Player Matchup

Kukulkan
Kukulkan
Doliwok
Kukulkan
Level 125
God Stats
19W - 24L
1,510 SR
Queue Stats
223W - 249L
1,522 Elo+
Solo
Achilles
Achilles
Mortios
Achilles
Level 101
God Stats
4W - 7L
1,489 SR
Queue Stats
229W - 195L
1,655 Elo+
Party 2
Lancelot
Lancelot
zehosse
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 356L
1,632 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,603 Elo+

VS

Team Averages
Level 84
1,534 SR
1,559 Elo+
Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Coryyyy
Jormungandr
Level 47
God Stats
5W - 2L
1,375 SR
Queue Stats
55W - 36L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
TuXicoRexulon
Ao Kuang
Level 104
God Stats
1W - 0L
1,727 SR
Queue Stats
11W - 12L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doliwok
Kukulkan
11
0 / 4 / 2
6,734
612
6,146
6,814
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Mortios
Achilles
10
2 / 2 / 0
6,743
613
6,577
10,598
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
zehosse
Lancelot
10
0 / 5 / 2
6,602
600
8,946
10,258
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 7
9,002
818
7,671
12,154
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Coryyyy
Jormungandr
13
3 / 2 / 8
8,717
792
6,172
11,398
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
TuXicoRexulon
Ao Kuang
14
4 / 0 / 6
8,699
791
11,258
11,952
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
7
7.5
W
Jormungandr
Coryyyy
Jormungandr
3
2
8
3.5
L
Kukulkan
Doliwok
Kukulkan
0
4
2
0.25
L
Achilles
Mortios
Achilles
2
2
0
1
W
Ao Kuang
TuXicoRexulon
Ao Kuang
4
0
6
7
L
Lancelot
zehosse
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
25,101
27,670
Taken
35,504
17,585
Mitigated
29,908
1,338
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,671
532
0
5,189
12,154
11,585
69
2,812
9,342
0
20,045
W
Jormungandr
Coryyyy
Jormungandr
6,172
908
0
2,199
11,398
11,212
132
2,158
9,240
26,568
0
L
Kukulkan
Doliwok
Kukulkan
6,146
575
0
250
6,814
2,978
0
4,004
2,810
30,994
0
L
Achilles
Mortios
Achilles
6,577
1,759
0
908
10,598
9,974
0
6,362
4,236
0
9,247
W
Ao Kuang
TuXicoRexulon
Ao Kuang
11,258
2,961
0
6,392
11,952
7,111
738
1,700
10,252
33,937
4,326
L
Lancelot
zehosse
Lancelot
8,946
1,561
0
180
10,258
4,633
0
6,326
3,932
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
26,418
104
Minions Killed
138
1
Camps Cleared
10
649,909
Distance Traveled
658,572
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,002
818
21
2
1
239,636
0
W
Jormungandr
8,717
792
42
4
1
191,038
0
L
Kukulkan
6,734
612
72
7
0
189,993
5
L
Achilles
6,743
613
9
1
0
223,701
2
W
Ao Kuang
8,699
791
75
7
8
227,898
3
L
Lancelot
6,602
600
23
2
1
236,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role