Player Matchup

Cthulhu
Cthulhu
M4G II M4GeSTiK
Cthulhu
Level 135
God Stats
1W - 4L
1,362 SR
Queue Stats
51W - 69L
1,412 Elo+
Solo
Poseidon
Poseidon
Ryuowa
Poseidon
Level 144
God Stats
4W - 4L
1,633 SR
Queue Stats
160W - 167L
1,543 Elo+
Solo
Anhur
Anhur
calebyes
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
starkstellar
Yemoja
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 66L
1,470 Elo+
Solo
Set
Set
xjscpx
Set
Level 149
God Stats
4W - 6L
1,466 SR
Queue Stats
269W - 272L
1,478 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,480 Elo+

VS

Team Averages
Level 92
1,554 SR
1,429 Elo+
Achilles
Achilles
CigaretteVN
Achilles
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Solo
Hel
Hel
Mareg 666
Hel
Level 125
God Stats
5W - 3L
1,896 SR
Queue Stats
388W - 411L
1,460 Elo+
Solo
Janus
Janus
MeanDean73
Janus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 123L
1,480 Elo+
Solo
Mulan
Mulan
abelgomez01
Mulan
Level 114
God Stats
15W - 17L
1,374 SR
Queue Stats
710W - 699L
1,587 Elo+
Solo
Athena
Athena
永爱我猫
Athena
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 146L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
12,824
712
28,292
23,445
41,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Ryuowa
Poseidon
15
0 / 10 / 7
9,980
554
18,071
18,437
9,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
calebyes
Anhur
17
3 / 6 / 4
10,458
581
21,061
19,089
11,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
17
2 / 7 / 4
9,873
549
13,608
22,429
20,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
xjscpx
Set
19
4 / 5 / 4
11,658
648
16,764
25,688
17,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CigaretteVN
Achilles
19
2 / 3 / 24
11,588
644
18,106
34,302
52,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 1 / 15
11,601
645
18,827
27,655
20,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
19
3 / 2 / 15
11,778
654
22,142
13,312
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 3 / 11
14,272
793
26,618
31,936
45,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
18
3 / 6 / 22
11,434
635
17,471
37,452
54,552
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
15
Kills
30
30
Deaths
15
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Achilles
CigaretteVN
Achilles
2
3
24
4.67
L
6
2
6
4.5
W
5
1
15
12.5
W
Janus
3
2
15
5.25
L
Poseidon
Ryuowa
Poseidon
0
10
7
0.35
W
17
3
11
7.5
L
Anhur
calebyes
Anhur
3
6
4
0.83
L
Yemoja
2
7
4
0.57
L
Set
xjscpx
Set
4
5
4
1.2
W
Athena
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,796
Damage
103,164
109,088
Taken
144,657
99,630
Mitigated
180,981
39,558
Healing
80,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CigaretteVN
Achilles
18,106
2,048
2,223
6,345
34,302
52,789
529
14,005
20,297
0
31,916
L
28,292
1,148
2,507
3,822
23,445
41,270
0
15,439
7,843
47,264
0
W
18,827
534
27,092
17,538
27,655
20,539
580
14,706
12,949
28,118
0
W
Janus
22,142
1,074
2,703
2,061
13,312
7,614
1,091
5,000
8,312
58,940
0
L
Poseidon
Ryuowa
Poseidon
18,071
2,186
939
696
18,437
9,362
0
7,605
10,510
34,995
0
W
26,618
2,064
1,277
11,181
31,936
45,487
1,181
9,606
22,330
254
41,004
L
Anhur
calebyes
Anhur
21,061
10,699
776
3,152
19,089
11,186
0
9,135
9,738
0
31,107
L
Yemoja
13,608
6,043
11,383
4,707
22,429
20,541
111
12,975
9,123
21,510
2,469
L
Set
xjscpx
Set
16,764
7,648
3,211
8,365
25,688
17,271
30
13,515
11,630
383
34,291
W
Athena
17,471
1,361
2,742
7,521
37,452
54,552
317
15,195
22,257
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
60,673
172
Minions Killed
183
0
Camps Cleared
0
1,426,076
Distance Traveled
1,745,939
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,588
644
32
2
0
370,497
6
L
Cthulhu
12,824
712
44
2
0
335,015
5
W
Hel
11,601
645
22
1
0
351,796
0
W
Janus
11,778
654
75
4
0
342,168
1
L
Poseidon
9,980
554
41
2
0
251,825
0
W
Mulan
14,272
793
35
2
0
348,108
0
L
Anhur
10,458
581
25
1
0
265,045
0
L
Yemoja
9,873
549
23
1
0
245,141
1
L
Set
11,658
648
39
2
0
329,050
2
W
Athena
11,434
635
19
1
0
333,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role