Player Matchup

Thor
Thor
Alfresco257HD
Thor
Level 89
God Stats
3W - 2L
1,603 SR
Queue Stats
217W - 193L
1,502 Elo+
Solo
Khepri
Khepri
Dalbojobas33
Khepri
Level 104
God Stats
11W - 5L
1,500 SR
Queue Stats
174W - 189L
1,516 Elo+
Solo
Sol
Sol
MultiNucleated
Sol
Level 83
God Stats
2W - 1L
1,541 SR
Queue Stats
75W - 85L
1,410 Elo+
Solo
Nu Wa
Nu Wa
huanita31
Nu Wa
Level 49
God Stats
38W - 26L
1,361 SR
Queue Stats
115W - 156L
1,293 Elo+
Solo
Cu Chulainn
Cu Chulainn
prettyzia
Cu Chulainn
Level 82
God Stats
1W - 0L
1,315 SR
Queue Stats
96W - 77L
1,389 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,422 Elo+

VS

Team Averages
Level 78
1,371 SR
1,401 Elo+
Medusa
Medusa
Burgoyne
Medusa
Level 88
God Stats
4W - 11L
1,209 SR
Queue Stats
97W - 92L
1,287 Elo+
Solo
Lancelot
Lancelot
DazBooth
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 127L
1,492 Elo+
Party 1
Ravana
Ravana
Needsmoarkill
Ravana
Level 157
God Stats
18W - 25L
1,398 SR
Queue Stats
56W - 60L
1,437 Elo+
Solo
Cerberus
Cerberus
SirSlothalotSPZ
Cerberus
Level 84
God Stats
4W - 11L
1,250 SR
Queue Stats
280W - 366L
1,373 Elo+
Solo
Zeus
Zeus
Xedrat
Zeus
Level 12
God Stats
12W - 13L
1,500 SR
Queue Stats
90W - 85L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,051
550
5,485
8,923
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
5 / 0 / 1
5,793
527
4,149
2,536
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 0
5,974
543
3,842
6,791
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
huanita31
Nu Wa
9
2 / 0 / 4
5,732
521
9,256
4,250
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
prettyzia
Cu Chulainn
12
1 / 0 / 2
6,673
607
4,934
7,796
6,848
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Burgoyne
Medusa
11
1 / 0 / 0
6,142
558
3,882
7,485
2,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
DazBooth
Lancelot
7
0 / 5 / 0
4,844
440
3,417
9,602
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,469
497
3,379
6,702
3,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
9
1 / 2 / 0
5,757
523
2,208
10,360
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Xedrat
Zeus
8
0 / 3 / 1
4,889
444
3,424
6,733
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Medusa
Burgoyne
Medusa
1
0
0
1
W
Khepri
5
0
1
5.5
L
Lancelot
DazBooth
Lancelot
0
5
0
0
W
0
1
0
0
L
0
2
0
0
L
Cerberus
1
2
0
0.5
L
Zeus
Xedrat
Zeus
0
3
1
0.17
W
Nu Wa
huanita31
Nu Wa
2
0
4
4
W
Cu Chulainn
prettyzia
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
16,310
30,296
Taken
40,882
17,328
Mitigated
18,093
8,006
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,485
1,469
0
1,374
8,923
3,500
0
1,571
7,352
0
33,595
L
Medusa
Burgoyne
Medusa
3,882
1,818
0
2,207
7,485
2,708
0
4,213
3,137
0
45,390
W
Khepri
4,149
197
122
802
2,536
2,640
0
1,005
1,531
18,390
0
L
Lancelot
DazBooth
Lancelot
3,417
1,337
0
2,319
9,602
3,647
0
3,069
6,423
0
24,323
W
3,842
1,740
0
2,648
6,791
2,570
144
289
6,502
41,947
6,381
L
3,379
879
0
1,219
6,702
3,052
0
136
6,566
0
36,734
L
Cerberus
2,208
284
219
3,262
10,360
6,449
0
4,847
5,277
30,752
0
L
Zeus
Xedrat
Zeus
3,424
856
0
1,000
6,733
2,237
124
3,852
2,822
28,989
0
W
Nu Wa
huanita31
Nu Wa
9,256
2,110
0
656
4,250
1,770
81
2,767
1,483
32,008
0
W
Cu Chulainn
prettyzia
Cu Chulainn
4,934
932
0
2,404
7,796
6,848
0
0
7,796
0
47,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
27,101
303
Minions Killed
320
0
Camps Cleared
0
1,098,392
Distance Traveled
1,029,274
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,051
550
52
5
0
226,254
4
L
Medusa
6,142
558
82
7
0
210,256
1
W
Khepri
5,793
527
19
2
0
218,976
2
L
Lancelot
4,844
440
43
4
0
224,375
0
W
Sol
5,974
543
96
9
0
213,824
1
L
Ravana
5,469
497
69
6
0
211,765
1
L
Cerberus
5,757
523
74
7
0
199,379
0
L
Zeus
4,889
444
52
5
0
183,499
2
W
Nu Wa
5,732
521
44
4
0
213,118
2
W
Cu Chulainn
6,673
607
92
8
0
226,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role