Player Matchup

Freya
Freya
BatzAG
Freya
Level 156
God Stats
3W - 1L
1,688 SR
Queue Stats
94W - 82L
1,623 Elo+
Solo
Bakasura
Bakasura
Efurys
Bakasura
Level 59
God Stats
4W - 2L
1,821 SR
Queue Stats
105W - 99L
1,597 Elo+
Solo
Yu Huang
Yu Huang
HinesHimself
Yu Huang
Level 144
God Stats
10W - 18L
1,541 SR
Queue Stats
147W - 157L
1,479 Elo+
Solo
Artio
Artio
MercenaryGuts
Artio
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 320L
1,620 Elo+
Party 2
Guan Yu
Guan Yu
iforeverthicc
Guan Yu
Level 126
God Stats
6W - 8L
1,589 SR
Queue Stats
256W - 252L
1,602 Elo+
Party 2
Team Averages
Level 129
1,628 SR
1,584 Elo+

VS

Team Averages
Level 89
1,519 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
DEMONBOYZAC
Cu Chulainn
Level 69
God Stats
3W - 4L
1,471 SR
Queue Stats
15W - 15L
1,537 Elo+
Party 1
Hades
Hades
EatMyMacMuffin
Hades
Level 128
God Stats
5W - 2L
1,279 SR
Queue Stats
154W - 147L
1,554 Elo+
Party 1
Da Ji
Da Ji
FoKush912
Da Ji
Level 126
God Stats
2W - 2L
1,496 SR
Queue Stats
27W - 24L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
LoveKlutchz
Guan Yu
Level 60
God Stats
37W - 16L
1,698 SR
Queue Stats
306W - 270L
1,621 Elo+
Party 1
Xbalanque
Xbalanque
Waylayz
Xbalanque
Level 63
God Stats
0W - 2L
1,652 SR
Queue Stats
55W - 40L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BatzAG
Freya
20
7 / 4 / 12
18,748
568
28,271
39,730
19,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Efurys
Bakasura
20
11 / 3 / 14
19,082
578
40,748
43,223
30,405
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
HinesHimself
Yu Huang
20
5 / 3 / 14
16,085
487
36,243
18,577
9,271
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 7 / 10
15,490
469
14,761
42,247
47,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
20
4 / 1 / 16
16,470
499
21,369
40,810
75,781
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEMONBOYZAC
Cu Chulainn
20
3 / 5 / 2
13,884
421
19,806
32,835
41,145
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 8 / 6
13,294
403
37,935
43,382
27,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
FoKush912
Da Ji
20
3 / 7 / 4
13,097
397
15,512
34,661
17,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LoveKlutchz
Guan Yu
19
4 / 4 / 9
12,821
389
12,606
39,117
56,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Waylayz
Xbalanque
20
3 / 7 / 8
15,111
458
38,445
34,350
15,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
31
Kills
18
18
Deaths
31
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Freya
BatzAG
Freya
7
4
12
3.25
L
Cu Chulainn
DEMONBOYZAC
Cu Chulainn
3
5
2
0.8
L
5
8
6
1
W
Bakasura
Efurys
Bakasura
11
3
14
6
L
Da Ji
FoKush912
Da Ji
3
7
4
0.71
W
Yu Huang
HinesHimself
Yu Huang
5
3
14
4
L
Guan Yu
LoveKlutchz
Guan Yu
4
4
9
2.13
W
4
7
10
1.29
L
Xbalanque
Waylayz
Xbalanque
3
7
8
1
W
Guan Yu
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,392
Damage
124,304
184,587
Taken
184,345
182,274
Mitigated
158,270
85,452
Healing
56,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BatzAG
Freya
28,271
8,167
0
28,524
39,730
19,494
4,131
6,462
33,268
203,805
0
L
Cu Chulainn
DEMONBOYZAC
Cu Chulainn
19,806
1,622
0
4,604
32,835
41,145
747
10,776
20,073
0
94,796
L
37,935
2,863
1,324
18,426
43,382
27,176
264
26,201
15,562
139,153
0
W
Bakasura
Efurys
Bakasura
40,748
24,818
0
20,088
43,223
30,405
6,005
10,152
33,071
0
206,144
L
Da Ji
FoKush912
Da Ji
15,512
3,385
0
8,835
34,661
17,852
628
9,944
23,237
0
112,697
W
Yu Huang
HinesHimself
Yu Huang
36,243
1,127
0
1,256
18,577
9,271
956
7,858
10,719
119,571
0
L
Guan Yu
LoveKlutchz
Guan Yu
12,606
1,183
4,567
7,601
39,117
56,312
186
17,113
20,426
0
62,707
W
14,761
2,072
3,709
13,119
42,247
47,323
536
10,357
30,226
74,048
0
L
Xbalanque
Waylayz
Xbalanque
38,445
19,384
0
11,106
34,350
15,785
923
14,595
18,736
0
180,786
W
Guan Yu
21,369
1,024
5,542
13,214
40,810
75,781
170
8,352
32,458
0
92,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,875
Gold Earned
68,207
878
Minions Killed
757
0
Camps Cleared
0
3,288,431
Distance Traveled
2,970,197
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
18,748
568
231
7
0
570,012
1
L
Cu Chulainn
13,884
421
133
4
0
556,102
7
L
Hades
13,294
403
175
5
0
560,286
1
W
Bakasura
19,082
578
240
7
0
772,945
7
L
Da Ji
13,097
397
151
5
0
603,208
6
W
Yu Huang
16,085
487
197
6
0
612,556
8
L
Guan Yu
12,821
389
89
3
0
668,188
1
W
Artio
15,490
469
86
3
0
616,747
1
L
Xbalanque
15,111
458
209
6
0
582,413
7
W
Guan Yu
16,470
499
124
4
0
716,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role