Player Matchup

He Bo
He Bo
 
He Bo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diabrahamks
Tsukuyomi
Level 39
God Stats
2W - 6L
1,296 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 1
Sol
Sol
Tumbell
Sol
Level 98
God Stats
0W - 1L
1,805 SR
Queue Stats
19W - 29L
1,367 Elo+
Party 1
Team Averages
Level 62
1,534 SR
1,418 Elo+

VS

Team Averages
Level 105
1,522 SR
1,578 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Farmerking
Nox
Level 129
God Stats
11W - 11L
1,594 SR
Queue Stats
105W - 135L
1,575 Elo+
Solo
Ullr
Ullr
umamino
Ullr
Level 68
God Stats
30W - 41L
1,471 SR
Queue Stats
401W - 384L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 8 / 1
6,644
664
6,506
10,420
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Diabrahamks
Tsukuyomi
11
3 / 8 / 3
7,177
718
6,070
12,395
5,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
2 / 5 / 2
6,633
663
5,993
8,311
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 4 / 11
7,789
779
7,399
8,689
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 3 / 14
8,428
843
7,108
7,948
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ullr
umamino
Ullr
14
14 / 0 / 5
9,988
999
13,049
9,197
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
21
21
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
1
0.31
W
Baron Samedi
 
Baron Samedi
2
4
11
1.88
L
Tsukuyomi
Diabrahamks
Tsukuyomi
3
8
3
0.56
W
5
3
14
4
L
Sol
2
5
2
0.6
W
Ullr
umamino
Ullr
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
27,556
31,126
Taken
25,834
12,801
Mitigated
16,013
828
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,506
363
0
272
10,420
3,785
0
4,700
5,720
14,970
0
W
Baron Samedi
 
Baron Samedi
7,399
610
531
2,002
8,689
4,929
80
4,888
3,801
25,905
0
L
Tsukuyomi
Diabrahamks
Tsukuyomi
6,070
1,389
0
19
12,395
5,507
0
6,065
6,330
0
19,499
W
7,108
693
0
966
7,948
6,756
372
2,457
5,491
13,296
0
L
Sol
5,993
1,610
0
537
8,311
3,509
0
3,865
4,446
12,107
846
W
Ullr
umamino
Ullr
13,049
4,507
0
1,190
9,197
4,328
204
5,178
4,019
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,454
Gold Earned
26,205
60
Minions Killed
113
2
Camps Cleared
7
492,786
Distance Traveled
522,135
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,644
664
24
2
0
153,370
2
W
Baron Samedi
7,789
779
45
5
4
148,111
0
L
Tsukuyomi
7,177
718
21
2
0
173,217
3
W
Nox
8,428
843
12
1
1
179,984
4
L
Sol
6,633
663
15
2
2
166,199
1
W
Ullr
9,988
999
56
6
2
194,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role