Player Matchup

Sylvanus
Sylvanus
ProksuPL
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Nemesis
Nemesis
ZanXacato
Nemesis
Level 107
God Stats
7W - 1L
1,885 SR
Queue Stats
156W - 159L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
arcadiathegreat
Morgan Le Fay
Level 57
God Stats
2W - 1L
1,462 SR
Queue Stats
57W - 59L
1,415 Elo+
Party 3
King Arthur
King Arthur
audrey0525
King Arthur
Level 44
God Stats
18W - 11L
1,458 SR
Queue Stats
68W - 56L
1,457 Elo+
Party 2
Cupid
Cupid
b3atnut301
Cupid
Level 108
God Stats
17W - 5L
1,680 SR
Queue Stats
119W - 129L
1,492 Elo+
Party 3
Team Averages
Level 87
1,597 SR
1,462 Elo+

VS

Team Averages
Level 101
1,575 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
CraKaLaKinChr1s
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,481 Elo+
Party 1
Chernobog
Chernobog
Dog780
Chernobog
Level 62
God Stats
1W - 2L
1,538 SR
Queue Stats
19W - 27L
1,496 Elo+
Party 1
Chaac
Chaac
Kopiko50
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 110L
1,424 Elo+
Solo
Chronos
Chronos
monfernobro10
Chronos
Level 109
God Stats
3W - 2L
1,839 SR
Queue Stats
34W - 29L
1,444 Elo+
Party 1
Lancelot
Lancelot
wj0108
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ProksuPL
Sylvanus
15
1 / 0 / 14
10,324
469
8,654
18,646
23,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
ZanXacato
Nemesis
18
7 / 2 / 10
11,492
522
14,594
20,164
11,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
arcadiathegreat
Morgan Le Fay
18
5 / 0 / 6
11,350
516
11,753
16,186
9,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
audrey0525
King Arthur
17
6 / 0 / 8
11,579
526
17,347
19,153
26,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
19
6 / 1 / 6
11,967
544
17,096
19,859
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CraKaLaKinChr1s
Morgan Le Fay
13
0 / 4 / 2
8,975
408
15,380
19,859
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Dog780
Chernobog
13
0 / 5 / 1
8,241
375
7,361
12,941
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Kopiko50
Chaac
14
0 / 8 / 0
8,918
405
11,066
26,336
19,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
16
1 / 0 / 1
9,405
428
19,283
13,046
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
wj0108
Lancelot
14
2 / 8 / 1
9,316
423
8,858
18,021
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
25
Kills
3
3
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CraKaLaKinChr1s
Morgan Le Fay
0
4
2
0.25
L
Chernobog
Dog780
Chernobog
0
5
1
0.1
L
Chaac
Kopiko50
Chaac
0
8
0
0
W
Sylvanus
ProksuPL
Sylvanus
1
0
14
8
W
Nemesis
ZanXacato
Nemesis
7
2
10
6
W
Morgan Le Fay
arcadiathegreat
Morgan Le Fay
5
0
6
8
W
King Arthur
audrey0525
King Arthur
6
0
8
10
W
Cupid
6
1
6
9
L
Chronos
1
0
1
1.5
L
Lancelot
wj0108
Lancelot
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,444
Damage
61,948
94,008
Taken
90,203
82,852
Mitigated
52,786
37,422
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CraKaLaKinChr1s
Morgan Le Fay
15,380
2,265
2,154
2,850
19,859
13,677
38
5,507
14,352
61,187
0
L
Chernobog
Dog780
Chernobog
7,361
3,725
319
2,200
12,941
5,037
1,382
3,932
9,009
0
53,773
L
Chaac
Kopiko50
Chaac
11,066
1,001
0
8,482
26,336
19,583
57
3,353
22,983
0
70,577
W
Sylvanus
ProksuPL
Sylvanus
8,654
1,414
3,540
7,281
18,646
23,472
372
9,150
9,496
25,597
0
W
Nemesis
ZanXacato
Nemesis
14,594
7,152
0
6,320
20,164
11,799
286
6,303
13,861
0
100,365
W
Morgan Le Fay
arcadiathegreat
Morgan Le Fay
11,753
2,018
230
5,109
16,186
9,905
866
7,542
8,589
89,588
0
W
King Arthur
audrey0525
King Arthur
17,347
1,922
0
1,850
19,153
26,560
74
4,037
15,045
0
81,739
W
Cupid
17,096
10,605
53
13,039
19,859
11,116
1,133
8,317
11,542
0
136,462
L
Chronos
19,283
4,630
0
3,472
13,046
5,861
218
3,249
9,797
89,771
0
L
Lancelot
wj0108
Lancelot
8,858
2,022
0
3,122
18,021
8,628
0
4,366
13,655
0
61,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
44,855
632
Minions Killed
533
0
Camps Cleared
0
2,137,097
Distance Traveled
1,985,831
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,975
408
78
4
0
385,553
5
L
Chernobog
8,241
375
109
5
0
361,014
6
L
Chaac
8,918
405
119
5
0
360,916
2
W
Sylvanus
10,324
469
26
1
0
420,094
3
W
Nemesis
11,492
522
151
7
0
505,887
5
W
Morgan Le Fay
11,350
516
146
7
0
381,172
7
W
King Arthur
11,579
526
111
5
0
440,380
12
W
Cupid
11,967
544
198
9
0
389,564
3
L
Chronos
9,405
428
139
6
0
443,996
10
L
Lancelot
9,316
423
88
4
0
434,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role