Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kimsunei
Nox
Level 145
God Stats
9W - 5L
1,599 SR
Queue Stats
111W - 27L
1,816 Elo+
Party 1
Neith
Neith
Mahidevran
Neith
Level 160
God Stats
58W - 7L
1,996 SR
Queue Stats
954W - 119L
1,950 Elo+
Party 1
Cupid
Cupid
Zahidevran
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 3L
2,000 Elo+
Party 1
Team Averages
Level 105
1,619 SR
1,753 Elo+

VS

Team Averages
Level 88
1,484 SR
1,383 Elo+
Terra
Terra
SIRmojojo74
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
845W - 886L
1,483 Elo+
Solo
Cerberus
Cerberus
TehBeez
Cerberus
Level 43
God Stats
11W - 26L
1,278 SR
Queue Stats
55W - 84L
1,302 Elo+
Solo
Zeus
Zeus
TheCanadianOneEh
Zeus
Level 35
God Stats
12W - 13L
1,355 SR
Queue Stats
44W - 60L
1,341 Elo+
Solo
Thor
Thor
juan14061
Thor
Level 67
God Stats
1W - 3L
1,534 SR
Queue Stats
67W - 76L
1,384 Elo+
Solo
Xing Tian
Xing Tian
phamousguy
Xing Tian
Level 142
God Stats
4W - 1L
1,751 SR
Queue Stats
168W - 175L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 6
7,174
1,435
7,020
6,429
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
 
Chaac
11
1 / 0 / 3
6,234
1,247
2,410
4,101
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 6
6,747
1,349
5,851
3,618
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 0 / 2
6,702
1,340
4,623
2,499
1,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
13
6 / 0 / 4
8,150
1,630
14,018
4,632
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

394

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,017
1,203
1,074
6,551
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
TehBeez
Cerberus
10
0 / 3 / 0
5,767
1,153
6,174
10,523
6,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 0
5,842
1,168
6,448
6,230
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
10
0 / 3 / 0
5,827
1,165
1,853
8,287
3,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
phamousguy
Xing Tian
11
0 / 2 / 0
5,905
1,181
2,143
7,283
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
6
4
W
Chaac
 
Chaac
1
0
3
2.5
W
1
0
6
4
W
Neith
2
0
2
3
L
0
1
0
0
L
Cerberus
TehBeez
Cerberus
0
3
0
0
L
0
2
0
0
W
Cupid
6
0
4
8
L
Thor
0
3
0
0
L
Xing Tian
phamousguy
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
17,692
21,279
Taken
38,874
11,427
Mitigated
23,524
3,923
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,020
2,724
0
567
6,429
4,816
0
4,788
1,641
13,875
0
W
Chaac
 
Chaac
2,410
410
0
1,235
4,101
2,435
0
3,706
395
0
6,746
W
5,851
762
0
0
3,618
1,514
0
3,026
592
20,879
0
W
Neith
4,623
1,455
0
699
2,499
1,019
0
1,689
810
0
13,463
L
1,074
144
534
894
6,551
4,516
0
1,889
4,631
2,923
0
L
Cerberus
TehBeez
Cerberus
6,174
415
64
1,204
10,523
6,331
0
3,931
6,460
14,678
0
L
6,448
545
361
166
6,230
2,415
0
2,864
3,366
15,096
0
W
Cupid
14,018
10,071
112
1,310
4,632
1,643
0
2,630
2,002
0
22,302
L
Thor
1,853
135
0
444
8,287
3,790
0
1,716
6,571
0
12,466
L
Xing Tian
phamousguy
Xing Tian
2,143
76
0
0
7,283
6,472
0
2,471
4,718
9,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
29,358
88
Minions Killed
95
9
Camps Cleared
2
509,381
Distance Traveled
483,204
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,174
1,435
6
1
0
115,773
0
W
Chaac
6,234
1,247
10
2
1
95,369
0
W
Nox
6,747
1,349
40
8
0
110,913
0
W
Neith
6,702
1,340
15
3
3
80,014
2
L
Terra
6,017
1,203
2
0
1
71,554
1
L
Cerberus
5,767
1,153
19
4
1
101,863
2
L
Zeus
5,842
1,168
23
5
0
108,896
1
W
Cupid
8,150
1,630
17
3
5
107,312
0
L
Thor
5,827
1,165
30
6
0
95,811
0
L
Xing Tian
5,905
1,181
21
4
0
105,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role