Player Matchup

Rama
Rama
EricS15
Rama
Level 86
God Stats
0W - 1L
1,277 SR
Queue Stats
100W - 123L
1,353 Elo+
Solo
Jormungandr
Jormungandr
OmniFlow420
Jormungandr
Level 45
God Stats
4W - 6L
1,881 SR
Queue Stats
12W - 16L
1,544 Elo+
Solo
Sylvanus
Sylvanus
wigordxx
Sylvanus
Level 86
God Stats
5W - 8L
1,579 SR
Queue Stats
102W - 108L
1,450 Elo+
Solo
Team Averages
Level 72
1,579 SR
1,449 Elo+

VS

Team Averages
Level 108
1,397 SR
1,364 Elo+
Sol
Sol
AnMexicanChurro
Sol
Level 144
God Stats
3W - 2L
1,380 SR
Queue Stats
97W - 99L
1,460 Elo+
Solo
Ymir
Ymir
SinisterPIZZA
Ymir
Level 94
God Stats
53W - 48L
1,539 SR
Queue Stats
249W - 366L
1,373 Elo+
Solo
Jing Wei
Jing Wei
skitmcflurry
Jing Wei
Level 87
God Stats
5W - 8L
1,271 SR
Queue Stats
175W - 256L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EricS15
Rama
15
4 / 2 / 8
9,758
751
15,078
13,945
5,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
OmniFlow420
Jormungandr
13
3 / 4 / 6
9,631
741
12,164
16,770
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
wigordxx
Sylvanus
14
5 / 5 / 5
9,232
710
11,467
16,272
8,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
11,031
849
21,425
15,204
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 8
9,185
707
6,082
19,575
20,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
skitmcflurry
Jing Wei
15
3 / 5 / 8
10,192
784
10,351
14,436
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
11
11
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
L
Rama
EricS15
Rama
4
2
8
4
L
Jormungandr
OmniFlow420
Jormungandr
3
4
6
1.5
W
0
3
8
1.33
W
Jing Wei
skitmcflurry
Jing Wei
3
5
8
1.4
L
Sylvanus
wigordxx
Sylvanus
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,709
Damage
37,858
46,987
Taken
49,215
23,117
Mitigated
34,158
16,330
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,425
7,121
0
6,390
15,204
6,972
2,455
6,889
7,987
52,099
4,227
L
Rama
EricS15
Rama
15,078
10,628
568
1,900
13,945
5,103
0
9,131
4,814
0
37,753
L
Jormungandr
OmniFlow420
Jormungandr
12,164
3,040
0
2,633
16,770
9,504
136
8,392
8,378
36,666
0
W
6,082
472
494
4,862
19,575
20,918
268
8,444
10,716
22,075
0
W
Jing Wei
skitmcflurry
Jing Wei
10,351
8,607
435
3,504
14,436
6,268
647
7,942
6,169
0
35,818
L
Sylvanus
wigordxx
Sylvanus
11,467
1,502
5,050
6,179
16,272
8,510
626
8,576
7,696
18,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
30,408
124
Minions Killed
154
6
Camps Cleared
4
605,576
Distance Traveled
681,046
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,031
849
74
6
1
222,886
0
L
Rama
9,758
751
51
4
2
224,792
2
L
Jormungandr
9,631
741
53
4
3
197,149
1
W
Ymir
9,185
707
31
2
0
226,433
2
W
Jing Wei
10,192
784
49
4
3
231,727
0
L
Sylvanus
9,232
710
20
2
1
183,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role