Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brut0x
Anhur
Level 81
God Stats
1W - 4L
1,702 SR
Queue Stats
1W - 4L
1,668 Elo+
Party 2
Poseidon
Poseidon
CheaLine
Poseidon
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 235L
1,507 Elo+
Solo
Susano
Susano
hG0o
Susano
Level 136
God Stats
0W - 1L
1,415 SR
Queue Stats
80W - 70L
1,557 Elo+
Party 2
Atlas
Atlas
raWinKel
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,732 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,593 Elo+

VS

Team Averages
Level 91
1,420 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ciboo
Sun Wukong
Level 68
God Stats
1W - 2L
1,334 SR
Queue Stats
71W - 69L
1,549 Elo+
Party 1
Sol
Sol
Fenrirmain14
Sol
Level 128
God Stats
4W - 4L
1,295 SR
Queue Stats
332W - 288L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
Jörmmain14
Jormungandr
Level 120
God Stats
4W - 5L
1,505 SR
Queue Stats
164W - 168L
1,519 Elo+
Party 3
Anubis
Anubis
Sowz2b
Anubis
Level 56
God Stats
4W - 3L
1,464 SR
Queue Stats
28W - 28L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 6 / 1
6,044
432
6,870
16,182
13,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Brut0x
Anhur
10
1 / 2 / 0
5,831
417
4,567
8,207
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
CheaLine
Poseidon
12
2 / 3 / 1
6,865
490
5,183
7,094
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
hG0o
Susano
12
1 / 3 / 1
6,693
478
3,376
10,899
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
raWinKel
Atlas
10
0 / 3 / 1
5,867
419
4,496
12,528
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
7 / 1 / 2
7,727
552
7,513
8,469
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ciboo
Sun Wukong
13
4 / 2 / 3
8,450
604
10,090
12,573
5,152
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 2
7,231
517
8,061
7,782
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Jörmmain14
Jormungandr
12
3 / 0 / 3
7,594
542
5,346
7,912
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sowz2b
Anubis
13
1 / 2 / 5
7,799
557
5,063
9,888
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
W
Susano
 
Susano
7
1
2
8
L
Anhur
Brut0x
Anhur
1
2
0
0.5
L
Poseidon
CheaLine
Poseidon
2
3
1
0.83
W
Sun Wukong
Ciboo
Sun Wukong
4
2
3
2.75
W
2
0
2
3
W
Jormungandr
Jörmmain14
Jormungandr
3
0
3
4.5
W
Anubis
Sowz2b
Anubis
1
2
5
1.75
L
Susano
hG0o
Susano
1
3
1
0.5
L
Atlas
raWinKel
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
36,073
54,910
Taken
46,624
31,768
Mitigated
19,914
15,458
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,870
1,120
0
2,730
16,182
13,394
0
0
16,182
0
33,754
W
Susano
 
Susano
7,513
2,904
0
3,209
8,469
3,421
0
1,116
7,353
0
45,017
L
Anhur
Brut0x
Anhur
4,567
3,328
0
3,680
8,207
3,080
0
5,468
2,739
0
41,911
L
Poseidon
CheaLine
Poseidon
5,183
445
0
1,470
7,094
2,216
0
3,644
3,450
48,372
0
W
Sun Wukong
Ciboo
Sun Wukong
10,090
4,123
0
4,338
12,573
5,152
90
0
12,573
0
59,915
W
8,061
3,768
0
3,828
7,782
2,397
2,645
1,681
6,101
60,412
0
W
Jormungandr
Jörmmain14
Jormungandr
5,346
1,476
343
4,250
7,912
3,725
209
2,776
5,136
37,782
0
W
Anubis
Sowz2b
Anubis
5,063
572
0
5,859
9,888
5,219
1,383
4,106
5,782
61,914
0
L
Susano
hG0o
Susano
3,376
596
0
4,302
10,899
4,090
0
1,022
9,877
0
43,382
L
Atlas
raWinKel
Atlas
4,496
1,396
0
3,276
12,528
8,988
0
8,336
4,192
17,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
38,801
300
Minions Killed
475
0
Camps Cleared
0
1,297,337
Distance Traveled
1,255,966
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,044
432
36
3
0
257,671
3
W
Susano
7,727
552
70
5
0
298,577
4
L
Anhur
5,831
417
75
5
0
241,208
5
L
Poseidon
6,865
490
83
6
0
249,329
4
W
Sun Wukong
8,450
604
121
9
0
270,296
2
W
Sol
7,231
517
107
8
0
224,007
3
W
Jormungandr
7,594
542
62
4
0
239,945
2
W
Anubis
7,799
557
115
8
0
223,141
2
L
Susano
6,693
478
88
6
0
291,973
3
L
Atlas
5,867
419
18
1
0
257,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role