Player Matchup

Artemis
Artemis
Majarom10
Artemis
Level 97
God Stats
0W - 2L
1,685 SR
Queue Stats
78W - 85L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
PersephoneThighs
Amaterasu
Level 98
God Stats
6W - 9L
1,428 SR
Queue Stats
67W - 82L
1,532 Elo+
Solo
Loki
Loki
PsychoXxx
Loki
Level 45
God Stats
1W - 1L
1,358 SR
Queue Stats
55W - 49L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
bucky6489
Kuzenbo
Level 103
God Stats
9W - 5L
1,602 SR
Queue Stats
59W - 68L
1,463 Elo+
Party 2
Scylla
Scylla
imm4ne
Scylla
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 27L
1,907 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,585 Elo+

VS

Team Averages
Level 76
1,508 SR
1,464 Elo+
Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mattyhew
Charybdis
Level 65
God Stats
28W - 22L
1,315 SR
Queue Stats
87W - 83L
1,517 Elo+
Solo
Mulan
Mulan
ZeroBaley
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
usake64
Kukulkan
Level 79
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 7L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Majarom10
Artemis
13
1 / 6 / 3
7,166
717
7,691
10,747
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
11
0 / 3 / 3
6,459
646
6,091
12,071
10,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
13
2 / 5 / 2
7,435
744
5,002
12,228
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
bucky6489
Kuzenbo
12
0 / 3 / 1
6,820
682
3,569
11,436
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
imm4ne
Scylla
14
2 / 6 / 2
7,631
763
8,103
9,263
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 0 / 9
8,381
838
5,410
9,234
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
 
Discordia
15
2 / 0 / 7
7,732
773
9,360
5,155
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Mattyhew
Charybdis
15
10 / 3 / 5
8,565
857
14,214
10,123
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
ZeroBaley
Mulan
14
4 / 2 / 12
7,885
789
9,119
12,286
8,532
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
usake64
Kukulkan
15
3 / 0 / 13
7,915
792
10,439
6,094
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
5
Kills
23
23
Deaths
5
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
9
8.5
W
Discordia
 
Discordia
2
0
7
5.5
L
Artemis
Majarom10
Artemis
1
6
3
0.42
W
Charybdis
Mattyhew
Charybdis
10
3
5
4.17
L
Amaterasu
0
3
3
0.5
L
Loki
2
5
2
0.6
W
Mulan
ZeroBaley
Mulan
4
2
12
5
L
Kuzenbo
bucky6489
Kuzenbo
0
3
1
0.17
L
Scylla
imm4ne
Scylla
2
6
2
0.5
W
Kukulkan
usake64
Kukulkan
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
48,542
55,745
Taken
42,892
40,319
Mitigated
23,115
3,723
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,410
1,961
1,717
2,803
9,234
6,005
0
2,541
6,693
0
18,648
W
Discordia
 
Discordia
9,360
688
0
1,000
5,155
1,981
458
821
4,334
35,329
0
L
Artemis
Majarom10
Artemis
7,691
3,072
0
0
10,747
5,111
1,645
3,996
6,751
0
26,005
W
Charybdis
Mattyhew
Charybdis
14,214
8,332
0
2,307
10,123
3,991
590
1,992
8,131
0
28,749
L
Amaterasu
6,091
1,752
0
1,476
12,071
10,413
306
3,190
8,881
0
12,994
L
Loki
5,002
675
0
1,820
12,228
5,374
0
5,634
6,594
0
17,223
W
Mulan
ZeroBaley
Mulan
9,119
1,676
0
998
12,286
8,532
177
4,370
7,916
0
14,091
L
Kuzenbo
bucky6489
Kuzenbo
3,569
1,623
0
427
11,436
15,355
728
2,360
9,076
8,394
0
L
Scylla
imm4ne
Scylla
8,103
767
0
0
9,263
4,066
0
4,619
4,644
20,962
0
W
Kukulkan
usake64
Kukulkan
10,439
1,300
0
410
6,094
2,606
645
1,948
4,146
27,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
40,478
131
Minions Killed
171
0
Camps Cleared
0
934,405
Distance Traveled
1,056,049
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,381
838
34
3
0
231,030
5
W
Discordia
7,732
773
55
6
0
207,836
4
L
Artemis
7,166
717
36
4
0
159,377
1
W
Charybdis
8,565
857
36
4
0
191,600
1
L
Amaterasu
6,459
646
19
2
0
201,870
2
L
Loki
7,435
744
28
3
0
190,061
1
W
Mulan
7,885
789
10
1
0
217,449
0
L
Kuzenbo
6,820
682
10
1
0
193,249
0
L
Scylla
7,631
763
38
4
0
189,848
0
W
Kukulkan
7,915
792
36
4
0
208,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role