Player Matchup

Chiron
Chiron
 
Chiron
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DaHosk
Ah Puch
Level 88
God Stats
9W - 5L
1,643 SR
Queue Stats
194W - 181L
1,515 Elo+
Solo
Ares
Ares
SOLTAN_3exi
Ares
Level 109
God Stats
4W - 2L
1,639 SR
Queue Stats
76W - 96L
1,451 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,493 Elo+

VS

Team Averages
Level 101
1,516 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fecoo69
King Arthur
Level 80
God Stats
121W - 125L
1,462 SR
Queue Stats
127W - 135L
1,403 Elo+
Party 1
Sol
Sol
Maya4a
Sol
Level 137
God Stats
0W - 3L
1,260 SR
Queue Stats
36W - 47L
1,508 Elo+
Solo
Persephone
Persephone
QueenOfMeereen66
Persephone
Level 97
God Stats
8W - 7L
1,692 SR
Queue Stats
45W - 48L
1,472 Elo+
Solo
Mulan
Mulan
comemeelano
Mulan
Level 63
God Stats
3W - 6L
1,664 SR
Queue Stats
108W - 110L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 0
8,113
580
5,734
7,101
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ravana
 
Ravana
13
4 / 1 / 3
7,778
556
5,692
7,069
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
 
Guan Yu
11
0 / 3 / 2
6,690
478
3,913
15,133
13,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
DaHosk
Ah Puch
13
2 / 0 / 2
7,815
558
7,163
5,878
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,940
496
5,896
10,769
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 2 / 0
7,060
504
6,771
8,725
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

King Arthur
Fecoo69
King Arthur
12
2 / 2 / 0
7,446
532
12,057
13,178
11,512
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Maya4a
Sol
13
1 / 1 / 0
7,570
541
3,879
7,642
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
QueenOfMeereen66
Persephone
12
0 / 3 / 0
7,132
509
3,224
6,464
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 1
6,609
472
4,517
13,174
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
5
5
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
W
Ravana
 
Ravana
4
1
3
5.5
W
Guan Yu
 
Guan Yu
0
3
2
0.33
L
Ravana
 
Ravana
2
2
0
1
W
Ah Puch
DaHosk
Ah Puch
2
0
2
3
L
King Arthur
Fecoo69
King Arthur
2
2
0
1
L
Sol
Maya4a
Sol
1
1
0
1
L
Persephone
QueenOfMeereen66
Persephone
0
3
0
0
W
1
1
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
30,448
45,950
Taken
49,183
32,476
Mitigated
29,287
19,496
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,734
2,350
555
3,435
7,101
2,838
0
2,754
4,347
0
70,824
W
Ravana
 
Ravana
5,692
1,972
0
4,318
7,069
3,799
738
367
6,702
0
54,013
W
Guan Yu
 
Guan Yu
3,913
333
86
4,794
15,133
13,914
648
0
15,133
0
40,606
L
Ravana
 
Ravana
6,771
2,234
0
3,102
8,725
3,784
0
1,937
6,788
0
44,827
W
Ah Puch
DaHosk
Ah Puch
7,163
890
0
2,346
5,878
2,796
0
2,049
3,829
72,973
0
L
King Arthur
Fecoo69
King Arthur
12,057
1,605
0
3,682
13,178
11,512
0
1,415
11,763
0
55,052
L
Sol
Maya4a
Sol
3,879
2,440
0
4,271
7,642
2,458
0
850
6,792
68,182
0
L
Persephone
QueenOfMeereen66
Persephone
3,224
336
0
937
6,464
2,051
517
2,426
4,035
59,779
0
W
5,896
221
0
3,962
10,769
9,129
0
1,933
8,836
26,316
0
L
4,517
608
0
4,385
13,174
9,482
0
6,430
6,744
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
35,817
463
Minions Killed
461
0
Camps Cleared
0
1,426,505
Distance Traveled
1,355,330
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,113
580
138
10
0
272,052
1
W
Ravana
7,778
556
98
7
0
305,722
6
W
Guan Yu
6,690
478
73
5
0
273,741
2
L
Ravana
7,060
504
93
7
0
306,464
1
W
Ah Puch
7,815
558
129
9
0
273,342
5
L
King Arthur
7,446
532
82
6
0
271,799
0
L
Sol
7,570
541
119
9
0
252,806
3
L
Persephone
7,132
509
118
8
0
253,481
4
W
Ares
6,940
496
25
2
0
301,648
8
L
Mulan
6,609
472
49
4
0
270,780
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role