Player Matchup

Yemoja
Yemoja
BIingy
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,520 Elo+
Solo
Atlas
Atlas
Hired Hugs
Atlas
Level 104
God Stats
1W - 2L
1,621 SR
Queue Stats
69W - 79L
1,475 Elo+
Solo
Raijin
Raijin
Johan_D3F4lt
Raijin
Level 125
God Stats
8W - 10L
1,505 SR
Queue Stats
588W - 642L
1,495 Elo+
Solo
Camazotz
Camazotz
Pelangocho
Camazotz
Level 159
God Stats
8W - 21L
1,260 SR
Queue Stats
679W - 776L
1,503 Elo+
Solo
Nox
Nox
yourladdysdaddy
Nox
Level 109
God Stats
2W - 5L
1,325 SR
Queue Stats
239W - 247L
1,486 Elo+
Solo
Team Averages
Level 117
1,442 SR
1,496 Elo+

VS

Team Averages
Level 101
1,435 SR
1,520 Elo+
Nemesis
Nemesis
Bunbuns07
Nemesis
Level 107
God Stats
3W - 4L
1,382 SR
Queue Stats
248W - 233L
1,434 Elo+
Solo
Yemoja
Yemoja
CHESARE 1
Yemoja
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
924W - 969L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
CaptainP9
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,685 Elo+
Solo
Apollo
Apollo
Oalex
Apollo
Level 125
God Stats
1W - 1L
1,291 SR
Queue Stats
147W - 154L
1,495 Elo+
Solo
Thoth
Thoth
moust013
Thoth
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIingy
Yemoja
17
0 / 3 / 11
12,270
584
6,531
24,713
32,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
19
3 / 6 / 6
12,758
608
27,014
38,042
58,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
19
1 / 4 / 9
11,928
568
27,177
22,252
14,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Pelangocho
Camazotz
20
1 / 5 / 5
11,853
564
18,054
26,576
14,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
9 / 1 / 5
13,331
635
20,255
14,212
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bunbuns07
Nemesis
20
6 / 4 / 10
13,422
639
20,096
32,579
35,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
CHESARE 1
Yemoja
20
2 / 2 / 13
13,572
646
8,525
19,196
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
CaptainP9
Kumbhakarna
19
1 / 2 / 11
13,000
619
10,302
26,490
46,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Oalex
Apollo
20
4 / 1 / 11
13,107
624
34,353
20,241
11,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
moust013
Thoth
20
6 / 6 / 10
14,226
677
34,247
18,492
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
14
Kills
19
19
Deaths
15
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BIingy
Yemoja
0
3
11
1.83
W
Nemesis
Bunbuns07
Nemesis
6
4
10
2.75
W
Yemoja
CHESARE 1
Yemoja
2
2
13
4.25
W
Kumbhakarna
CaptainP9
Kumbhakarna
1
2
11
3.25
L
Atlas
3
6
6
1
L
Raijin
1
4
9
1.38
W
Apollo
Oalex
Apollo
4
1
11
9.5
L
Camazotz
Pelangocho
Camazotz
1
5
5
0.7
W
Thoth
moust013
Thoth
6
6
10
1.83
L
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,031
Damage
107,523
125,795
Taken
116,998
128,739
Mitigated
121,584
54,041
Healing
68,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BIingy
Yemoja
6,531
3,033
20,077
6,727
24,713
32,366
231
13,879
10,605
11,469
0
W
Nemesis
Bunbuns07
Nemesis
20,096
8,113
3,133
7,962
32,579
35,180
928
22,297
10,282
0
30,510
W
Yemoja
CHESARE 1
Yemoja
8,525
4,131
32,624
7,506
19,196
19,434
814
17,188
2,008
18,576
0
W
Kumbhakarna
CaptainP9
Kumbhakarna
10,302
1,383
2,787
5,543
26,490
46,434
300
15,262
11,228
20,942
0
L
Atlas
27,014
11,740
809
2,400
38,042
58,341
171
12,374
25,202
50,326
0
L
Raijin
27,177
1,876
5,084
3,635
22,252
14,286
192
10,270
11,461
52,311
0
W
Apollo
Oalex
Apollo
34,353
13,661
2,859
2,189
20,241
11,160
2,586
12,146
8,095
0
74,311
L
Camazotz
Pelangocho
Camazotz
18,054
2,297
3,215
9,903
26,576
14,987
505
10,277
15,926
0
46,308
W
Thoth
moust013
Thoth
34,247
1,416
2,554
1,045
18,492
9,376
3,174
14,084
4,408
71,505
0
L
20,255
1,908
947
1,244
14,212
8,759
875
6,274
7,670
38,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,140
Gold Earned
67,327
206
Minions Killed
219
0
Camps Cleared
0
1,762,455
Distance Traveled
1,817,383
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,270
584
11
1
0
321,147
0
W
Nemesis
13,422
639
22
1
0
424,263
0
W
Yemoja
13,572
646
25
1
0
316,886
0
W
Kumbhakarna
13,000
619
6
0
0
405,589
2
L
Atlas
12,758
608
49
2
0
327,640
0
L
Raijin
11,928
568
58
3
0
313,039
6
W
Apollo
13,107
624
89
4
0
320,243
0
L
Camazotz
11,853
564
55
3
0
417,200
5
W
Thoth
14,226
677
77
4
0
350,402
0
L
Nox
13,331
635
33
2
0
383,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role