Player Matchup

Hercules
Hercules
BESTP4ND4
Hercules
Level 160
God Stats
3W - 1L
1,815 SR
Queue Stats
306W - 309L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
D0nLegat0n
Tsukuyomi
Level 124
God Stats
3W - 2L
1,709 SR
Queue Stats
83W - 79L
1,607 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hypermario
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,670 SR
Queue Stats
215W - 231L
1,534 Elo+
Solo
Bacchus
Bacchus
TheQuinex
Bacchus
Level 102
God Stats
2W - 1L
1,812 SR
Queue Stats
127W - 113L
1,611 Elo+
Solo
Ullr
Ullr
krssz
Ullr
Level 158
God Stats
1W - 3L
1,734 SR
Queue Stats
639W - 718L
1,600 Elo+
Solo
Team Averages
Level 140
1,748 SR
1,586 Elo+

VS

Team Averages
Level 158
1,523 SR
1,582 Elo+
Osiris
Osiris
Cunhitzz
Osiris
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 62L
1,606 Elo+
Solo
Bacchus
Bacchus
Deexi
Bacchus
Level 160
God Stats
2W - 4L
1,454 SR
Queue Stats
523W - 354L
1,595 Elo+
Party 1
Chaac
Chaac
Jewbaka
Chaac
Level 160
God Stats
2W - 1L
1,636 SR
Queue Stats
279W - 200L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
Witriol
Xbalanque
Level 148
God Stats
3W - 2L
1,643 SR
Queue Stats
282W - 300L
1,534 Elo+
Solo
Janus
Janus
o Caveman x
Janus
Level 160
God Stats
6W - 6L
1,382 SR
Queue Stats
453W - 444L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BESTP4ND4
Hercules
17
4 / 4 / 7
10,488
656
7,835
21,034
31,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
D0nLegat0n
Tsukuyomi
19
5 / 4 / 7
10,806
675
21,896
20,879
12,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Hypermario
Morgan Le Fay
18
2 / 6 / 9
10,428
652
18,844
19,504
11,242
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
TheQuinex
Bacchus
17
2 / 6 / 8
10,910
682
11,579
23,834
42,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
krssz
Ullr
18
4 / 6 / 8
10,812
676
14,547
17,982
10,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cunhitzz
Osiris
19
6 / 5 / 12
11,326
708
15,992
22,186
23,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Deexi
Bacchus
19
6 / 4 / 11
12,829
802
16,657
20,843
30,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Jewbaka
Chaac
20
4 / 2 / 16
11,689
731
18,107
25,602
31,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Witriol
Xbalanque
20
6 / 2 / 11
12,255
766
25,519
14,746
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 13
12,247
765
19,655
13,152
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
17
Kills
26
26
Deaths
17
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
BESTP4ND4
Hercules
4
4
7
1.88
W
Osiris
Cunhitzz
Osiris
6
5
12
2.4
L
Tsukuyomi
D0nLegat0n
Tsukuyomi
5
4
7
2.13
W
Bacchus
Deexi
Bacchus
6
4
11
2.88
L
Morgan Le Fay
Hypermario
Morgan Le Fay
2
6
9
1.08
W
Chaac
Jewbaka
Chaac
4
2
16
6
L
Bacchus
TheQuinex
Bacchus
2
6
8
1
W
Xbalanque
Witriol
Xbalanque
6
2
11
5.75
L
Ullr
krssz
Ullr
4
6
8
1.33
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,701
Damage
95,930
103,233
Taken
96,529
107,523
Mitigated
99,898
27,035
Healing
29,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BESTP4ND4
Hercules
7,835
1,300
0
4,264
21,034
31,483
42
6,868
14,166
691
12,593
W
Osiris
Cunhitzz
Osiris
15,992
3,589
1,774
2,600
22,186
23,837
882
6,300
15,886
0
23,804
L
Tsukuyomi
D0nLegat0n
Tsukuyomi
21,896
4,849
2,496
3,117
20,879
12,565
73
9,133
11,746
0
42,650
W
Bacchus
Deexi
Bacchus
16,657
1,497
1,208
3,214
20,843
30,302
779
4,280
16,563
25,196
0
L
Morgan Le Fay
Hypermario
Morgan Le Fay
18,844
2,514
3,115
5,235
19,504
11,242
150
6,782
12,722
44,568
0
W
Chaac
Jewbaka
Chaac
18,107
2,127
1,590
10,822
25,602
31,248
611
9,556
16,046
0
36,723
L
Bacchus
TheQuinex
Bacchus
11,579
559
562
3,857
23,834
42,064
0
6,213
17,621
19,631
0
W
Xbalanque
Witriol
Xbalanque
25,519
8,355
2,000
3,668
14,746
8,143
5,052
5,623
9,123
0
51,921
L
Ullr
krssz
Ullr
14,547
5,730
2,459
1,930
17,982
10,169
0
7,316
10,666
0
26,664
W
19,655
803
502
1,673
13,152
6,368
1,278
5,285
7,867
47,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,444
Gold Earned
60,346
156
Minions Killed
188
0
Camps Cleared
0
1,354,986
Distance Traveled
1,539,494
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,488
656
13
1
0
284,403
3
W
Osiris
11,326
708
12
1
0
299,983
4
L
Tsukuyomi
10,806
675
40
3
0
286,863
2
W
Bacchus
12,829
802
21
1
0
328,936
0
L
Morgan Le Fay
10,428
652
43
3
0
259,462
4
W
Chaac
11,689
731
29
2
0
336,270
0
L
Bacchus
10,910
682
15
1
0
259,303
2
W
Xbalanque
12,255
766
58
4
0
285,347
1
L
Ullr
10,812
676
45
3
0
264,955
0
W
Janus
12,247
765
68
4
0
288,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role