Player Matchup

Freya
Freya
 
Freya
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SwarmAsylum
Jormungandr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 63L
1,702 Elo+
Party 1
Izanami
Izanami
TroyDatBoy
Izanami
Level 27
God Stats
4W - 5L
1,442 SR
Queue Stats
111W - 26L
1,689 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,631 Elo+

VS

Team Averages
Level 58
1,513 SR
1,553 Elo+
Janus
Janus
Laddyboy
Janus
Level 109
God Stats
12W - 7L
1,450 SR
Queue Stats
53W - 25L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zirenx
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
saucylabia
Amaterasu
Level 42
God Stats
3W - 3L
1,590 SR
Queue Stats
47W - 25L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
7 / 5 / 5
14,635
732
18,191
18,347
9,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SwarmAsylum
Jormungandr
19
4 / 4 / 7
15,089
754
25,638
24,014
22,148
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TroyDatBoy
Izanami
17
2 / 5 / 8
13,284
664
9,432
18,021
7,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Laddyboy
Janus
19
7 / 4 / 5
14,306
715
20,332
15,092
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Zirenx
Cu Chulainn
17
4 / 4 / 5
12,770
639
13,480
26,433
28,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
saucylabia
Amaterasu
18
3 / 6 / 10
13,042
652
19,063
26,988
22,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
13
Kills
14
14
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
5
5
1.9
L
Janus
Laddyboy
Janus
7
4
5
2.38
W
Jormungandr
SwarmAsylum
Jormungandr
4
4
7
1.88
W
Izanami
TroyDatBoy
Izanami
2
5
8
1.2
L
Cu Chulainn
Zirenx
Cu Chulainn
4
4
5
1.63
L
Amaterasu
saucylabia
Amaterasu
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,261
Damage
52,875
60,382
Taken
68,513
38,887
Mitigated
57,962
13,945
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,191
5,014
0
6,590
18,347
9,248
288
5,692
12,098
40,993
0
L
Janus
Laddyboy
Janus
20,332
859
0
623
15,092
7,244
104
11,640
3,266
77,299
0
W
Jormungandr
SwarmAsylum
Jormungandr
25,638
6,088
0
4,479
24,014
22,148
1,015
7,459
15,222
63,038
0
W
Izanami
TroyDatBoy
Izanami
9,432
5,520
0
2,876
18,021
7,491
1,288
6,864
10,621
0
54,564
L
Cu Chulainn
Zirenx
Cu Chulainn
13,480
2,967
0
1,718
26,433
28,114
476
14,687
11,250
76
42,158
L
Amaterasu
saucylabia
Amaterasu
19,063
7,506
0
4,560
26,988
22,604
11
17,533
9,131
0
44,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
40,118
210
Minions Killed
211
11
Camps Cleared
6
1,087,774
Distance Traveled
1,109,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,635
732
49
2
4
350,639
5
L
Janus
14,306
715
108
5
3
378,546
3
W
Jormungandr
15,089
754
82
4
2
366,607
2
W
Izanami
13,284
664
79
4
5
370,528
3
L
Cu Chulainn
12,770
639
53
3
2
349,298
0
L
Amaterasu
13,042
652
50
3
1
381,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role