256,129
2
L
Sol
10,484
617
33
2
0
197,873
0
W
Chiron
11,906
700
12
1
0
295,131
0
W
Nox
13,205
777
43
3
0
333,999
1
W
Zeus
12,680
746
36
2
0
316,268
0
W
Zhong Kui
13,451
791
76
4
0
294,034
0
L
Sobek
11,561
680
33
2
0
326,160
3
L
Nike
10,840
638
17
1
0
294,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role