Player Matchup

Baba Yaga
Baba Yaga
Chiyasu
Baba Yaga
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,458 Elo+
Solo
Lancelot
Lancelot
Henzoli
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JazzySasquatch
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Scylla
Scylla
Lionforever
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,447 Elo+
Solo
Loki
Loki
filipdesic
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,515 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,520 Elo+

VS

Team Averages
Level 72
1,570 SR
1,527 Elo+
Rama
Rama
Juniiqe
Rama
Level 27
God Stats
1W - 0L
1,314 SR
Queue Stats
12W - 12L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Shtaf
Xing Tian
Level 160
God Stats
36W - 22L
1,588 SR
Queue Stats
731W - 707L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Vewin
Nu Wa
Level 125
God Stats
3W - 0L
1,948 SR
Queue Stats
105W - 84L
1,534 Elo+
Solo
Pele
Pele
saiitama-1
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
РукаᅠСмерти
Charybdis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 21L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chiyasu
Baba Yaga
15
3 / 7 / 9
9,125
652
25,565
17,172
9,357
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Henzoli
Lancelot
18
9 / 7 / 10
11,218
801
16,078
22,409
11,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JazzySasquatch
Kumbhakarna
15
1 / 6 / 11
9,384
670
8,205
22,495
25,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
0 / 5 / 7
8,767
626
5,766
10,705
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 4
10,442
746
13,531
16,647
8,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Juniiqe
Rama
19
10 / 3 / 18
11,840
846
20,168
14,244
6,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Shtaf
Xing Tian
19
8 / 3 / 19
12,402
886
14,129
32,123
24,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Vewin
Nu Wa
18
6 / 5 / 19
11,217
801
18,311
14,264
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 14
9,160
654
8,558
16,409
6,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 4 / 14
11,089
792
19,143
11,050
5,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
20
Kills
32
32
Deaths
22
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Chiyasu
Baba Yaga
3
7
9
1.07
L
Lancelot
Henzoli
Lancelot
9
7
10
2
L
Kumbhakarna
JazzySasquatch
Kumbhakarna
1
6
11
1.08
W
Rama
Juniiqe
Rama
10
3
18
6.33
L
Scylla
0
5
7
0.7
W
Xing Tian
Shtaf
Xing Tian
8
3
19
5.83
W
Nu Wa
Vewin
Nu Wa
6
5
19
3.1
L
7
7
4
1.29
W
1
7
14
1.14
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,145
Damage
80,309
89,428
Taken
88,090
60,341
Mitigated
48,433
22,366
Healing
34,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Chiyasu
Baba Yaga
25,565
1,495
1,601
3,515
17,172
9,357
330
5,459
11,713
40,212
0
L
Lancelot
Henzoli
Lancelot
16,078
2,652
1,242
5,323
22,409
11,576
768
9,077
13,332
0
32,494
L
Kumbhakarna
JazzySasquatch
Kumbhakarna
8,205
635
271
3,085
22,495
25,763
0
6,929
15,566
14,219
0
W
Rama
Juniiqe
Rama
20,168
14,973
0
4,980
14,244
6,653
3,944
8,093
6,081
0
30,950
L
Scylla
5,766
412
1,129
870
10,705
5,050
0
4,549
6,156
15,129
0
W
Xing Tian
Shtaf
Xing Tian
14,129
1,065
4,726
14,018
32,123
24,354
736
9,855
21,910
28,497
0
W
Nu Wa
Vewin
Nu Wa
18,311
4,393
384
3,784
14,264
5,631
1,919
6,502
7,726
36,701
0
L
13,531
2,604
3,424
1,906
16,647
8,595
694
6,426
10,221
0
30,071
W
8,558
1,768
207
3,309
16,409
6,742
382
7,487
8,830
0
15,301
W
19,143
8,027
1,441
1,952
11,050
5,053
1,490
7,043
4,007
0
37,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
55,708
112
Minions Killed
129
0
Camps Cleared
0
1,334,931
Distance Traveled
1,220,089
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,125
652
24
2
0
252,593
0
L
Lancelot
11,218
801
24
2
0
301,110
1
L
Kumbhakarna
9,384
670
10
1
0
252,419
0
W
Rama
11,840
846
24
2
0
247,605
2
L
Scylla
8,767
626
33
2
0
264,857
0
W
Xing Tian
12,402
886
12
1
0
274,543
1
W
Nu Wa
11,217
801
35
3
0
242,091
1
L
Loki
10,442
746
21
2
0
263,952
0
W
Pele
9,160
654
16
1
0
254,448
0
W
Charybdis
11,089
792
42
3
0
201,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role