Player Matchup

Sobek
Sobek
Cordis_Black
Sobek
Level 99
God Stats
2W - 3L
1,301 SR
Queue Stats
215W - 166L
1,546 Elo+
Party 2
Medusa
Medusa
Destrohunt
Medusa
Level 139
God Stats
4W - 2L
1,833 SR
Queue Stats
436W - 443L
1,499 Elo+
Solo
Jormungandr
Jormungandr
El_Shaddayy
Jormungandr
Level 128
God Stats
16W - 18L
1,424 SR
Queue Stats
368W - 344L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
NabZiddy
Gilgamesh
Level 88
God Stats
5W - 1L
1,881 SR
Queue Stats
101W - 76L
1,590 Elo+
Party 2
Hera
Hera
ReD PoPPeR82
Hera
Level 147
God Stats
13W - 12L
1,450 SR
Queue Stats
819W - 884L
1,411 Elo+
Solo
Team Averages
Level 120
1,578 SR
1,511 Elo+

VS

Team Averages
Level 89
1,478 SR
1,396 Elo+
Cliodhna
Cliodhna
Akinosx
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
CrazyWeasel2
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,219 Elo+
Solo
He Bo
He Bo
QueenGuillotine
He Bo
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 303L
1,479 Elo+
Party 1
Serqet
Serqet
TheNecromi
Serqet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 74L
1,412 Elo+
Solo
Mulan
Mulan
kingspooon
Mulan
Level 157
God Stats
1W - 2L
1,389 SR
Queue Stats
83W - 104L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 16
10,856
835
7,238
17,651
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Destrohunt
Medusa
18
8 / 1 / 17
11,112
855
16,252
12,288
6,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
El_Shaddayy
Jormungandr
19
4 / 2 / 23
11,727
902
18,093
14,765
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
NabZiddy
Gilgamesh
18
10 / 5 / 14
11,349
873
12,601
15,374
15,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

17
4 / 1 / 18
10,384
799
15,676
8,048
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akinosx
Cliodhna
16
4 / 6 / 2
9,671
744
9,695
16,742
13,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
CrazyWeasel2
Baba Yaga
16
2 / 5 / 6
9,106
700
10,438
15,060
8,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 8
8,877
683
8,443
10,714
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
TheNecromi
Serqet
14
2 / 7 / 6
8,806
677
4,589
12,867
11,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
16
2 / 6 / 4
8,792
676
12,774
21,775
22,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
30
Kills
11
12
Deaths
30
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Akinosx
Cliodhna
4
6
2
0.83
W
4
3
16
4
L
Baba Yaga
CrazyWeasel2
Baba Yaga
2
5
6
1
W
Medusa
Destrohunt
Medusa
8
1
17
16.5
W
Jormungandr
El_Shaddayy
Jormungandr
4
2
23
7.75
W
Gilgamesh
NabZiddy
Gilgamesh
10
5
14
3.4
L
1
6
8
0.83
W
4
1
18
13
L
Serqet
TheNecromi
Serqet
2
7
6
0.71
L
Mulan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,860
Damage
45,939
68,126
Taken
77,158
70,998
Mitigated
60,855
23,727
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Akinosx
Cliodhna
9,695
1,146
812
3,720
16,742
13,176
0
8,763
7,979
0
17,760
W
7,238
562
1,348
3,173
17,651
24,165
433
5,316
11,719
12,968
0
L
Baba Yaga
CrazyWeasel2
Baba Yaga
10,438
510
511
5,249
15,060
8,393
0
9,340
5,720
19,600
0
W
Medusa
Destrohunt
Medusa
16,252
5,981
2,381
2,037
12,288
6,636
5,427
2,636
9,131
0
33,358
W
Jormungandr
El_Shaddayy
Jormungandr
18,093
2,506
2,111
2,682
14,765
21,062
750
3,477
9,826
34,067
0
W
Gilgamesh
NabZiddy
Gilgamesh
12,601
2,264
1,714
1,610
15,374
15,389
83
4,254
9,606
0
17,383
L
8,443
737
1,323
785
10,714
5,030
0
7,287
3,427
26,839
0
W
15,676
2,972
4,428
2,243
8,048
3,746
942
3,531
4,125
43,253
0
L
Serqet
TheNecromi
Serqet
4,589
451
0
0
12,867
11,837
0
6,832
6,035
0
8,581
L
Mulan
12,774
1,151
1,536
8,360
21,775
22,419
0
8,785
12,990
1,353
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
45,252
142
Minions Killed
114
0
Camps Cleared
0
1,241,306
Distance Traveled
1,132,978
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,671
744
21
2
0
185,843
4
W
Sobek
10,856
835
8
1
0
237,811
0
L
Baba Yaga
9,106
700
14
1
0
246,832
0
W
Medusa
11,112
855
49
4
0
276,907
5
W
Jormungandr
11,727
902
33
3
0
241,972
0
W
Gilgamesh
11,349
873
9
1
0
220,797
2
L
He Bo
8,877
683
46
4
0
225,069
0
W
Hera
10,384
799
43
3
0
263,819
1
L
Serqet
8,806
677
8
1
0
241,567
2
L
Mulan
8,792
676
25
2
0
233,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role