Player Matchup

Cabrakan
Cabrakan
Lockymydotbud
Cabrakan
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 379L
1,511 Elo+
Party 3
Bellona
Bellona
RagnarDeca
Bellona
Level 125
God Stats
0W - 2L
1,570 SR
Queue Stats
6W - 11L
1,402 Elo+
Solo
He Bo
He Bo
Weivve
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,559 Elo+
Party 1
Thor
Thor
tagurazz
Thor
Level 98
God Stats
6W - 15L
1,274 SR
Queue Stats
272W - 273L
1,515 Elo+
Party 3
Freya
Freya
znt74
Freya
Level 96
God Stats
10W - 9L
1,674 SR
Queue Stats
82W - 63L
1,609 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,519 Elo+

VS

Team Averages
Level 111
1,434 SR
1,475 Elo+
Medusa
Medusa
AceChemicals22
Medusa
Level 105
God Stats
1W - 0L
1,832 SR
Queue Stats
27W - 20L
1,493 Elo+
Solo
Ganesha
Ganesha
MadMacTho
Ganesha
Level 120
God Stats
2W - 2L
1,277 SR
Queue Stats
87W - 84L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Raycreit14
Zhong Kui
Level 125
God Stats
1W - 2L
1,321 SR
Queue Stats
52W - 57L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
Thunderoller
Baron Samedi
Level 108
God Stats
2W - 3L
1,240 SR
Queue Stats
241W - 284L
1,477 Elo+
Solo
Thor
Thor
ZelsuG
Thor
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
85W - 102L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lockymydotbud
Cabrakan
10
2 / 6 / 2
6,421
459
6,846
13,849
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
RagnarDeca
Bellona
13
2 / 2 / 2
7,606
543
9,866
14,277
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Weivve
He Bo
10
0 / 8 / 1
5,849
418
5,982
10,783
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
2 / 6 / 1
6,536
467
5,144
14,943
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
znt74
Freya
12
2 / 4 / 0
7,197
514
7,764
11,462
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,800
557
12,092
13,566
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
MadMacTho
Ganesha
12
3 / 1 / 14
8,486
606
5,439
11,426
11,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Raycreit14
Zhong Kui
15
5 / 1 / 3
8,685
620
10,636
11,655
9,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Thunderoller
Baron Samedi
14
8 / 3 / 5
8,816
630
12,734
14,475
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
ZelsuG
Thor
13
6 / 1 / 5
8,323
595
7,118
12,250
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Cabrakan
Lockymydotbud
Cabrakan
2
6
2
0.5
W
Ganesha
MadMacTho
Ganesha
3
1
14
10
L
Bellona
RagnarDeca
Bellona
2
2
2
1.5
W
Zhong Kui
Raycreit14
Zhong Kui
5
1
3
6.5
W
Baron Samedi
Thunderoller
Baron Samedi
8
3
5
3.5
L
He Bo
Weivve
He Bo
0
8
1
0.06
W
Thor
ZelsuG
Thor
6
1
5
8.5
L
Thor
2
6
1
0.42
L
Freya
znt74
Freya
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
48,019
65,314
Taken
63,372
36,234
Mitigated
39,701
11,828
Healing
28,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,092
6,670
0
3,919
13,566
5,657
0
9,169
4,397
0
57,004
L
Cabrakan
Lockymydotbud
Cabrakan
6,846
1,007
0
1,607
13,849
10,045
0
5,767
8,082
24,992
0
W
Ganesha
MadMacTho
Ganesha
5,439
491
2,510
2,887
11,426
11,538
0
3,505
7,921
23,037
0
L
Bellona
RagnarDeca
Bellona
9,866
4,977
0
3,812
14,277
11,759
0
8,806
5,471
0
55,249
W
Zhong Kui
Raycreit14
Zhong Kui
10,636
1,835
160
7,264
11,655
9,009
1,346
205
11,450
62,064
0
W
Baron Samedi
Thunderoller
Baron Samedi
12,734
1,023
1,940
5,591
14,475
8,098
875
4,823
9,652
58,031
0
L
He Bo
Weivve
He Bo
5,982
500
0
150
10,783
4,342
0
6,645
4,138
34,252
0
W
Thor
ZelsuG
Thor
7,118
2,367
0
4,692
12,250
5,399
515
2,890
9,360
0
47,750
L
Thor
5,144
1,817
0
3,056
14,943
6,237
0
7,035
7,908
0
28,501
L
Freya
znt74
Freya
7,764
3,320
0
3,203
11,462
3,851
0
556
10,906
56,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
42,110
325
Minions Killed
394
0
Camps Cleared
0
1,289,391
Distance Traveled
1,313,614
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,800
557
98
7
0
277,570
5
L
Cabrakan
6,421
459
33
2
0
250,261
3
W
Ganesha
8,486
606
7
1
0
282,918
2
L
Bellona
7,606
543
103
7
0
281,146
1
W
Zhong Kui
8,685
620
111
8
0
237,533
3
W
Baron Samedi
8,816
630
106
8
0
233,360
3
L
He Bo
5,849
418
47
3
0
235,177
0
W
Thor
8,323
595
72
5
0
282,233
1
L
Thor
6,536
467
53
4
0
262,809
0
L
Freya
7,197
514
89
6
0
259,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role