Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MMessias2
Xing Tian
Level 159
God Stats
3W - 1L
1,642 SR
Queue Stats
606W - 491L
1,576 Elo+
Party 1
Loki
Loki
MaghNetro
Loki
Level 145
God Stats
9W - 3L
1,600 SR
Queue Stats
193W - 191L
1,446 Elo+
Party 1
Charybdis
Charybdis
Recruta01
Charybdis
Level 147
God Stats
4W - 2L
1,506 SR
Queue Stats
62W - 34L
1,738 Elo+
Party 1
Chronos
Chronos
griloManco
Chronos
Level 68
God Stats
7W - 9L
1,701 SR
Queue Stats
390W - 408L
1,419 Elo+
Solo
Team Averages
Level 128
1,590 SR
1,536 Elo+

VS

Team Averages
Level 125
1,436 SR
1,474 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DaurumNatsu
Gilgamesh
Level 49
God Stats
1W - 5L
1,432 SR
Queue Stats
5W - 10L
1,394 Elo+
Solo
Cerberus
Cerberus
matrixxp
Cerberus
Level 132
God Stats
6W - 6L
1,250 SR
Queue Stats
362W - 373L
1,489 Elo+
Solo
Neith
Neith
oNemesis
Neith
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 135L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 3 / 2
9,169
573
9,554
6,631
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MMessias2
Xing Tian
13
1 / 2 / 5
8,147
509
7,674
14,077
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
5 / 2 / 3
9,296
581
7,771
13,597
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Recruta01
Charybdis
14
1 / 2 / 0
8,266
517
7,209
13,568
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
griloManco
Chronos
14
2 / 0 / 5
8,499
531
10,292
8,777
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 6
6,715
420
4,301
12,921
7,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
 
Da Ji
7
0 / 3 / 1
5,739
359
631
6,991
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
DaurumNatsu
Gilgamesh
12
3 / 3 / 0
7,283
455
6,221
11,212
6,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
matrixxp
Cerberus
12
1 / 6 / 1
7,553
472
7,759
15,695
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
oNemesis
Neith
15
5 / 1 / 0
8,675
542
12,191
11,368
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
9
9
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
2
1.67
L
Horus
 
Horus
0
1
6
3
L
Da Ji
 
Da Ji
0
3
1
0.17
L
Gilgamesh
DaurumNatsu
Gilgamesh
3
3
0
1
W
Xing Tian
MMessias2
Xing Tian
1
2
5
1.75
W
Loki
5
2
3
3.25
W
Charybdis
Recruta01
Charybdis
1
2
0
0.5
W
Chronos
griloManco
Chronos
2
0
5
4.5
L
Cerberus
matrixxp
Cerberus
1
6
1
0.25
L
Neith
oNemesis
Neith
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
31,103
56,650
Taken
58,187
31,621
Mitigated
29,355
21,172
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,554
803
0
2,691
6,631
2,730
1,693
0
6,631
55,209
0
L
Horus
 
Horus
4,301
1,910
1,150
3,980
12,921
7,155
0
5,869
6,962
0
16,778
L
Da Ji
 
Da Ji
631
0
0
2,006
6,991
2,296
0
844
6,073
0
18,258
L
Gilgamesh
DaurumNatsu
Gilgamesh
6,221
2,789
0
1,055
11,212
6,810
450
5,764
4,983
0
30,981
W
Xing Tian
MMessias2
Xing Tian
7,674
696
0
1,944
14,077
14,991
0
2,168
11,909
31,924
0
W
Loki
7,771
2,769
0
6,632
13,597
5,608
0
575
13,022
0
73,858
W
Charybdis
Recruta01
Charybdis
7,209
3,866
0
6,155
13,568
4,582
1,292
345
13,223
0
67,805
W
Chronos
griloManco
Chronos
10,292
3,335
0
3,750
8,777
3,710
304
4,671
4,106
60,981
0
L
Cerberus
matrixxp
Cerberus
7,759
403
0
4,020
15,695
7,872
462
11,497
4,116
58,257
0
L
Neith
oNemesis
Neith
12,191
5,081
0
3,510
11,368
5,222
0
2,783
8,533
0
76,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
35,965
502
Minions Killed
399
0
Camps Cleared
0
1,531,925
Distance Traveled
1,315,216
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,169
573
111
7
0
276,338
3
L
Horus
6,715
420
20
1
0
320,163
4
L
Da Ji
5,739
359
40
3
0
125,561
0
L
Gilgamesh
7,283
455
65
4
0
312,738
4
W
Xing Tian
8,147
509
37
2
0
354,931
4
W
Loki
9,296
581
124
8
0
332,637
2
W
Charybdis
8,266
517
119
7
0
272,477
4
W
Chronos
8,499
531
111
7
0
295,542
4
L
Cerberus
7,553
472
138
9
0
281,587
1
L
Neith
8,675
542
136
9
0
275,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role