Player Matchup

Neith
Neith
BuniiSushii
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1
Hera
Hera
I Be Bowlin
Hera
Level 57
God Stats
18W - 27L
1,388 SR
Queue Stats
46W - 73L
1,344 Elo+
Solo
Terra
Terra
Persephone7523
Terra
Level 104
God Stats
32W - 23L
1,433 SR
Queue Stats
274W - 242L
1,405 Elo+
Party 1
Team Averages
Level 60
1,440 SR
1,421 Elo+

VS

Team Averages
Level 87
1,341 SR
1,200 Elo+
Nu Wa
Nu Wa
A1_Sauce_GoD-
Nu Wa
Level 147
God Stats
241W - 287L
1,524 SR
Queue Stats
1,030W - 1,203L
1,506 Elo+
Solo
Chaac
Chaac
RISKKARMA216
Chaac
Level 74
God Stats
0W - 2L
1,375 SR
Queue Stats
10W - 24L
1,168 Elo+
Party 2
Heimdallr
Heimdallr
Savage_draco7442
Heimdallr
Level 41
God Stats
0W - 1L
1,124 SR
Queue Stats
14W - 22L
925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,598
614
8,790
11,255
3,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
7 / 0 / 3
10,223
730
12,532
9,100
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 5
8,926
638
3,862
13,993
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,909
636
14,143
6,857
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,970
569
8,015
11,316
6,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
12
1 / 8 / 1
8,050
575
7,379
12,606
6,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
1
2
6
2
W
7
0
3
8.5
W
2
0
5
4.5
L
0
2
2
0.5
L
Heimdallr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
29,537
34,348
Taken
30,779
13,544
Mitigated
15,992
12,601
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,143
9,926
70
3,554
6,857
2,972
0
4,127
2,730
61,868
0
W
8,790
2,481
0
1,157
11,255
3,721
856
5,232
6,023
0
39,315
W
12,532
2,508
0
2,190
9,100
3,462
489
4,271
4,829
48,425
0
W
3,862
463
4,118
5,136
13,993
6,361
0
4,640
9,353
28,132
0
L
8,015
815
162
3,899
11,316
6,750
261
5,045
6,271
0
26,178
L
Heimdallr
7,379
4,659
0
0
12,606
6,270
0
8,040
4,566
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
24,929
196
Minions Killed
166
2
Camps Cleared
10
745,151
Distance Traveled
676,174
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,909
636
108
8
8
237,717
4
W
Neith
8,598
614
64
5
0
253,629
1
W
Hera
10,223
730
83
6
2
253,959
0
W
Terra
8,926
638
49
4
0
237,563
0
L
Chaac
7,970
569
28
2
2
254,322
2
L
Heimdallr
8,050
575
30
2
0
184,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role