Player Matchup

Ganesha
Ganesha
NovAmore
Ganesha
Level 38
God Stats
5W - 6L
1,451 SR
Queue Stats
38W - 52L
1,271 Elo+
Party 2
Charybdis
Charybdis
ZenoxFactory
Charybdis
Level 48
God Stats
5W - 9L
1,312 SR
Queue Stats
58W - 64L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
bedosaad
Gilgamesh
Level 104
God Stats
2W - 1L
1,324 SR
Queue Stats
120W - 124L
1,276 Elo+
Party 1
Chaac
Chaac
bjama111
Chaac
Level 18
God Stats
12W - 6L
1,500 SR
Queue Stats
262W - 274L
1,174 Elo+
Party 1
Ra
Ra
boda2001ali
Ra
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 103L
1,376 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,295 Elo+

VS

Team Averages
Level 36
1,400 SR
1,286 Elo+
Ymir
Ymir
JAVILUCARIO10
Ymir
Level 8
God Stats
2W - 3L
1,520 SR
Queue Stats
4W - 12L
1,359 Elo+
Party 3
Ra
Ra
MrJabamoes
Ra
Level 29
God Stats
0W - 2L
1,205 SR
Queue Stats
8W - 24L
1,251 Elo+
Party 3
Nemesis
Nemesis
QuestionMARK231
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,363 Elo+
Solo
Ravana
Ravana
tigamiano
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,259 Elo+
Party 3
Artemis
Artemis
tutor51
Artemis
Level 41
God Stats
210W - 222L
1,277 SR
Queue Stats
256W - 295L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NovAmore
Ganesha
10
0 / 2 / 3
6,174
515
2,061
7,084
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
ZenoxFactory
Charybdis
10
1 / 2 / 1
5,899
492
7,808
10,053
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
bedosaad
Gilgamesh
11
2 / 0 / 3
6,563
547
2,415
9,065
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
bjama111
Chaac
12
1 / 1 / 0
7,002
584
3,183
6,761
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 3
7,423
619
7,041
6,057
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,890
491
1,701
8,217
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 0
6,245
520
3,600
8,358
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,693
474
5,045
7,985
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
tigamiano
Ravana
9
0 / 1 / 0
5,128
427
1,774
5,098
3,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
tutor51
Artemis
9
0 / 2 / 3
5,404
450
4,937
9,253
3,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
1
3
0
0.33
W
Ganesha
NovAmore
Ganesha
0
2
3
0.75
L
1
2
0
0.5
W
Charybdis
ZenoxFactory
Charybdis
1
2
1
0.75
W
Gilgamesh
bedosaad
Gilgamesh
2
0
3
3.5
W
Chaac
bjama111
Chaac
1
1
0
1
W
4
1
3
5.5
L
Ravana
tigamiano
Ravana
0
1
0
0
L
Artemis
tutor51
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
17,057
39,020
Taken
38,911
17,467
Mitigated
19,641
17,980
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,701
311
0
570
8,217
6,483
52
917
7,292
10,566
0
L
3,600
518
39
1,732
8,358
3,691
358
4,377
3,563
49,948
0
W
Ganesha
NovAmore
Ganesha
2,061
291
1,749
1,779
7,084
3,487
307
590
6,494
19,088
0
L
5,045
1,797
0
1,361
7,985
2,774
0
1,181
6,750
0
40,258
W
Charybdis
ZenoxFactory
Charybdis
7,808
4,513
0
4,843
10,053
3,317
943
1,346
8,707
0
46,041
W
Gilgamesh
bedosaad
Gilgamesh
2,415
904
0
5,197
9,065
4,375
0
1,012
8,053
0
40,642
W
Chaac
bjama111
Chaac
3,183
1,011
0
1,495
6,761
3,759
198
0
6,761
0
40,343
W
7,041
1,053
364
2,553
6,057
2,529
0
2,353
3,704
46,289
0
L
Ravana
tigamiano
Ravana
1,774
335
0
2,099
5,098
3,486
0
618
4,436
0
20,694
L
Artemis
tutor51
Artemis
4,937
2,720
0
3,559
9,253
3,207
328
1,445
7,768
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
28,360
330
Minions Killed
266
0
Camps Cleared
0
1,108,253
Distance Traveled
1,029,663
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,890
491
20
2
0
244,542
0
L
Ra
6,245
520
82
7
0
218,537
1
W
Ganesha
6,174
515
5
0
0
194,288
1
L
Nemesis
5,693
474
71
6
0
245,699
3
W
Charybdis
5,899
492
96
8
0
208,536
3
W
Gilgamesh
6,563
547
68
6
0
261,340
1
W
Chaac
7,002
584
70
6
0
208,260
0
W
Ra
7,423
619
91
8
0
235,829
0
L
Ravana
5,128
427
37
3
0
128,992
0
L
Artemis
5,404
450
56
5
0
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role