Player Matchup

Lancelot
Lancelot
GamerDreams1700
Lancelot
Level 123
God Stats
24W - 15L
1,677 SR
Queue Stats
111W - 94L
1,576 Elo+
Party 1
Nox
Nox
JustRavio
Nox
Level 152
God Stats
3W - 2L
1,408 SR
Queue Stats
95W - 71L
1,648 Elo+
Party 1
Geb
Geb
jbplayer2485
Geb
Level 69
God Stats
1W - 0L
1,510 SR
Queue Stats
46W - 35L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
vKraniax
Ao Kuang
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 100L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
xxxcxruptxxx
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,360 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,488 Elo+

VS

Team Averages
Level 105
1,354 SR
1,533 Elo+
Nox
Nox
BrokeGnat880087
Nox
Level 124
God Stats
0W - 1L
1,324 SR
Queue Stats
18W - 36L
1,341 Elo+
Party 3
Agni
Agni
CharPointer
Agni
Level 151
God Stats
2W - 5L
1,438 SR
Queue Stats
45W - 53L
1,468 Elo+
Solo
Thanatos
Thanatos
DapperKenku
Thanatos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 3
Charybdis
Charybdis
Enviiiiii
Charybdis
Level 66
God Stats
1W - 2L
1,098 SR
Queue Stats
111W - 110L
1,466 Elo+
Solo
Cthulhu
Cthulhu
shildmaster
Cthulhu
Level 100
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 4L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
6 / 2 / 5
10,325
607
14,042
15,965
12,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 2 / 6
10,424
613
8,049
9,345
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 7
7,797
459
4,709
16,157
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
vKraniax
Ao Kuang
14
8 / 4 / 7
9,596
564
12,336
14,085
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
xxxcxruptxxx
Gilgamesh
15
5 / 4 / 3
9,557
562
12,222
17,309
10,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,684
452
2,413
13,288
13,021
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 7 / 3
7,330
431
8,915
11,169
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DapperKenku
Thanatos
13
5 / 8 / 4
8,459
498
8,070
17,093
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Enviiiiii
Charybdis
13
2 / 5 / 4
8,288
488
9,568
15,641
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
shildmaster
Cthulhu
12
2 / 2 / 2
7,065
416
8,065
16,048
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
26
Kills
12
14
Deaths
26
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
1
7
3
0.36
L
Thanatos
DapperKenku
Thanatos
5
8
4
0.88
L
Charybdis
Enviiiiii
Charybdis
2
5
4
0.8
W
Lancelot
6
2
5
4.25
W
6
2
6
4.5
W
1
2
7
2.25
L
Cthulhu
shildmaster
Cthulhu
2
2
2
1.5
W
Ao Kuang
vKraniax
Ao Kuang
8
4
7
2.88
W
Gilgamesh
xxxcxruptxxx
Gilgamesh
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
37,031
72,861
Taken
73,239
48,288
Mitigated
41,280
21,492
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,413
473
0
1,784
13,288
13,021
0
5,052
8,141
16,572
0
L
8,915
1,415
0
840
11,169
4,357
0
3,714
7,287
55,682
0
L
Thanatos
DapperKenku
Thanatos
8,070
2,913
0
10,797
17,093
7,904
0
5,653
11,274
0
39,931
L
Charybdis
Enviiiiii
Charybdis
9,568
5,689
0
5,430
15,641
5,988
258
2,866
12,775
0
58,500
W
Lancelot
14,042
1,709
111
8,269
15,965
12,159
306
3,214
12,458
0
84,442
W
8,049
805
0
500
9,345
4,201
2,493
2,510
6,799
72,778
0
W
4,709
539
0
1,675
16,157
14,778
0
7,416
8,548
22,339
0
L
Cthulhu
shildmaster
Cthulhu
8,065
1,512
0
2,186
16,048
10,010
0
5,945
10,055
42,188
0
W
Ao Kuang
vKraniax
Ao Kuang
12,336
4,543
0
6,120
14,085
6,572
717
3,390
10,628
46,059
11,953
W
Gilgamesh
xxxcxruptxxx
Gilgamesh
12,222
4,379
0
4,817
17,309
10,578
1,050
3,115
14,098
0
71,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
38,826
497
Minions Killed
321
0
Camps Cleared
0
1,706,205
Distance Traveled
1,420,131
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,684
452
14
1
0
252,707
2
L
Agni
7,330
431
100
6
0
274,295
3
L
Thanatos
8,459
498
61
4
0
315,344
0
L
Charybdis
8,288
488
97
6
0
266,596
0
W
Lancelot
10,325
607
132
8
0
362,307
2
W
Nox
10,424
613
143
8
0
337,668
7
W
Geb
7,797
459
27
2
0
323,283
4
L
Cthulhu
7,065
416
49
3
0
311,189
3
W
Ao Kuang
9,596
564
74
4
0
346,071
3
W
Gilgamesh
9,557
562
121
7
0
336,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role