Player Matchup

Artio
Artio
ItzJustSpirit
Artio
Level 89
God Stats
15W - 15L
1,660 SR
Queue Stats
553W - 505L
1,478 Elo+
Party 2
Skadi
Skadi
KansasNav
Skadi
Level 48
God Stats
73W - 72L
1,414 SR
Queue Stats
124W - 149L
1,372 Elo+
Party 4
Yemoja
Yemoja
O-man0615
Yemoja
Level 123
God Stats
36W - 26L
1,478 SR
Queue Stats
307W - 311L
1,416 Elo+
Party 2
Arachne
Arachne
RedNeckRiverHog
Arachne
Level 86
God Stats
5W - 1L
1,746 SR
Queue Stats
211W - 220L
1,424 Elo+
Party 4
Chaac
Chaac
RoadHogOneNight
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,568 Elo+
Party 2
Team Averages
Level 75
1,560 SR
1,451 Elo+

VS

Team Averages
Level 78
1,670 SR
1,474 Elo+
Izanami
Izanami
AlbinoElephant21
Izanami
Level 67
God Stats
3W - 1L
1,840 SR
Queue Stats
134W - 128L
1,550 Elo+
Party 3
Ra
Ra
HurtHunnidBands
Ra
Level 105
God Stats
3W - 4L
1,536 SR
Queue Stats
213W - 255L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Hyathmir
Cliodhna
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 403L
1,462 Elo+
Party 1
Chaac
Chaac
Ikill3dDEATH
Chaac
Level 26
God Stats
5W - 4L
1,794 SR
Queue Stats
175W - 217L
1,355 Elo+
Party 1
Khepri
Khepri
wantaran225
Khepri
Level 47
God Stats
3W - 7L
1,683 SR
Queue Stats
99W - 104L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,356
613
7,194
8,779
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
KansasNav
Skadi
10
0 / 1 / 0
5,804
484
3,765
6,223
1,794
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
O-man0615
Yemoja
10
1 / 1 / 4
6,407
534
2,856
5,503
2,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 1 / 0
7,168
597
5,921
10,356
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 1 / 4
6,969
581
9,857
10,508
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,936
495
3,174
5,652
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,901
492
4,196
8,527
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Hyathmir
Cliodhna
10
1 / 5 / 0
5,668
472
4,955
13,204
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 0
6,428
536
5,863
11,490
6,752
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
10
0 / 0 / 2
6,255
521
2,597
5,158
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
1
0.17
L
Cliodhna
Hyathmir
Cliodhna
1
5
0
0.2
L
3
2
0
1.5
W
2
0
1
2.5
W
Skadi
KansasNav
Skadi
0
1
0
0
W
Yemoja
O-man0615
Yemoja
1
1
4
3
W
6
1
0
6
W
3
1
4
5
L
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
20,785
41,369
Taken
44,031
21,027
Mitigated
21,302
16,321
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,174
1,442
0
1,694
5,652
2,296
574
985
4,667
0
61,791
L
4,196
939
278
2,262
8,527
3,377
0
859
7,668
40,573
0
L
Cliodhna
Hyathmir
Cliodhna
4,955
1,275
0
3,543
13,204
4,750
0
1,477
11,681
0
37,598
L
5,863
1,978
0
3,854
11,490
6,752
0
5,631
5,453
0
36,356
W
7,194
1,246
131
4,879
8,779
7,509
0
0
8,779
48,528
0
W
Skadi
KansasNav
Skadi
3,765
1,313
0
650
6,223
1,794
0
1,439
4,784
0
45,411
W
Yemoja
O-man0615
Yemoja
2,856
426
2,380
1,383
5,503
2,158
0
1,721
3,782
21,423
0
W
5,921
4,629
1
2,150
10,356
3,767
162
350
10,006
0
51,218
W
9,857
2,423
0
4,747
10,508
5,799
0
3,283
7,225
0
46,147
L
Khepri
2,597
374
0
2,011
5,158
4,127
104
646
4,512
23,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
30,188
396
Minions Killed
355
0
Camps Cleared
0
1,269,579
Distance Traveled
1,183,935
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,936
495
116
10
0
215,987
2
L
Ra
5,901
492
88
7
0
221,783
1
L
Cliodhna
5,668
472
66
6
0
253,584
0
L
Chaac
6,428
536
62
5
0
232,147
0
W
Artio
7,356
613
108
9
0
267,959
2
W
Skadi
5,804
484
85
7
0
213,805
0
W
Yemoja
6,407
534
40
3
0
236,162
6
W
Arachne
7,168
597
85
7
0
284,714
1
W
Chaac
6,969
581
78
7
0
266,939
0
L
Khepri
6,255
521
23
2
0
260,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role