Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VirusTeck
Gilgamesh
Level 149
God Stats
12W - 11L
1,432 SR
Queue Stats
59W - 79L
1,364 Elo+
Party 2
Izanami
Izanami
portuga mata
Izanami
Level 86
God Stats
1W - 0L
1,191 SR
Queue Stats
17W - 16L
1,375 Elo+
Party 2
Team Averages
Level 108
1,375 SR
1,413 Elo+

VS

Team Averages
Level 90
1,306 SR
1,314 Elo+
Athena
Athena
ChILlUmInAti163
Athena
Level 147
God Stats
332W - 482L
1,357 SR
Queue Stats
413W - 656L
1,278 Elo+
Solo
Janus
Janus
Ghost-Bear-468
Janus
Level 65
God Stats
2W - 18L
1,281 SR
Queue Stats
47W - 74L
1,352 Elo+
Party 1
Mercury
Mercury
kdawg03
Mercury
Level 59
God Stats
0W - 2L
1,281 SR
Queue Stats
56W - 73L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 3 / 4
10,821
832
14,281
16,546
9,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
VirusTeck
Gilgamesh
14
3 / 1 / 6
9,780
752
7,383
13,197
6,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
portuga mata
Izanami
15
4 / 3 / 6
10,139
780
11,387
11,402
5,889
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,771
675
9,712
20,703
13,273
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 7 / 2
9,226
710
12,168
9,985
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
kdawg03
Mercury
13
1 / 2 / 3
8,431
649
4,357
9,404
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
7
7
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
4
3
L
2
5
3
0.7
L
4
7
2
0.71
W
Gilgamesh
VirusTeck
Gilgamesh
3
1
6
6
L
Mercury
kdawg03
Mercury
1
2
3
1.25
W
Izanami
portuga mata
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
26,237
41,145
Taken
40,092
21,801
Mitigated
20,895
15,101
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,281
1,444
1,404
8,250
16,546
9,062
969
8,014
8,192
54,906
0
L
9,712
2,031
233
1,778
20,703
13,273
60
3,179
17,524
23,718
0
L
12,168
165
0
0
9,985
3,582
0
5,646
4,339
27,462
0
W
Gilgamesh
VirusTeck
Gilgamesh
7,383
2,689
212
2,314
13,197
6,850
418
7,114
5,879
0
27,831
L
Mercury
kdawg03
Mercury
4,357
1,595
440
674
9,404
4,040
0
5,878
3,526
0
20,883
W
Izanami
portuga mata
Izanami
11,387
7,612
556
2,365
11,402
5,889
846
6,530
4,600
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,428
184
Minions Killed
110
9
Camps Cleared
3
716,024
Distance Traveled
721,266
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,821
832
80
6
4
231,631
5
L
Athena
8,771
675
31
2
0
225,222
0
L
Janus
9,226
710
46
4
0
197,953
1
W
Gilgamesh
9,780
752
28
2
5
274,215
2
L
Mercury
8,431
649
33
3
3
298,091
3
W
Izanami
10,139
780
76
6
0
210,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role