Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AnimeNoodles
Hel
Level 129
God Stats
7W - 5L
1,517 SR
Queue Stats
77W - 66L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Burban-Boy
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bbysel
Ah Muzen Cab
Level 109
God Stats
7W - 4L
1,805 SR
Queue Stats
59W - 67L
1,468 Elo+
Party 2
Pele
Pele
mina_sr_my
Pele
Level 122
God Stats
8W - 9L
1,467 SR
Queue Stats
102W - 117L
1,490 Elo+
Party 2
Team Averages
Level 113
1,558 SR
1,479 Elo+

VS

Team Averages
Level 114
1,634 SR
1,512 Elo+
Thoth
Thoth
Lazydreams01
Thoth
Level 147
God Stats
2W - 2L
1,692 SR
Queue Stats
269W - 293L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MongooseSquire
Cu Chulainn
Level 116
God Stats
1W - 2L
1,703 SR
Queue Stats
127W - 154L
1,449 Elo+
Party 1
Izanami
Izanami
StonedWarriors9
Izanami
Level 89
God Stats
10W - 11L
1,463 SR
Queue Stats
223W - 200L
1,483 Elo+
Solo
Atlas
Atlas
edsterjr99
Atlas
Level 89
God Stats
6W - 5L
1,610 SR
Queue Stats
23W - 24L
1,549 Elo+
Solo
Bakasura
Bakasura
tracylaflairr
Bakasura
Level 130
God Stats
15W - 12L
1,702 SR
Queue Stats
235W - 217L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 0 / 10
11,944
498
14,032
16,215
21,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 1 / 3
13,526
564
15,829
14,193
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Burban-Boy
Jormungandr
17
0 / 4 / 5
11,358
473
10,989
18,580
14,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
bbysel
Ah Muzen Cab
20
9 / 6 / 2
13,644
569
21,533
20,071
8,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 8
12,328
514
12,854
22,817
10,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,321
347
1,078
10,193
4,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
MongooseSquire
Cu Chulainn
15
2 / 3 / 2
10,096
421
9,939
18,021
18,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
3 / 11 / 0
11,307
471
12,658
23,609
7,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
17
1 / 2 / 2
10,887
454
9,141
20,992
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
tracylaflairr
Bakasura
20
7 / 4 / 1
12,495
521
19,396
24,977
12,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
13
13
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
10
10
W
7
1
3
8.5
W
Jormungandr
Burban-Boy
Jormungandr
0
4
5
0.63
L
0
3
0
0
L
Cu Chulainn
MongooseSquire
Cu Chulainn
2
3
2
1
L
3
11
0
0.27
W
Ah Muzen Cab
bbysel
Ah Muzen Cab
9
6
2
1.67
L
Atlas
1
2
2
1
W
2
2
8
3
L
Bakasura
tracylaflairr
Bakasura
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,237
Damage
52,212
91,876
Taken
97,792
62,734
Mitigated
55,976
32,483
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,032
2,190
0
2,559
16,215
21,337
1,167
2,893
12,439
0
52,478
W
15,829
154
4,588
10,666
14,193
7,872
582
2,529
11,244
129,952
0
W
Jormungandr
Burban-Boy
Jormungandr
10,989
4,196
0
4,221
18,580
14,782
360
932
16,568
84,227
0
L
1,078
120
0
1,825
10,193
4,346
0
6,553
3,545
45,674
0
L
Cu Chulainn
MongooseSquire
Cu Chulainn
9,939
2,423
0
2,690
18,021
18,371
0
9,096
8,631
0
61,095
L
12,658
7,777
0
4,799
23,609
7,995
1,434
0
23,250
0
107,581
W
Ah Muzen Cab
bbysel
Ah Muzen Cab
21,533
10,323
293
6,294
20,071
8,404
1,196
1,490
17,959
0
122,608
L
Atlas
9,141
3,202
394
5,299
20,992
12,981
0
3,793
16,944
65,712
0
W
12,854
2,685
0
3,862
22,817
10,339
0
3,709
18,198
0
136,475
L
Bakasura
tracylaflairr
Bakasura
19,396
11,834
2
4,905
24,977
12,283
228
7,376
17,441
0
97,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
53,106
751
Minions Killed
658
0
Camps Cleared
0
2,242,114
Distance Traveled
2,026,796
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,944
498
69
3
0
512,189
7
W
Hel
13,526
564
203
8
0
454,831
9
W
Jormungandr
11,358
473
143
6
0
361,688
5
L
Thoth
8,321
347
75
3
0
293,067
1
L
Cu Chulainn
10,096
421
107
4
0
390,578
6
L
Izanami
11,307
471
187
8
0
376,280
2
W
Ah Muzen Cab
13,644
569
179
7
0
425,887
0
L
Atlas
10,887
454
106
4
0
432,390
2
W
Pele
12,328
514
157
7
0
487,519
2
L
Bakasura
12,495
521
183
8
0
534,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role