Player Matchup

Yemoja
Yemoja
GeometricVenom
Yemoja
Level 89
God Stats
2W - 3L
1,131 SR
Queue Stats
482W - 364L
1,498 Elo+
Party 2
Bakasura
Bakasura
LaZuSaK TR
Bakasura
Level 146
God Stats
2W - 2L
1,312 SR
Queue Stats
511W - 575L
1,485 Elo+
Solo
Agni
Agni
Malediz
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
MrFijiWiji01
Xbalanque
Level 157
God Stats
2W - 1L
1,772 SR
Queue Stats
203W - 174L
1,530 Elo+
Party 2
Serqet
Serqet
StuStewStoo
Serqet
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 33L
1,652 Elo+
Party 2
Team Averages
Level 126
1,443 SR
1,548 Elo+

VS

Team Averages
Level 108
1,500 SR
1,453 Elo+
Gilgamesh
Gilgamesh
AlwaysLegacy
Gilgamesh
Level 108
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Blue_Achilles
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
Apollo
Apollo
Nekoloid
Apollo
Level 69
God Stats
0W - 2L
1,224 SR
Queue Stats
7W - 13L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
TTV_Exerptz
Zhong Kui
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
40W - 44L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Totinos Life
Hun Batz
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 201L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 23
13,354
835
9,852
23,086
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
LaZuSaK TR
Bakasura
19
5 / 7 / 4
11,702
731
8,001
26,836
21,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Malediz
Agni
20
14 / 6 / 9
14,816
926
24,914
21,866
13,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
MrFijiWiji01
Xbalanque
20
7 / 7 / 16
12,912
807
32,297
26,323
17,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
19
3 / 5 / 13
12,308
769
11,378
26,420
39,206
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwaysLegacy
Gilgamesh
20
6 / 6 / 15
12,303
769
23,266
25,046
32,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 6 / 10
11,502
719
13,684
16,538
11,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Nekoloid
Apollo
20
6 / 7 / 11
12,135
758
34,259
21,096
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TTV_Exerptz
Zhong Kui
19
5 / 7 / 12
11,959
747
22,921
20,665
15,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Totinos Life
Hun Batz
16
5 / 6 / 7
10,636
665
11,275
13,849
9,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
81
31
Kills
26
26
Deaths
32
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlwaysLegacy
Gilgamesh
6
6
15
2.25
L
4
6
10
1.5
W
2
1
23
13.5
W
Bakasura
LaZuSaK TR
Bakasura
5
7
4
1
W
Agni
Malediz
Agni
14
6
9
3.08
W
Xbalanque
MrFijiWiji01
Xbalanque
7
7
16
2.14
L
Apollo
Nekoloid
Apollo
6
7
11
1.64
W
Serqet
3
5
13
1.9
L
Zhong Kui
TTV_Exerptz
Zhong Kui
5
7
12
1.57
L
Hun Batz
Totinos Life
Hun Batz
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,442
Damage
105,405
124,531
Taken
97,194
121,308
Mitigated
80,965
53,795
Healing
30,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlwaysLegacy
Gilgamesh
23,266
4,543
2,431
6,065
25,046
32,165
309
6,934
16,666
418
37,158
L
13,684
811
2,698
4,420
16,538
11,624
144
7,100
8,918
24,393
0
W
9,852
4,452
13,660
7,886
23,086
29,399
810
8,483
14,603
19,121
0
W
Bakasura
LaZuSaK TR
Bakasura
8,001
5,753
2,165
7,052
26,836
21,441
221
8,901
17,935
0
13,852
W
Agni
Malediz
Agni
24,914
2,834
3,578
2,857
21,866
13,509
1,296
5,503
16,363
45,074
0
W
Xbalanque
MrFijiWiji01
Xbalanque
32,297
14,476
1,553
5,453
26,323
17,753
5,085
6,599
19,724
0
69,064
L
Apollo
Nekoloid
Apollo
34,259
17,472
866
5,325
21,096
12,046
1,183
8,846
12,013
0
61,234
W
Serqet
11,378
1,753
3,487
6,104
26,420
39,206
723
7,436
18,984
0
17,583
L
Zhong Kui
TTV_Exerptz
Zhong Kui
22,921
1,980
728
5,434
20,665
15,689
847
6,823
13,433
38,924
0
L
Hun Batz
Totinos Life
Hun Batz
11,275
2,940
827
1,968
13,849
9,441
185
5,063
8,586
0
21,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,092
Gold Earned
58,535
168
Minions Killed
184
0
Camps Cleared
0
1,390,390
Distance Traveled
1,253,206
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,303
769
23
1
0
272,117
0
L
Hel
11,502
719
24
2
0
270,735
1
W
Yemoja
13,354
835
20
1
0
288,221
1
W
Bakasura
11,702
731
38
2
0
254,757
0
W
Agni
14,816
926
35
2
0
256,515
1
W
Xbalanque
12,912
807
64
4
0
261,307
0
L
Apollo
12,135
758
57
4
0
249,182
1
W
Serqet
12,308
769
11
1
0
329,590
1
L
Zhong Kui
11,959
747
57
4
0
259,248
0
L
Hun Batz
10,636
665
23
1
0
201,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role