Player Matchup

Raijin
Raijin
Ebenezer Grymm
Raijin
Level 126
God Stats
7W - 8L
1,430 SR
Queue Stats
447W - 461L
1,415 Elo+
Solo
Osiris
Osiris
MvP iBoogieman
Osiris
Level 124
God Stats
4W - 3L
1,635 SR
Queue Stats
321W - 302L
1,456 Elo+
Solo
Ravana
Ravana
Strawhat3811
Ravana
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 50L
1,543 Elo+
Party 2
Chaac
Chaac
WaTTsEMGiii
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,357 Elo+
Party 2
Shiva
Shiva
iTheRoOkie
Shiva
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 170L
1,585 Elo+
Solo
Team Averages
Level 66
1,513 SR
1,471 Elo+

VS

Team Averages
Level 67
1,500 SR
1,455 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BOTJuann
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
LOKSTAR87
Zhong Kui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,355 Elo+
Party 1
Serqet
Serqet
MadWorldMike750
Serqet
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
830W - 846L
1,478 Elo+
Solo
Olorun
Olorun
ŤETIS
Olorun
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 169L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 11
11,566
609
32,316
17,421
9,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 6 / 13
12,213
643
13,902
29,473
47,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
19
3 / 9 / 9
11,834
623
16,945
24,903
15,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 10
12,789
673
25,976
40,562
35,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
20
5 / 4 / 12
12,215
643
27,663
31,729
25,861
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 4 / 10
12,793
673
26,532
46,149
51,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
BOTJuann
Neith
20
11 / 3 / 12
13,929
733
40,390
18,556
10,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
LOKSTAR87
Zhong Kui
20
6 / 7 / 13
13,228
696
23,728
24,376
30,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 4 / 15
11,251
592
11,082
22,298
26,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ŤETIS
Olorun
20
5 / 4 / 15
13,395
705
25,318
29,614
17,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
22
Kills
30
30
Deaths
22
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
4
10
3.25
W
Neith
BOTJuann
Neith
11
3
12
5.67
L
4
7
11
1.36
W
Zhong Kui
LOKSTAR87
Zhong Kui
6
7
13
1.79
W
0
4
15
1.88
L
3
6
13
1.58
L
Ravana
3
9
9
0.83
L
7
4
10
3
L
Shiva
5
4
12
2.75
W
Olorun
ŤETIS
Olorun
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,802
Damage
127,050
144,088
Taken
140,993
134,338
Mitigated
137,266
50,472
Healing
67,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,532
4,532
793
22,692
46,149
51,739
462
9,241
36,908
0
51,374
W
Neith
BOTJuann
Neith
40,390
16,570
1,370
5,112
18,556
10,864
1,615
2,899
15,657
0
65,413
L
32,316
2,694
2,373
1,028
17,421
9,879
0
7,114
10,107
64,783
0
W
Zhong Kui
LOKSTAR87
Zhong Kui
23,728
3,945
1,634
5,305
24,376
30,023
1,091
7,248
17,128
40,510
0
W
11,082
3,602
2,734
3,104
22,298
26,730
0
6,484
15,814
0
15,143
L
13,902
4,245
6,028
5,310
29,473
47,288
96
8,900
20,186
0
22,201
L
Ravana
16,945
4,189
1,178
4,310
24,903
15,324
0
9,303
14,973
0
27,029
L
25,976
2,929
2,136
15,207
40,562
35,986
0
12,683
27,785
0
43,430
L
Shiva
27,663
4,204
6,510
6,392
31,729
25,861
0
11,046
20,179
0
47,775
W
Olorun
ŤETIS
Olorun
25,318
14,570
9,073
16,149
29,614
17,910
5,861
6,444
23,170
51,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
64,596
170
Minions Killed
188
0
Camps Cleared
0
1,570,199
Distance Traveled
1,581,195
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,793
673
40
2
0
325,888
0
W
Neith
13,929
733
49
3
0
300,260
0
L
Raijin
11,566
609
73
4
0
276,849
0
W
Zhong Kui
13,228
696
39
2
0
280,776
3
W
Serqet
11,251
592
8
0
0
407,327
0
L
Osiris
12,213
643
7
0
0
321,090
1
L
Ravana
11,834
623
24
1
0
299,560
3
L
Chaac
12,789
673
22
1
0
356,735
4
L
Shiva
12,215
643
44
2
0
315,965
0
W
Olorun
13,395
705
52
3
0
266,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role