Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Astaroth0
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,452 Elo+
Solo
Horus
Horus
DragonSteinII
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,563 Elo+
Party 1
Raijin
Raijin
MRxTactical
Raijin
Level 103
God Stats
0W - 2L
1,266 SR
Queue Stats
78W - 71L
1,522 Elo+
Solo
Anubis
Anubis
tdemant95
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,330 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,474 Elo+

VS

Team Averages
Level 78
1,475 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AzazelTr
Chang'e
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 66L
1,491 Elo+
Party 2
Odin
Odin
DeathStalker001
Odin
Level 46
God Stats
6W - 2L
1,565 SR
Queue Stats
222W - 182L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
JadenRagnarok
Hun Batz
Level 107
God Stats
3W - 2L
1,311 SR
Queue Stats
59W - 69L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 8 / 2
10,320
688
19,516
13,503
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Astaroth0
Nu Wa
16
2 / 7 / 7
9,566
638
12,833
14,038
4,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 8
9,454
630
5,045
23,348
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
16
3 / 6 / 8
9,846
656
14,954
13,231
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tdemant95
Anubis
17
3 / 7 / 5
9,980
665
12,612
15,834
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
16 / 1 / 18
12,936
862
25,480
16,790
8,715
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
 
Anhur
20
8 / 2 / 19
12,428
829
11,903
16,373
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
AzazelTr
Chang'e
17
2 / 4 / 17
10,223
682
5,093
16,451
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 30
10,231
682
14,307
18,723
18,711
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
JadenRagnarok
Hun Batz
18
8 / 3 / 22
11,502
767
18,704
17,338
7,927
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
141
12
Kills
35
35
Deaths
13
30
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
8
2
0.63
W
Ne Zha
 
Ne Zha
16
1
18
25
W
Anhur
 
Anhur
8
2
19
8.75
L
Nu Wa
Astaroth0
Nu Wa
2
7
7
0.79
W
Chang'e
AzazelTr
Chang'e
2
4
17
2.63
W
1
3
30
5.33
L
0
7
8
0.57
W
Hun Batz
JadenRagnarok
Hun Batz
8
3
22
6.33
L
Raijin
3
6
8
1.17
L
Anubis
tdemant95
Anubis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,960
Damage
75,487
79,954
Taken
85,675
37,006
Mitigated
49,039
19,281
Healing
41,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
19,516
673
939
815
13,503
4,790
41
744
12,759
28,578
0
W
Ne Zha
 
Ne Zha
25,480
2,731
3,917
5,081
16,790
8,715
3,390
12,347
4,443
0
49,321
W
Anhur
 
Anhur
11,903
6,110
2,221
2,636
16,373
7,757
2,751
12,678
3,695
0
44,679
L
Nu Wa
Astaroth0
Nu Wa
12,833
2,734
1,135
884
14,038
4,149
123
437
13,601
26,009
0
W
Chang'e
AzazelTr
Chang'e
5,093
651
13,156
6,101
16,451
5,929
750
13,374
3,077
19,791
0
W
14,307
1,334
1,489
2,101
18,723
18,711
428
10,886
7,837
0
21,062
L
5,045
2,294
3,445
4,989
23,348
17,007
252
2,104
21,244
0
6,584
W
Hun Batz
JadenRagnarok
Hun Batz
18,704
1,972
2,479
2,147
17,338
7,927
1,773
10,630
6,708
0
36,808
L
Raijin
14,954
1,012
1,264
1,293
13,231
4,030
735
263
12,968
31,641
0
L
Anubis
tdemant95
Anubis
12,612
69
905
3,612
15,834
7,030
119
1,545
14,289
38,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
57,320
146
Minions Killed
183
0
Camps Cleared
0
1,083,742
Distance Traveled
1,456,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,320
688
20
1
0
229,459
0
W
Ne Zha
12,936
862
31
2
0
334,102
0
W
Anhur
12,428
829
84
6
0
262,478
0
L
Nu Wa
9,566
638
30
2
0
210,075
0
W
Chang'e
10,223
682
37
2
0
293,360
0
W
Odin
10,231
682
8
1
0
296,472
0
L
Horus
9,454
630
6
0
0
233,975
0
W
Hun Batz
11,502
767
23
2
0
269,944
0
L
Raijin
9,846
656
38
3
0
190,750
5
L
Anubis
9,980
665
52
3
0
219,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role