Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Burban-Boy
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 2
Merlin
Merlin
Shizurolive
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,512 Elo+
Solo
Janus
Janus
bbysel
Janus
Level 109
God Stats
0W - 1L
1,315 SR
Queue Stats
59W - 67L
1,480 Elo+
Party 2
Freya
Freya
mina_sr_my
Freya
Level 122
God Stats
0W - 2L
1,311 SR
Queue Stats
102W - 117L
1,502 Elo+
Party 2
Team Averages
Level 108
1,425 SR
1,492 Elo+

VS

Team Averages
Level 98
1,602 SR
1,568 Elo+
Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AsianGoaty
Morgan Le Fay
Level 89
God Stats
4W - 3L
1,692 SR
Queue Stats
48W - 44L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
LiL_Di_K
Guan Yu
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 33L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
Zionicc
Erlang Shen
Level 101
God Stats
8W - 3L
1,716 SR
Queue Stats
94W - 93L
1,604 Elo+
Party 1
Cupid
Cupid
killermoon24
Cupid
Level 129
God Stats
9W - 3L
1,603 SR
Queue Stats
109W - 104L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 4 / 2
7,309
487
4,221
11,843
8,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Burban-Boy
Cthulhu
11
2 / 5 / 1
7,017
468
7,586
12,639
5,289
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
12
2 / 4 / 0
7,182
479
6,408
9,235
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
bbysel
Janus
10
0 / 4 / 0
6,433
429
6,758
8,668
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
12
2 / 4 / 2
7,803
520
6,084
13,560
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 6
7,230
482
3,479
11,858
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
AsianGoaty
Morgan Le Fay
13
5 / 4 / 6
8,494
566
7,374
10,499
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
LiL_Di_K
Guan Yu
13
3 / 1 / 7
8,008
534
7,535
11,790
9,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Zionicc
Erlang Shen
13
8 / 2 / 7
8,389
559
11,664
14,195
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 3
8,058
537
6,475
7,183
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
21
21
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
2
0.5
W
Atlas
 
Atlas
1
1
6
4
W
Morgan Le Fay
AsianGoaty
Morgan Le Fay
5
4
6
2
L
Cthulhu
Burban-Boy
Cthulhu
2
5
1
0.5
W
Guan Yu
LiL_Di_K
Guan Yu
3
1
7
6.5
L
Merlin
2
4
0
0.5
W
Erlang Shen
Zionicc
Erlang Shen
8
2
7
5.75
L
Janus
bbysel
Janus
0
4
0
0
W
4
0
3
5.5
L
Freya
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
36,527
55,945
Taken
55,525
24,334
Mitigated
36,067
17,506
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,221
1,207
1,392
2,222
11,843
8,304
372
3,255
8,588
0
24,398
W
Atlas
 
Atlas
3,479
1,426
2,242
2,283
11,858
9,604
0
5,454
6,162
20,173
0
W
Morgan Le Fay
AsianGoaty
Morgan Le Fay
7,374
1,337
0
2,369
10,499
4,712
530
5,832
4,647
62,670
0
L
Cthulhu
Burban-Boy
Cthulhu
7,586
1,193
276
2,725
12,639
5,289
0
1,060
11,579
33,771
0
W
Guan Yu
LiL_Di_K
Guan Yu
7,535
792
669
2,683
11,790
9,596
115
6,749
5,018
0
41,211
L
Merlin
6,408
745
38
2,075
9,235
3,188
105
2,856
6,379
45,869
0
W
Erlang Shen
Zionicc
Erlang Shen
11,664
6,775
0
4,757
14,195
9,219
2
5,012
9,119
0
54,377
L
Janus
bbysel
Janus
6,758
411
59
1,007
8,668
2,466
1,068
1,206
7,462
45,729
0
W
6,475
3,191
454
2,307
7,183
2,936
0
3,546
3,341
0
57,860
L
Freya
6,084
2,195
0
7,712
13,560
5,087
80
2,476
11,084
44,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
40,179
335
Minions Killed
391
0
Camps Cleared
0
1,279,304
Distance Traveled
1,386,940
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,309
487
39
3
0
302,626
5
W
Atlas
7,230
482
24
2
0
279,385
1
W
Morgan Le Fay
8,494
566
104
7
0
251,794
3
L
Cthulhu
7,017
468
50
3
0
236,684
0
W
Guan Yu
8,008
534
63
4
0
274,347
2
L
Merlin
7,182
479
75
5
0
257,374
7
W
Erlang Shen
8,389
559
81
5
0
304,543
2
L
Janus
6,433
429
85
6
0
232,561
1
W
Cupid
8,058
537
119
8
0
276,871
4
L
Freya
7,803
520
86
6
0
250,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role