Player Matchup

Hun Batz
Hun Batz
BBQMAMA
Hun Batz
Level 105
God Stats
1W - 1L
1,857 SR
Queue Stats
127W - 118L
1,564 Elo+
Solo
Ganesha
Ganesha
MadMacTho
Ganesha
Level 120
God Stats
2W - 2L
1,513 SR
Queue Stats
87W - 84L
1,532 Elo+
Solo
Charybdis
Charybdis
ch6rged
Charybdis
Level 60
God Stats
12W - 11L
1,538 SR
Queue Stats
104W - 100L
1,529 Elo+
Solo
Vamana
Vamana
ooAbeloo
Vamana
Level 42
God Stats
2W - 7L
1,208 SR
Queue Stats
32W - 38L
1,490 Elo+
Solo
Nu Wa
Nu Wa
pawgdestroyer
Nu Wa
Level 78
God Stats
1W - 5L
1,311 SR
Queue Stats
380W - 373L
1,490 Elo+
Solo
Team Averages
Level 81
1,485 SR
1,521 Elo+

VS

Team Averages
Level 83
1,624 SR
1,519 Elo+
Achilles
Achilles
DeathToUsAll
Achilles
Level 40
God Stats
10W - 6L
1,632 SR
Queue Stats
85W - 89L
1,482 Elo+
Solo
The Morrigan
The Morrigan
ImTriixX
The Morrigan
Level 123
God Stats
4W - 1L
1,865 SR
Queue Stats
300W - 308L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Kriegito
Cliodhna
Level 66
God Stats
9W - 5L
1,683 SR
Queue Stats
198W - 208L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Schnimbob
Cernunnos
Level 159
God Stats
6W - 2L
1,501 SR
Queue Stats
506W - 553L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
codyseb
Kuzenbo
Level 29
God Stats
97W - 97L
1,441 SR
Queue Stats
97W - 97L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BBQMAMA
Hun Batz
20
7 / 4 / 3
13,682
489
15,544
29,187
13,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MadMacTho
Ganesha
18
1 / 7 / 10
12,453
445
11,057
30,953
39,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ch6rged
Charybdis
20
2 / 6 / 7
13,027
465
16,017
23,625
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ooAbeloo
Vamana
20
4 / 9 / 6
13,763
492
27,001
33,552
31,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 4 / 4
13,703
489
28,940
19,003
10,131
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathToUsAll
Achilles
20
7 / 6 / 2
14,079
503
13,807
27,299
22,407
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
ImTriixX
The Morrigan
20
5 / 5 / 10
14,413
515
20,517
20,950
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kriegito
Cliodhna
20
7 / 5 / 7
14,265
509
25,795
29,873
12,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
Schnimbob
Cernunnos
20
6 / 4 / 10
14,584
521
29,537
30,888
16,290
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
codyseb
Kuzenbo
19
5 / 1 / 11
13,364
477
11,733
30,262
55,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
20
Kills
30
30
Deaths
21
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BBQMAMA
Hun Batz
7
4
3
2.13
W
Achilles
DeathToUsAll
Achilles
7
6
2
1.33
W
The Morrigan
ImTriixX
The Morrigan
5
5
10
2
W
Cliodhna
Kriegito
Cliodhna
7
5
7
2.1
L
Ganesha
MadMacTho
Ganesha
1
7
10
0.86
W
Cernunnos
Schnimbob
Cernunnos
6
4
10
2.75
L
Charybdis
ch6rged
Charybdis
2
6
7
0.92
W
Kuzenbo
codyseb
Kuzenbo
5
1
11
10.5
L
Vamana
ooAbeloo
Vamana
4
9
6
0.78
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,559
Damage
101,389
136,320
Taken
139,272
105,015
Mitigated
120,229
35,147
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BBQMAMA
Hun Batz
15,544
5,609
0
9,693
29,187
13,499
0
5,855
23,332
0
148,303
W
Achilles
DeathToUsAll
Achilles
13,807
5,328
0
1,971
27,299
22,407
1,069
7,723
19,576
0
88,106
W
The Morrigan
ImTriixX
The Morrigan
20,517
2,571
0
4,385
20,950
13,173
1,480
5,548
15,402
136,185
12,712
W
Cliodhna
Kriegito
Cliodhna
25,795
3,239
0
10,868
29,873
12,492
0
10,980
18,893
0
124,676
L
Ganesha
MadMacTho
Ganesha
11,057
667
0
4,943
30,953
39,651
0
7,478
23,475
41,277
0
W
Cernunnos
Schnimbob
Cernunnos
29,537
18,020
0
7,535
30,888
16,290
2,179
9,531
21,357
0
159,352
L
Charybdis
ch6rged
Charybdis
16,017
10,048
0
9,615
23,625
9,826
0
6,065
17,560
0
117,946
W
Kuzenbo
codyseb
Kuzenbo
11,733
3,812
0
1,209
30,262
55,867
149
6,134
24,128
51,965
0
L
Vamana
ooAbeloo
Vamana
27,001
15,379
0
6,979
33,552
31,908
0
7,408
26,144
0
133,358
L
28,940
6,898
101
3,816
19,003
10,131
1,050
5,781
13,222
122,861
7,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,628
Gold Earned
70,705
761
Minions Killed
751
0
Camps Cleared
0
2,571,858
Distance Traveled
2,546,481
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,682
489
169
6
0
572,597
4
W
Achilles
14,079
503
157
6
0
537,025
4
W
The Morrigan
14,413
515
222
8
0
449,968
4
W
Cliodhna
14,265
509
128
5
0
569,168
1
L
Ganesha
12,453
445
4
0
0
518,551
6
W
Cernunnos
14,584
521
205
7
0
469,815
13
L
Charybdis
13,027
465
196
7
0
457,363
0
W
Kuzenbo
13,364
477
39
1
0
520,505
1
L
Vamana
13,763
492
200
7
0
507,380
3
L
Nu Wa
13,703
489
192
7
0
515,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role